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authorJohn Schoenick <[email protected]>2015-09-09 18:35:41 -0700
committerJohn Schoenick <[email protected]>2015-09-09 18:35:41 -0700
commit0d8dceea4310fde5706b3ce1c70609d72a38efdf (patch)
treec831ef32c2c801a5c5a80401736b52c7b5a528ec /mp/src/game/client/in_camera.cpp
parentUpdated the SDK with the latest code from the TF and HL2 branches. (diff)
downloadsource-sdk-2013-master.tar.xz
source-sdk-2013-master.zip
Updated the SDK with the latest code from the TF and HL2 branches.HEADmaster
Diffstat (limited to 'mp/src/game/client/in_camera.cpp')
-rw-r--r--mp/src/game/client/in_camera.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/mp/src/game/client/in_camera.cpp b/mp/src/game/client/in_camera.cpp
index aa010732..ec40ac18 100644
--- a/mp/src/game/client/in_camera.cpp
+++ b/mp/src/game/client/in_camera.cpp
@@ -60,6 +60,7 @@ void CAM_ToThirdPerson(void)
{
if ( cl_thirdperson.GetBool() == false )
{
+ g_ThirdPersonManager.SetDesiredCameraOffset( Vector( cam_idealdist.GetFloat(), cam_idealdistright.GetFloat(), cam_idealdistup.GetFloat() ) );
g_ThirdPersonManager.SetOverridingThirdPerson( true );
}