aboutsummaryrefslogtreecommitdiff
path: root/mp/src/game/client/hl2/shieldproxy.cpp
diff options
context:
space:
mode:
authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/client/hl2/shieldproxy.cpp
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/client/hl2/shieldproxy.cpp')
-rw-r--r--mp/src/game/client/hl2/shieldproxy.cpp220
1 files changed, 110 insertions, 110 deletions
diff --git a/mp/src/game/client/hl2/shieldproxy.cpp b/mp/src/game/client/hl2/shieldproxy.cpp
index 745c1a38..ff3a5820 100644
--- a/mp/src/game/client/hl2/shieldproxy.cpp
+++ b/mp/src/game/client/hl2/shieldproxy.cpp
@@ -1,110 +1,110 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================//
-#include "cbase.h"
-#include "proxyentity.h"
-#include "materialsystem/imaterial.h"
-#include "materialsystem/imaterialvar.h"
-#include "materialsystem/imaterialsystem.h"
-#include <KeyValues.h>
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-// $sineVar : name of variable that controls the alpha level (float)
-class CShieldProxy : public CEntityMaterialProxy
-{
-public:
- CShieldProxy();
- virtual ~CShieldProxy();
- virtual bool Init( IMaterial *pMaterial, KeyValues *pKeyValues );
- virtual void OnBind( C_BaseEntity *pC_BaseEntity );
- virtual IMaterial *GetMaterial();
-
-private:
- IMaterialVar *m_AlphaVar;
- IMaterialVar *m_pTextureScrollVar;
- float m_ScrollRate;
- float m_ScrollAngle;
-};
-
-CShieldProxy::CShieldProxy()
-{
- m_AlphaVar = NULL;
- m_pTextureScrollVar = NULL;
- m_ScrollRate = 0;
- m_ScrollAngle = 0;
-}
-
-CShieldProxy::~CShieldProxy()
-{
-}
-
-
-bool CShieldProxy::Init( IMaterial *pMaterial, KeyValues *pKeyValues )
-{
- bool foundVar;
-
- m_AlphaVar = pMaterial->FindVar( "$translucency", &foundVar, false );
- if( !foundVar )
- return false;
-
- char const* pScrollVarName = pKeyValues->GetString( "textureScrollVar" );
- if (!pScrollVarName)
- return false;
-
- m_pTextureScrollVar = pMaterial->FindVar( pScrollVarName, &foundVar, false );
- if( !foundVar )
- return false;
-
- m_ScrollRate = pKeyValues->GetFloat( "textureScrollRate", 1 );
- m_ScrollAngle = pKeyValues->GetFloat( "textureScrollAngle", 0 );
- return true;
-}
-
-void CShieldProxy::OnBind( C_BaseEntity *pEnt )
-{
- if (m_AlphaVar)
- {
- m_AlphaVar->SetFloatValue( pEnt->m_clrRender->a );
- }
-
- if( !m_pTextureScrollVar )
- {
- return;
- }
-
- float sOffset, tOffset;
-
- sOffset = gpGlobals->curtime * sin( m_ScrollAngle * ( M_PI / 180.0f ) ) * m_ScrollRate;
- tOffset = gpGlobals->curtime * cos( m_ScrollAngle * ( M_PI / 180.0f ) ) * m_ScrollRate;
-
- // make sure that we are positive
- if( sOffset < 0.0f )
- {
- sOffset += 1.0f + -( int )sOffset;
- }
- if( tOffset < 0.0f )
- {
- tOffset += 1.0f + -( int )tOffset;
- }
-
- // make sure that we are in a [0,1] range
- sOffset = sOffset - ( int )sOffset;
- tOffset = tOffset - ( int )tOffset;
-
- m_pTextureScrollVar->SetVecValue( sOffset, tOffset, 0.0f );
-}
-
-IMaterial *CShieldProxy::GetMaterial()
-{
- if ( !m_AlphaVar )
- return NULL;
-
- return m_AlphaVar->GetOwningMaterial();
-}
-
-EXPOSE_INTERFACE( CShieldProxy, IMaterialProxy, "Shield" IMATERIAL_PROXY_INTERFACE_VERSION );
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+#include "cbase.h"
+#include "proxyentity.h"
+#include "materialsystem/imaterial.h"
+#include "materialsystem/imaterialvar.h"
+#include "materialsystem/imaterialsystem.h"
+#include <KeyValues.h>
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+// $sineVar : name of variable that controls the alpha level (float)
+class CShieldProxy : public CEntityMaterialProxy
+{
+public:
+ CShieldProxy();
+ virtual ~CShieldProxy();
+ virtual bool Init( IMaterial *pMaterial, KeyValues *pKeyValues );
+ virtual void OnBind( C_BaseEntity *pC_BaseEntity );
+ virtual IMaterial *GetMaterial();
+
+private:
+ IMaterialVar *m_AlphaVar;
+ IMaterialVar *m_pTextureScrollVar;
+ float m_ScrollRate;
+ float m_ScrollAngle;
+};
+
+CShieldProxy::CShieldProxy()
+{
+ m_AlphaVar = NULL;
+ m_pTextureScrollVar = NULL;
+ m_ScrollRate = 0;
+ m_ScrollAngle = 0;
+}
+
+CShieldProxy::~CShieldProxy()
+{
+}
+
+
+bool CShieldProxy::Init( IMaterial *pMaterial, KeyValues *pKeyValues )
+{
+ bool foundVar;
+
+ m_AlphaVar = pMaterial->FindVar( "$translucency", &foundVar, false );
+ if( !foundVar )
+ return false;
+
+ char const* pScrollVarName = pKeyValues->GetString( "textureScrollVar" );
+ if (!pScrollVarName)
+ return false;
+
+ m_pTextureScrollVar = pMaterial->FindVar( pScrollVarName, &foundVar, false );
+ if( !foundVar )
+ return false;
+
+ m_ScrollRate = pKeyValues->GetFloat( "textureScrollRate", 1 );
+ m_ScrollAngle = pKeyValues->GetFloat( "textureScrollAngle", 0 );
+ return true;
+}
+
+void CShieldProxy::OnBind( C_BaseEntity *pEnt )
+{
+ if (m_AlphaVar)
+ {
+ m_AlphaVar->SetFloatValue( pEnt->m_clrRender->a );
+ }
+
+ if( !m_pTextureScrollVar )
+ {
+ return;
+ }
+
+ float sOffset, tOffset;
+
+ sOffset = gpGlobals->curtime * sin( m_ScrollAngle * ( M_PI / 180.0f ) ) * m_ScrollRate;
+ tOffset = gpGlobals->curtime * cos( m_ScrollAngle * ( M_PI / 180.0f ) ) * m_ScrollRate;
+
+ // make sure that we are positive
+ if( sOffset < 0.0f )
+ {
+ sOffset += 1.0f + -( int )sOffset;
+ }
+ if( tOffset < 0.0f )
+ {
+ tOffset += 1.0f + -( int )tOffset;
+ }
+
+ // make sure that we are in a [0,1] range
+ sOffset = sOffset - ( int )sOffset;
+ tOffset = tOffset - ( int )tOffset;
+
+ m_pTextureScrollVar->SetVecValue( sOffset, tOffset, 0.0f );
+}
+
+IMaterial *CShieldProxy::GetMaterial()
+{
+ if ( !m_AlphaVar )
+ return NULL;
+
+ return m_AlphaVar->GetOwningMaterial();
+}
+
+EXPOSE_INTERFACE( CShieldProxy, IMaterialProxy, "Shield" IMATERIAL_PROXY_INTERFACE_VERSION );