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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/client/hud_msg.cpp
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/client/hud_msg.cpp')
-rw-r--r--mp/src/game/client/hud_msg.cpp116
1 files changed, 58 insertions, 58 deletions
diff --git a/mp/src/game/client/hud_msg.cpp b/mp/src/game/client/hud_msg.cpp
index ea20b0b0..e39e43bf 100644
--- a/mp/src/game/client/hud_msg.cpp
+++ b/mp/src/game/client/hud_msg.cpp
@@ -1,58 +1,58 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//
-//=============================================================================//
-//
-// hud_msg.cpp
-//
-#include "cbase.h"
-#include "clientmode.h"
-#include "hudelement.h"
-#include "KeyValues.h"
-#include "vgui_controls/AnimationController.h"
-#include "engine/IEngineSound.h"
-#include <bitbuf.h>
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-/// USER-DEFINED SERVER MESSAGE HANDLERS
-
-void CHud::MsgFunc_ResetHUD( bf_read &msg )
-{
- ResetHUD();
-}
-
-void CHud::ResetHUD()
-{
- // clear all hud data
- g_pClientMode->GetViewportAnimationController()->CancelAllAnimations();
-
- for ( int i = 0; i < m_HudList.Size(); i++ )
- {
- m_HudList[i]->Reset();
- }
-
- g_pClientMode->GetViewportAnimationController()->RunAllAnimationsToCompletion();
-#ifndef _XBOX
- // reset sensitivity
- m_flMouseSensitivity = 0;
- m_flMouseSensitivityFactor = 0;
-#endif
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-
-void CHud::MsgFunc_SendAudio( bf_read &msg )
-{
- char szString[2048];
- msg.ReadString( szString, sizeof(szString) );
-
- CLocalPlayerFilter filter;
- C_BaseEntity::EmitSound( filter, SOUND_FROM_LOCAL_PLAYER, szString );
-}
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+//
+// hud_msg.cpp
+//
+#include "cbase.h"
+#include "clientmode.h"
+#include "hudelement.h"
+#include "KeyValues.h"
+#include "vgui_controls/AnimationController.h"
+#include "engine/IEngineSound.h"
+#include <bitbuf.h>
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+/// USER-DEFINED SERVER MESSAGE HANDLERS
+
+void CHud::MsgFunc_ResetHUD( bf_read &msg )
+{
+ ResetHUD();
+}
+
+void CHud::ResetHUD()
+{
+ // clear all hud data
+ g_pClientMode->GetViewportAnimationController()->CancelAllAnimations();
+
+ for ( int i = 0; i < m_HudList.Size(); i++ )
+ {
+ m_HudList[i]->Reset();
+ }
+
+ g_pClientMode->GetViewportAnimationController()->RunAllAnimationsToCompletion();
+#ifndef _XBOX
+ // reset sensitivity
+ m_flMouseSensitivity = 0;
+ m_flMouseSensitivityFactor = 0;
+#endif
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+
+void CHud::MsgFunc_SendAudio( bf_read &msg )
+{
+ char szString[2048];
+ msg.ReadString( szString, sizeof(szString) );
+
+ CLocalPlayerFilter filter;
+ C_BaseEntity::EmitSound( filter, SOUND_FROM_LOCAL_PLAYER, szString );
+}