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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/client/hl2/c_te_concussiveexplosion.cpp
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/client/hl2/c_te_concussiveexplosion.cpp')
-rw-r--r--mp/src/game/client/hl2/c_te_concussiveexplosion.cpp218
1 files changed, 109 insertions, 109 deletions
diff --git a/mp/src/game/client/hl2/c_te_concussiveexplosion.cpp b/mp/src/game/client/hl2/c_te_concussiveexplosion.cpp
index 9332cc35..530d5d5d 100644
--- a/mp/src/game/client/hl2/c_te_concussiveexplosion.cpp
+++ b/mp/src/game/client/hl2/c_te_concussiveexplosion.cpp
@@ -1,110 +1,110 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//===========================================================================//
-#include "cbase.h"
-#include "c_te_particlesystem.h"
-#include "fx.h"
-#include "ragdollexplosionenumerator.h"
-#include "tier1/KeyValues.h"
-#include "toolframework_client.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-//-----------------------------------------------------------------------------
-// Purpose: Concussive explosion entity
-//-----------------------------------------------------------------------------
-class C_TEConcussiveExplosion : public C_TEParticleSystem
-{
-public:
- DECLARE_CLASS( C_TEConcussiveExplosion, C_TEParticleSystem );
- DECLARE_CLIENTCLASS();
-
- virtual void PostDataUpdate( DataUpdateType_t updateType );
-
- void AffectRagdolls( void );
-
- Vector m_vecNormal;
- float m_flScale;
- int m_nRadius;
- int m_nMagnitude;
-};
-
-
-//-----------------------------------------------------------------------------
-// Networking
-//-----------------------------------------------------------------------------
-IMPLEMENT_CLIENTCLASS_EVENT_DT( C_TEConcussiveExplosion, DT_TEConcussiveExplosion, CTEConcussiveExplosion )
- RecvPropVector( RECVINFO(m_vecNormal)),
- RecvPropFloat( RECVINFO(m_flScale)),
- RecvPropInt( RECVINFO(m_nRadius)),
- RecvPropInt( RECVINFO(m_nMagnitude)),
-END_RECV_TABLE()
-
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-void C_TEConcussiveExplosion::AffectRagdolls( void )
-{
- if ( ( m_nRadius == 0 ) || ( m_nMagnitude == 0 ) )
- return;
-
- CRagdollExplosionEnumerator ragdollEnum( m_vecOrigin, m_nRadius, m_nMagnitude );
- partition->EnumerateElementsInSphere( PARTITION_CLIENT_RESPONSIVE_EDICTS, m_vecOrigin, m_nRadius, false, &ragdollEnum );
-}
-
-
-//-----------------------------------------------------------------------------
-// Recording
-//-----------------------------------------------------------------------------
-static inline void RecordConcussiveExplosion( const Vector& start, const Vector &vecDirection )
-{
- if ( !ToolsEnabled() )
- return;
-
- if ( clienttools->IsInRecordingMode() )
- {
- KeyValues *msg = new KeyValues( "TempEntity" );
-
- msg->SetInt( "te", TE_CONCUSSIVE_EXPLOSION );
- msg->SetString( "name", "TE_ConcussiveExplosion" );
- msg->SetFloat( "time", gpGlobals->curtime );
- msg->SetFloat( "originx", start.x );
- msg->SetFloat( "originy", start.y );
- msg->SetFloat( "originz", start.z );
- msg->SetFloat( "directionx", vecDirection.x );
- msg->SetFloat( "directiony", vecDirection.y );
- msg->SetFloat( "directionz", vecDirection.z );
-
- ToolFramework_PostToolMessage( HTOOLHANDLE_INVALID, msg );
- msg->deleteThis();
- }
-}
-
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-void C_TEConcussiveExplosion::PostDataUpdate( DataUpdateType_t updateType )
-{
- AffectRagdolls();
-
- FX_ConcussiveExplosion( m_vecOrigin, m_vecNormal );
- RecordConcussiveExplosion( m_vecOrigin, m_vecNormal );
-}
-
-void TE_ConcussiveExplosion( IRecipientFilter& filter, float delay, KeyValues *pKeyValues )
-{
- Vector vecOrigin, vecDirection;
- vecOrigin.x = pKeyValues->GetFloat( "originx" );
- vecOrigin.y = pKeyValues->GetFloat( "originy" );
- vecOrigin.z = pKeyValues->GetFloat( "originz" );
- vecDirection.x = pKeyValues->GetFloat( "directionx" );
- vecDirection.y = pKeyValues->GetFloat( "directiony" );
- vecDirection.z = pKeyValues->GetFloat( "directionz" );
- FX_ConcussiveExplosion( vecOrigin, vecDirection );
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//===========================================================================//
+#include "cbase.h"
+#include "c_te_particlesystem.h"
+#include "fx.h"
+#include "ragdollexplosionenumerator.h"
+#include "tier1/KeyValues.h"
+#include "toolframework_client.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+//-----------------------------------------------------------------------------
+// Purpose: Concussive explosion entity
+//-----------------------------------------------------------------------------
+class C_TEConcussiveExplosion : public C_TEParticleSystem
+{
+public:
+ DECLARE_CLASS( C_TEConcussiveExplosion, C_TEParticleSystem );
+ DECLARE_CLIENTCLASS();
+
+ virtual void PostDataUpdate( DataUpdateType_t updateType );
+
+ void AffectRagdolls( void );
+
+ Vector m_vecNormal;
+ float m_flScale;
+ int m_nRadius;
+ int m_nMagnitude;
+};
+
+
+//-----------------------------------------------------------------------------
+// Networking
+//-----------------------------------------------------------------------------
+IMPLEMENT_CLIENTCLASS_EVENT_DT( C_TEConcussiveExplosion, DT_TEConcussiveExplosion, CTEConcussiveExplosion )
+ RecvPropVector( RECVINFO(m_vecNormal)),
+ RecvPropFloat( RECVINFO(m_flScale)),
+ RecvPropInt( RECVINFO(m_nRadius)),
+ RecvPropInt( RECVINFO(m_nMagnitude)),
+END_RECV_TABLE()
+
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void C_TEConcussiveExplosion::AffectRagdolls( void )
+{
+ if ( ( m_nRadius == 0 ) || ( m_nMagnitude == 0 ) )
+ return;
+
+ CRagdollExplosionEnumerator ragdollEnum( m_vecOrigin, m_nRadius, m_nMagnitude );
+ partition->EnumerateElementsInSphere( PARTITION_CLIENT_RESPONSIVE_EDICTS, m_vecOrigin, m_nRadius, false, &ragdollEnum );
+}
+
+
+//-----------------------------------------------------------------------------
+// Recording
+//-----------------------------------------------------------------------------
+static inline void RecordConcussiveExplosion( const Vector& start, const Vector &vecDirection )
+{
+ if ( !ToolsEnabled() )
+ return;
+
+ if ( clienttools->IsInRecordingMode() )
+ {
+ KeyValues *msg = new KeyValues( "TempEntity" );
+
+ msg->SetInt( "te", TE_CONCUSSIVE_EXPLOSION );
+ msg->SetString( "name", "TE_ConcussiveExplosion" );
+ msg->SetFloat( "time", gpGlobals->curtime );
+ msg->SetFloat( "originx", start.x );
+ msg->SetFloat( "originy", start.y );
+ msg->SetFloat( "originz", start.z );
+ msg->SetFloat( "directionx", vecDirection.x );
+ msg->SetFloat( "directiony", vecDirection.y );
+ msg->SetFloat( "directionz", vecDirection.z );
+
+ ToolFramework_PostToolMessage( HTOOLHANDLE_INVALID, msg );
+ msg->deleteThis();
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void C_TEConcussiveExplosion::PostDataUpdate( DataUpdateType_t updateType )
+{
+ AffectRagdolls();
+
+ FX_ConcussiveExplosion( m_vecOrigin, m_vecNormal );
+ RecordConcussiveExplosion( m_vecOrigin, m_vecNormal );
+}
+
+void TE_ConcussiveExplosion( IRecipientFilter& filter, float delay, KeyValues *pKeyValues )
+{
+ Vector vecOrigin, vecDirection;
+ vecOrigin.x = pKeyValues->GetFloat( "originx" );
+ vecOrigin.y = pKeyValues->GetFloat( "originy" );
+ vecOrigin.z = pKeyValues->GetFloat( "originz" );
+ vecDirection.x = pKeyValues->GetFloat( "directionx" );
+ vecDirection.y = pKeyValues->GetFloat( "directiony" );
+ vecDirection.z = pKeyValues->GetFloat( "directionz" );
+ FX_ConcussiveExplosion( vecOrigin, vecDirection );
} \ No newline at end of file