diff options
| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/client/hl2/shieldproxy.cpp | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/client/hl2/shieldproxy.cpp')
| -rw-r--r-- | mp/src/game/client/hl2/shieldproxy.cpp | 220 |
1 files changed, 110 insertions, 110 deletions
diff --git a/mp/src/game/client/hl2/shieldproxy.cpp b/mp/src/game/client/hl2/shieldproxy.cpp index 745c1a38..ff3a5820 100644 --- a/mp/src/game/client/hl2/shieldproxy.cpp +++ b/mp/src/game/client/hl2/shieldproxy.cpp @@ -1,110 +1,110 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================//
-#include "cbase.h"
-#include "proxyentity.h"
-#include "materialsystem/imaterial.h"
-#include "materialsystem/imaterialvar.h"
-#include "materialsystem/imaterialsystem.h"
-#include <KeyValues.h>
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-// $sineVar : name of variable that controls the alpha level (float)
-class CShieldProxy : public CEntityMaterialProxy
-{
-public:
- CShieldProxy();
- virtual ~CShieldProxy();
- virtual bool Init( IMaterial *pMaterial, KeyValues *pKeyValues );
- virtual void OnBind( C_BaseEntity *pC_BaseEntity );
- virtual IMaterial *GetMaterial();
-
-private:
- IMaterialVar *m_AlphaVar;
- IMaterialVar *m_pTextureScrollVar;
- float m_ScrollRate;
- float m_ScrollAngle;
-};
-
-CShieldProxy::CShieldProxy()
-{
- m_AlphaVar = NULL;
- m_pTextureScrollVar = NULL;
- m_ScrollRate = 0;
- m_ScrollAngle = 0;
-}
-
-CShieldProxy::~CShieldProxy()
-{
-}
-
-
-bool CShieldProxy::Init( IMaterial *pMaterial, KeyValues *pKeyValues )
-{
- bool foundVar;
-
- m_AlphaVar = pMaterial->FindVar( "$translucency", &foundVar, false );
- if( !foundVar )
- return false;
-
- char const* pScrollVarName = pKeyValues->GetString( "textureScrollVar" );
- if (!pScrollVarName)
- return false;
-
- m_pTextureScrollVar = pMaterial->FindVar( pScrollVarName, &foundVar, false );
- if( !foundVar )
- return false;
-
- m_ScrollRate = pKeyValues->GetFloat( "textureScrollRate", 1 );
- m_ScrollAngle = pKeyValues->GetFloat( "textureScrollAngle", 0 );
- return true;
-}
-
-void CShieldProxy::OnBind( C_BaseEntity *pEnt )
-{
- if (m_AlphaVar)
- {
- m_AlphaVar->SetFloatValue( pEnt->m_clrRender->a );
- }
-
- if( !m_pTextureScrollVar )
- {
- return;
- }
-
- float sOffset, tOffset;
-
- sOffset = gpGlobals->curtime * sin( m_ScrollAngle * ( M_PI / 180.0f ) ) * m_ScrollRate;
- tOffset = gpGlobals->curtime * cos( m_ScrollAngle * ( M_PI / 180.0f ) ) * m_ScrollRate;
-
- // make sure that we are positive
- if( sOffset < 0.0f )
- {
- sOffset += 1.0f + -( int )sOffset;
- }
- if( tOffset < 0.0f )
- {
- tOffset += 1.0f + -( int )tOffset;
- }
-
- // make sure that we are in a [0,1] range
- sOffset = sOffset - ( int )sOffset;
- tOffset = tOffset - ( int )tOffset;
-
- m_pTextureScrollVar->SetVecValue( sOffset, tOffset, 0.0f );
-}
-
-IMaterial *CShieldProxy::GetMaterial()
-{
- if ( !m_AlphaVar )
- return NULL;
-
- return m_AlphaVar->GetOwningMaterial();
-}
-
-EXPOSE_INTERFACE( CShieldProxy, IMaterialProxy, "Shield" IMATERIAL_PROXY_INTERFACE_VERSION );
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// +#include "cbase.h" +#include "proxyentity.h" +#include "materialsystem/imaterial.h" +#include "materialsystem/imaterialvar.h" +#include "materialsystem/imaterialsystem.h" +#include <KeyValues.h> + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +// $sineVar : name of variable that controls the alpha level (float) +class CShieldProxy : public CEntityMaterialProxy +{ +public: + CShieldProxy(); + virtual ~CShieldProxy(); + virtual bool Init( IMaterial *pMaterial, KeyValues *pKeyValues ); + virtual void OnBind( C_BaseEntity *pC_BaseEntity ); + virtual IMaterial *GetMaterial(); + +private: + IMaterialVar *m_AlphaVar; + IMaterialVar *m_pTextureScrollVar; + float m_ScrollRate; + float m_ScrollAngle; +}; + +CShieldProxy::CShieldProxy() +{ + m_AlphaVar = NULL; + m_pTextureScrollVar = NULL; + m_ScrollRate = 0; + m_ScrollAngle = 0; +} + +CShieldProxy::~CShieldProxy() +{ +} + + +bool CShieldProxy::Init( IMaterial *pMaterial, KeyValues *pKeyValues ) +{ + bool foundVar; + + m_AlphaVar = pMaterial->FindVar( "$translucency", &foundVar, false ); + if( !foundVar ) + return false; + + char const* pScrollVarName = pKeyValues->GetString( "textureScrollVar" ); + if (!pScrollVarName) + return false; + + m_pTextureScrollVar = pMaterial->FindVar( pScrollVarName, &foundVar, false ); + if( !foundVar ) + return false; + + m_ScrollRate = pKeyValues->GetFloat( "textureScrollRate", 1 ); + m_ScrollAngle = pKeyValues->GetFloat( "textureScrollAngle", 0 ); + return true; +} + +void CShieldProxy::OnBind( C_BaseEntity *pEnt ) +{ + if (m_AlphaVar) + { + m_AlphaVar->SetFloatValue( pEnt->m_clrRender->a ); + } + + if( !m_pTextureScrollVar ) + { + return; + } + + float sOffset, tOffset; + + sOffset = gpGlobals->curtime * sin( m_ScrollAngle * ( M_PI / 180.0f ) ) * m_ScrollRate; + tOffset = gpGlobals->curtime * cos( m_ScrollAngle * ( M_PI / 180.0f ) ) * m_ScrollRate; + + // make sure that we are positive + if( sOffset < 0.0f ) + { + sOffset += 1.0f + -( int )sOffset; + } + if( tOffset < 0.0f ) + { + tOffset += 1.0f + -( int )tOffset; + } + + // make sure that we are in a [0,1] range + sOffset = sOffset - ( int )sOffset; + tOffset = tOffset - ( int )tOffset; + + m_pTextureScrollVar->SetVecValue( sOffset, tOffset, 0.0f ); +} + +IMaterial *CShieldProxy::GetMaterial() +{ + if ( !m_AlphaVar ) + return NULL; + + return m_AlphaVar->GetOwningMaterial(); +} + +EXPOSE_INTERFACE( CShieldProxy, IMaterialProxy, "Shield" IMATERIAL_PROXY_INTERFACE_VERSION ); |