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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/client/hl2/hud_radar.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/client/hl2/hud_radar.h')
-rw-r--r--mp/src/game/client/hl2/hud_radar.h156
1 files changed, 78 insertions, 78 deletions
diff --git a/mp/src/game/client/hl2/hud_radar.h b/mp/src/game/client/hl2/hud_radar.h
index 408abfa0..81134cae 100644
--- a/mp/src/game/client/hl2/hud_radar.h
+++ b/mp/src/game/client/hl2/hud_radar.h
@@ -1,78 +1,78 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-//=============================================================================//
-
-#ifndef HUD_RADAR_H
-#define HUD_RADAR_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include <vgui_controls/Panel.h>
-#include <vgui_controls/Label.h>
-#include "hl2_vehicle_radar.h"
-#include "c_vguiscreen.h"
-
-class CRadarContact
-{
-public:
- Vector m_vecOrigin;
- int m_iType;
- float m_flTimeToRemove;
-};
-
-class CHudRadar : public CVGuiScreenPanel
-{
-public:
- DECLARE_CLASS_SIMPLE( CHudRadar, CVGuiScreenPanel );
-
-
- CHudRadar( vgui::Panel *parent, const char *panelName );
- ~CHudRadar();
-
- virtual void Paint();
- void VidInit(void);
- virtual bool Init( KeyValues* pKeyValues, VGuiScreenInitData_t* pInitData );
- virtual void SetVisible(bool state);
-
- void MsgFunc_UpdateRadar(bf_read &msg );
- void SetVehicle( C_BaseEntity *pVehicle ) { m_pVehicle = pVehicle; }
-
- void AddRadarContact( const Vector &vecOrigin, int iType, float flTimeToLive );
- int FindRadarContact( const Vector &vecOrigin );
- void MaintainRadarContacts();
-
-
- void ClearAllRadarContacts() { m_iNumRadarContacts = 0; }
-
-public:
- bool m_bUseFastUpdate;
- int m_ghostAlpha; // How intense the alpha channel is for CRT ghosts
- float m_flTimeStopGhosting;
- float m_flTimeStartGhosting;
-
-private:
-
- bool WorldToRadar( const Vector location, const Vector origin, const QAngle angles, float &x, float &y, float &z_delta, float &scale );
-
- void DrawPositionOnRadar( Vector vecPos, C_BasePlayer *pLocalPlayer, int type, int flags, int r, int g, int b, int a );
- void DrawIconOnRadar( Vector vecPos, C_BasePlayer *pLocalPlayer, int type, int flags, int r, int g, int b, int a );
-
- void FillRect( int x, int y, int w, int h );
- void DrawRadarDot( int x, int y, float z_diff, int iBaseDotSize, int flags, int r, int g, int b, int a );
-
- CRadarContact m_radarContacts[RADAR_MAX_CONTACTS];
- int m_iNumRadarContacts;
- C_BaseEntity *m_pVehicle;
- int m_iImageID;
- int m_textureID_IconLambda;
- int m_textureID_IconBuster;
- int m_textureID_IconStrider;
- int m_textureID_IconDog;
- int m_textureID_IconBase;
-};
-
-extern CHudRadar *GetHudRadar();
-#endif // HUD_RADAR_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef HUD_RADAR_H
+#define HUD_RADAR_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include <vgui_controls/Panel.h>
+#include <vgui_controls/Label.h>
+#include "hl2_vehicle_radar.h"
+#include "c_vguiscreen.h"
+
+class CRadarContact
+{
+public:
+ Vector m_vecOrigin;
+ int m_iType;
+ float m_flTimeToRemove;
+};
+
+class CHudRadar : public CVGuiScreenPanel
+{
+public:
+ DECLARE_CLASS_SIMPLE( CHudRadar, CVGuiScreenPanel );
+
+
+ CHudRadar( vgui::Panel *parent, const char *panelName );
+ ~CHudRadar();
+
+ virtual void Paint();
+ void VidInit(void);
+ virtual bool Init( KeyValues* pKeyValues, VGuiScreenInitData_t* pInitData );
+ virtual void SetVisible(bool state);
+
+ void MsgFunc_UpdateRadar(bf_read &msg );
+ void SetVehicle( C_BaseEntity *pVehicle ) { m_pVehicle = pVehicle; }
+
+ void AddRadarContact( const Vector &vecOrigin, int iType, float flTimeToLive );
+ int FindRadarContact( const Vector &vecOrigin );
+ void MaintainRadarContacts();
+
+
+ void ClearAllRadarContacts() { m_iNumRadarContacts = 0; }
+
+public:
+ bool m_bUseFastUpdate;
+ int m_ghostAlpha; // How intense the alpha channel is for CRT ghosts
+ float m_flTimeStopGhosting;
+ float m_flTimeStartGhosting;
+
+private:
+
+ bool WorldToRadar( const Vector location, const Vector origin, const QAngle angles, float &x, float &y, float &z_delta, float &scale );
+
+ void DrawPositionOnRadar( Vector vecPos, C_BasePlayer *pLocalPlayer, int type, int flags, int r, int g, int b, int a );
+ void DrawIconOnRadar( Vector vecPos, C_BasePlayer *pLocalPlayer, int type, int flags, int r, int g, int b, int a );
+
+ void FillRect( int x, int y, int w, int h );
+ void DrawRadarDot( int x, int y, float z_diff, int iBaseDotSize, int flags, int r, int g, int b, int a );
+
+ CRadarContact m_radarContacts[RADAR_MAX_CONTACTS];
+ int m_iNumRadarContacts;
+ C_BaseEntity *m_pVehicle;
+ int m_iImageID;
+ int m_textureID_IconLambda;
+ int m_textureID_IconBuster;
+ int m_textureID_IconStrider;
+ int m_textureID_IconDog;
+ int m_textureID_IconBase;
+};
+
+extern CHudRadar *GetHudRadar();
+#endif // HUD_RADAR_H