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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/client/hl2mp/ui/backgroundpanel.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/client/hl2mp/ui/backgroundpanel.h')
-rw-r--r--mp/src/game/client/hl2mp/ui/backgroundpanel.h86
1 files changed, 43 insertions, 43 deletions
diff --git a/mp/src/game/client/hl2mp/ui/backgroundpanel.h b/mp/src/game/client/hl2mp/ui/backgroundpanel.h
index 2088c6b1..54cb2ca5 100644
--- a/mp/src/game/client/hl2mp/ui/backgroundpanel.h
+++ b/mp/src/game/client/hl2mp/ui/backgroundpanel.h
@@ -1,43 +1,43 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#ifndef CSBACKGROUND_H
-#define CSBACKGROUND_H
-
-#include <vgui_controls/Frame.h>
-#include <vgui_controls/EditablePanel.h>
-
-//-----------------------------------------------------------------------------
-// Purpose: Creates background image panels
-//-----------------------------------------------------------------------------
-void CreateBackground( vgui::EditablePanel *pWindow );
-
-//-----------------------------------------------------------------------------
-// Purpose: Resizes windows to fit completely on-screen (for 1280x1024), and
-// centers them on the screen. Sub-controls are also resized and moved.
-//-----------------------------------------------------------------------------
-void LayoutBackgroundPanel( vgui::EditablePanel *pWindow );
-
-//-----------------------------------------------------------------------------
-// Purpose: Sets colors etc for background image panels
-//-----------------------------------------------------------------------------
-void ApplyBackgroundSchemeSettings( vgui::EditablePanel *pWindow, vgui::IScheme *pScheme );
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-void ResizeWindowControls( vgui::EditablePanel *pWindow, int tall, int wide, int offsetX, int offsetY );
-
-//-----------------------------------------------------------------------------
-// Purpose: transform a standard scaled value into one that is scaled based the minimum
-// of the horizontal and vertical ratios
-//-----------------------------------------------------------------------------
-int GetAlternateProportionalValueFromScaled( vgui::HScheme hScheme, int scaledValue );
-
-//-----------------------------------------------------------------------------
-
-#endif // CSBACKGROUND_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef CSBACKGROUND_H
+#define CSBACKGROUND_H
+
+#include <vgui_controls/Frame.h>
+#include <vgui_controls/EditablePanel.h>
+
+//-----------------------------------------------------------------------------
+// Purpose: Creates background image panels
+//-----------------------------------------------------------------------------
+void CreateBackground( vgui::EditablePanel *pWindow );
+
+//-----------------------------------------------------------------------------
+// Purpose: Resizes windows to fit completely on-screen (for 1280x1024), and
+// centers them on the screen. Sub-controls are also resized and moved.
+//-----------------------------------------------------------------------------
+void LayoutBackgroundPanel( vgui::EditablePanel *pWindow );
+
+//-----------------------------------------------------------------------------
+// Purpose: Sets colors etc for background image panels
+//-----------------------------------------------------------------------------
+void ApplyBackgroundSchemeSettings( vgui::EditablePanel *pWindow, vgui::IScheme *pScheme );
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void ResizeWindowControls( vgui::EditablePanel *pWindow, int tall, int wide, int offsetX, int offsetY );
+
+//-----------------------------------------------------------------------------
+// Purpose: transform a standard scaled value into one that is scaled based the minimum
+// of the horizontal and vertical ratios
+//-----------------------------------------------------------------------------
+int GetAlternateProportionalValueFromScaled( vgui::HScheme hScheme, int scaledValue );
+
+//-----------------------------------------------------------------------------
+
+#endif // CSBACKGROUND_H