diff options
| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/client/hl2/c_te_concussiveexplosion.cpp | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/client/hl2/c_te_concussiveexplosion.cpp')
| -rw-r--r-- | mp/src/game/client/hl2/c_te_concussiveexplosion.cpp | 218 |
1 files changed, 109 insertions, 109 deletions
diff --git a/mp/src/game/client/hl2/c_te_concussiveexplosion.cpp b/mp/src/game/client/hl2/c_te_concussiveexplosion.cpp index 9332cc35..530d5d5d 100644 --- a/mp/src/game/client/hl2/c_te_concussiveexplosion.cpp +++ b/mp/src/game/client/hl2/c_te_concussiveexplosion.cpp @@ -1,110 +1,110 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//===========================================================================//
-#include "cbase.h"
-#include "c_te_particlesystem.h"
-#include "fx.h"
-#include "ragdollexplosionenumerator.h"
-#include "tier1/KeyValues.h"
-#include "toolframework_client.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-//-----------------------------------------------------------------------------
-// Purpose: Concussive explosion entity
-//-----------------------------------------------------------------------------
-class C_TEConcussiveExplosion : public C_TEParticleSystem
-{
-public:
- DECLARE_CLASS( C_TEConcussiveExplosion, C_TEParticleSystem );
- DECLARE_CLIENTCLASS();
-
- virtual void PostDataUpdate( DataUpdateType_t updateType );
-
- void AffectRagdolls( void );
-
- Vector m_vecNormal;
- float m_flScale;
- int m_nRadius;
- int m_nMagnitude;
-};
-
-
-//-----------------------------------------------------------------------------
-// Networking
-//-----------------------------------------------------------------------------
-IMPLEMENT_CLIENTCLASS_EVENT_DT( C_TEConcussiveExplosion, DT_TEConcussiveExplosion, CTEConcussiveExplosion )
- RecvPropVector( RECVINFO(m_vecNormal)),
- RecvPropFloat( RECVINFO(m_flScale)),
- RecvPropInt( RECVINFO(m_nRadius)),
- RecvPropInt( RECVINFO(m_nMagnitude)),
-END_RECV_TABLE()
-
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-void C_TEConcussiveExplosion::AffectRagdolls( void )
-{
- if ( ( m_nRadius == 0 ) || ( m_nMagnitude == 0 ) )
- return;
-
- CRagdollExplosionEnumerator ragdollEnum( m_vecOrigin, m_nRadius, m_nMagnitude );
- partition->EnumerateElementsInSphere( PARTITION_CLIENT_RESPONSIVE_EDICTS, m_vecOrigin, m_nRadius, false, &ragdollEnum );
-}
-
-
-//-----------------------------------------------------------------------------
-// Recording
-//-----------------------------------------------------------------------------
-static inline void RecordConcussiveExplosion( const Vector& start, const Vector &vecDirection )
-{
- if ( !ToolsEnabled() )
- return;
-
- if ( clienttools->IsInRecordingMode() )
- {
- KeyValues *msg = new KeyValues( "TempEntity" );
-
- msg->SetInt( "te", TE_CONCUSSIVE_EXPLOSION );
- msg->SetString( "name", "TE_ConcussiveExplosion" );
- msg->SetFloat( "time", gpGlobals->curtime );
- msg->SetFloat( "originx", start.x );
- msg->SetFloat( "originy", start.y );
- msg->SetFloat( "originz", start.z );
- msg->SetFloat( "directionx", vecDirection.x );
- msg->SetFloat( "directiony", vecDirection.y );
- msg->SetFloat( "directionz", vecDirection.z );
-
- ToolFramework_PostToolMessage( HTOOLHANDLE_INVALID, msg );
- msg->deleteThis();
- }
-}
-
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-void C_TEConcussiveExplosion::PostDataUpdate( DataUpdateType_t updateType )
-{
- AffectRagdolls();
-
- FX_ConcussiveExplosion( m_vecOrigin, m_vecNormal );
- RecordConcussiveExplosion( m_vecOrigin, m_vecNormal );
-}
-
-void TE_ConcussiveExplosion( IRecipientFilter& filter, float delay, KeyValues *pKeyValues )
-{
- Vector vecOrigin, vecDirection;
- vecOrigin.x = pKeyValues->GetFloat( "originx" );
- vecOrigin.y = pKeyValues->GetFloat( "originy" );
- vecOrigin.z = pKeyValues->GetFloat( "originz" );
- vecDirection.x = pKeyValues->GetFloat( "directionx" );
- vecDirection.y = pKeyValues->GetFloat( "directiony" );
- vecDirection.z = pKeyValues->GetFloat( "directionz" );
- FX_ConcussiveExplosion( vecOrigin, vecDirection );
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//===========================================================================// +#include "cbase.h" +#include "c_te_particlesystem.h" +#include "fx.h" +#include "ragdollexplosionenumerator.h" +#include "tier1/KeyValues.h" +#include "toolframework_client.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +//----------------------------------------------------------------------------- +// Purpose: Concussive explosion entity +//----------------------------------------------------------------------------- +class C_TEConcussiveExplosion : public C_TEParticleSystem +{ +public: + DECLARE_CLASS( C_TEConcussiveExplosion, C_TEParticleSystem ); + DECLARE_CLIENTCLASS(); + + virtual void PostDataUpdate( DataUpdateType_t updateType ); + + void AffectRagdolls( void ); + + Vector m_vecNormal; + float m_flScale; + int m_nRadius; + int m_nMagnitude; +}; + + +//----------------------------------------------------------------------------- +// Networking +//----------------------------------------------------------------------------- +IMPLEMENT_CLIENTCLASS_EVENT_DT( C_TEConcussiveExplosion, DT_TEConcussiveExplosion, CTEConcussiveExplosion ) + RecvPropVector( RECVINFO(m_vecNormal)), + RecvPropFloat( RECVINFO(m_flScale)), + RecvPropInt( RECVINFO(m_nRadius)), + RecvPropInt( RECVINFO(m_nMagnitude)), +END_RECV_TABLE() + + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void C_TEConcussiveExplosion::AffectRagdolls( void ) +{ + if ( ( m_nRadius == 0 ) || ( m_nMagnitude == 0 ) ) + return; + + CRagdollExplosionEnumerator ragdollEnum( m_vecOrigin, m_nRadius, m_nMagnitude ); + partition->EnumerateElementsInSphere( PARTITION_CLIENT_RESPONSIVE_EDICTS, m_vecOrigin, m_nRadius, false, &ragdollEnum ); +} + + +//----------------------------------------------------------------------------- +// Recording +//----------------------------------------------------------------------------- +static inline void RecordConcussiveExplosion( const Vector& start, const Vector &vecDirection ) +{ + if ( !ToolsEnabled() ) + return; + + if ( clienttools->IsInRecordingMode() ) + { + KeyValues *msg = new KeyValues( "TempEntity" ); + + msg->SetInt( "te", TE_CONCUSSIVE_EXPLOSION ); + msg->SetString( "name", "TE_ConcussiveExplosion" ); + msg->SetFloat( "time", gpGlobals->curtime ); + msg->SetFloat( "originx", start.x ); + msg->SetFloat( "originy", start.y ); + msg->SetFloat( "originz", start.z ); + msg->SetFloat( "directionx", vecDirection.x ); + msg->SetFloat( "directiony", vecDirection.y ); + msg->SetFloat( "directionz", vecDirection.z ); + + ToolFramework_PostToolMessage( HTOOLHANDLE_INVALID, msg ); + msg->deleteThis(); + } +} + + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void C_TEConcussiveExplosion::PostDataUpdate( DataUpdateType_t updateType ) +{ + AffectRagdolls(); + + FX_ConcussiveExplosion( m_vecOrigin, m_vecNormal ); + RecordConcussiveExplosion( m_vecOrigin, m_vecNormal ); +} + +void TE_ConcussiveExplosion( IRecipientFilter& filter, float delay, KeyValues *pKeyValues ) +{ + Vector vecOrigin, vecDirection; + vecOrigin.x = pKeyValues->GetFloat( "originx" ); + vecOrigin.y = pKeyValues->GetFloat( "originy" ); + vecOrigin.z = pKeyValues->GetFloat( "originz" ); + vecDirection.x = pKeyValues->GetFloat( "directionx" ); + vecDirection.y = pKeyValues->GetFloat( "directiony" ); + vecDirection.z = pKeyValues->GetFloat( "directionz" ); + FX_ConcussiveExplosion( vecOrigin, vecDirection ); }
\ No newline at end of file |