diff options
| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/client/game_controls/commandmenu.cpp | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/client/game_controls/commandmenu.cpp')
| -rw-r--r-- | mp/src/game/client/game_controls/commandmenu.cpp | 720 |
1 files changed, 360 insertions, 360 deletions
diff --git a/mp/src/game/client/game_controls/commandmenu.cpp b/mp/src/game/client/game_controls/commandmenu.cpp index 492e3d57..f86b2f21 100644 --- a/mp/src/game/client/game_controls/commandmenu.cpp +++ b/mp/src/game/client/game_controls/commandmenu.cpp @@ -1,361 +1,361 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//===========================================================================//
-
-#include "cbase.h"
-#include <cdll_client_int.h>
-#include <cdll_util.h>
-#include <globalvars_base.h>
-#include <icvar.h>
-#include <filesystem.h>
-
-#include "commandmenu.h"
-#include "vgui_controls/MenuItem.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-
-CommandMenu::CommandMenu( Panel *parent, const char *panelName, IViewPort * viewport) : Menu( parent, panelName )
-{
- if ( !viewport )
- return;
-
- m_ViewPort = viewport;
- SetVisible( false );
- m_CurrentMenu = this;
-
- m_MenuKeys = NULL;
-}
-
-bool CommandMenu::LoadFromFile( const char * fileName) // load menu from KeyValues
-{
- KeyValues * kv = new KeyValues(fileName);
-
- if ( !kv->LoadFromFile( g_pFullFileSystem, fileName, "GAME" ) )
- return false;
-
- bool ret = LoadFromKeyValues( kv );
-
- kv->deleteThis();
- return ret;
-}
-
-CommandMenu::~CommandMenu()
-{
- ClearMenu();
-}
-
-void CommandMenu::OnMessage(const KeyValues *params, VPANEL fromPanel)
-{
- char text[255];
- bool bHandled = false;
-
- KeyValues *param1 = const_cast<KeyValues *>(params);
-
- // toggle attached cvar, if any
- Q_strncpy( text, param1->GetString("toggle"), sizeof( text ) );
-
- if ( text[0] )
- {
- ConVarRef convar( text );
- if ( convar.IsValid() )
- {
- // toggle cvar
-
- if ( convar.GetInt() )
- {
- convar.SetValue( 0 );
- }
- else
- {
- convar.SetValue( 1 );
- }
-
- UpdateMenu();
- }
- else
- {
- Msg("CommandComboBox::OnMessage: cvar %s not found.\n", param1->GetString("typedata") );
- }
-
- bHandled = true;
- }
-
- // execute attached command, if any
- Q_strncpy( text, param1->GetString("command"), sizeof( text ) );
- if ( text[0] )
- {
- engine->ClientCmd( text );
- bHandled = true;
- }
-
- // fire custom message, if any
- Q_strncpy( text, param1->GetString("custom"), sizeof( text ) );
- if ( text[0] )
- {
- OnCustomItem( param1 ); // let derived class decide what to do
- bHandled = true;
- }
-
- if ( bHandled )
- {
- PostMessage( GetParent(), new KeyValues("CommandMenuClosed") );
- }
-
- BaseClass::OnMessage( params, fromPanel );
-}
-
-void CommandMenu::StartNewSubMenu(KeyValues * params)
-{
- CommandMenuItem menuitem;
- menuitem.menu = m_CurrentMenu;
-
- Menu * menu = new Menu( this, params->GetString("name") ); // create new menu
-
- menuitem.itemnr = m_CurrentMenu->AddCascadingMenuItem( params->GetString("label"), this, menu, params ); // add to current menu as item
-
- m_MenuItems.AddToTail( menuitem ); // add to global list
-
- m_pMenuStack.Push( m_CurrentMenu ); // remember current menu
-
- m_CurrentMenu = menu; // continue adding items in new menu
-}
-
-void CommandMenu::FinishSubMenu()
-{
- m_CurrentMenu = m_pMenuStack.Top(); // get menu one level above
- m_pMenuStack.Pop(); // remove it from stack
-}
-
-void CommandMenu::AddMenuCommandItem(KeyValues * params)
-{
- CommandMenuItem menuitem; // create new menuItem
- menuitem.menu = m_CurrentMenu; // save the current menu context
- menuitem.itemnr = m_CurrentMenu->AddMenuItem( params->GetString("label"), params->MakeCopy(), this, params ); // add it
- m_MenuItems.AddToTail( menuitem ); // add to global list
-}
-
-void CommandMenu::AddMenuToggleItem(KeyValues * params)
-{
- CommandMenuItem menuitem; // create new menuItem
- menuitem.menu = m_CurrentMenu; // save the current menu context
- menuitem.itemnr = m_CurrentMenu->AddCheckableMenuItem( params->GetString("label"), params->MakeCopy(), this, params ); // add it
- m_MenuItems.AddToTail( menuitem ); // add to global list
-}
-
-void CommandMenu::AddMenuCustomItem(KeyValues * params)
-{
- CommandMenuItem menuitem; // create new menuItem
- menuitem.menu = m_CurrentMenu; // save the current menu context
- menuitem.itemnr = AddCustomItem( params, m_CurrentMenu );
- m_MenuItems.AddToTail( menuitem ); // add to global list
-}
-
-void CommandMenu::ClearMenu()
-{
- SetVisible( false );
- m_pMenuStack.Clear();
- m_MenuItems.RemoveAll();
- // DeleteAllItems();
- MarkForDeletion();
-
- if ( m_MenuKeys )
- {
- m_MenuKeys->deleteThis();
- m_MenuKeys = NULL;
- }
-
-}
-
-void CommandMenu::RebuildMenu()
-{
- if ( !m_MenuKeys )
- return;
-
- m_pMenuStack.Clear();
- m_MenuItems.RemoveAll();
- DeleteAllItems();
-
- LoadFromKeyValues( m_MenuKeys ); // and reload respecting new team, mapname etc.
-}
-
-void CommandMenu::UpdateMenu()
-{
- char text[255];
-
- int num = m_MenuItems.Count();
-
- for (int i=0; i < num; i++)
- {
- CommandMenuItem menuitem = m_MenuItems.Element(i);
- KeyValues * keys = menuitem.menu->GetItemUserData( menuitem.itemnr );
-
- if ( !keys )
- continue;
-
- // let custom menu items update themself
- Q_strncpy( text, keys->GetString("custom"), sizeof(text) );
-
- if ( text[0] )
- {
- // let derived class modify the menu item
- UpdateCustomItem( keys, menuitem.menu->GetMenuItem(menuitem.itemnr) );
- continue;
- }
-
- // update toggle buttons
- Q_strncpy( text, keys->GetString("toggle"), sizeof(text) );
-
- if ( text[0] )
- {
- // set toggle state equal to cvar state
- ConVarRef convar( text );
-
- if ( convar.IsValid() )
- {
- menuitem.menu->SetMenuItemChecked( menuitem.itemnr, convar.GetBool() );
- }
- }
- }
-}
-
-void CommandMenu::SetVisible(bool state)
-{
- if ( state && !IsVisible() )
- {
- UpdateMenu();
- }
-
- BaseClass::SetVisible( state );
-}
-
-bool CommandMenu::CheckRules(const char *rule, const char *ruledata)
-{
- if ( !rule || !ruledata )
- {
- return true; // no rule defined, show item
- }
-
- if ( Q_strcmp( rule, "team") == 0 )
- {
- // if team is same as specified in rule, show item
- return ( Q_strcmp( m_CurrentTeam, ruledata ) == 0 );
- }
- else if ( Q_strcmp( rule, "map") == 0 )
- {
- // if team is same as specified in rule, show item
- return ( Q_strcmp( m_CurrentMap, ruledata ) == 0 );
- }
-
- return true;
-}
-
-KeyValues * CommandMenu::GetKeyValues()
-{
- return m_MenuKeys;
-}
-
-bool CommandMenu::LoadFromKeyValues( KeyValues * params )
-{
- if ( !params )
- return false;
-
- Q_snprintf( m_CurrentTeam, 4, "%i", GetLocalPlayerTeam() );
-
- Q_FileBase( engine->GetLevelName(), m_CurrentMap, sizeof(m_CurrentMap) );
-
- if ( params != m_MenuKeys )
- {
- if ( m_MenuKeys )
- m_MenuKeys->deleteThis();
-
- m_MenuKeys = params->MakeCopy(); // save keyvalues
- }
-
- // iterate through all menu items
-
- KeyValues * subkey = m_MenuKeys->GetFirstSubKey();
-
- while ( subkey )
- {
- if ( subkey->GetDataType() == KeyValues::TYPE_NONE )
- {
- if ( !LoadFromKeyValuesInternal( subkey, 0 ) ) // recursive call
- return false;
- }
-
- subkey = subkey->GetNextKey();
- }
-
- UpdateMenu();
-
- return true;
-}
-
-bool CommandMenu::LoadFromKeyValuesInternal(KeyValues * key, int depth)
-{
- char text[255];
- KeyValues * subkey = NULL;
-
- if ( depth > 100 )
- {
- Msg("CommandMenu::LoadFromKeyValueInternal: depth > 100.\n");
- return false;
- }
-
- Q_strncpy( text, key->GetString("custom"), sizeof(text) ); // get type
-
- if ( text[0] )
- {
- AddMenuCustomItem( key ); // do whatever custom item wants to
- return true;
- }
-
- if ( !CheckRules( key->GetString("rule"), key->GetString("ruledata") ) )
- {
- return true;
- }
-
- // rules OK add subkey
- Q_strncpy( text, key->GetString("toggle"), sizeof(text) ); // get type
-
- if ( text[0] )
- {
- AddMenuToggleItem( key );
- return true;
- }
-
- Q_strncpy( text, key->GetString("command"), sizeof(text) ); // get type
-
- if ( text[0] )
- {
- AddMenuCommandItem( key );
- return true;
- }
-
- // not a command, nor a toggle. Must be a submenu:
-
- StartNewSubMenu( key ); // create submenu
-
- // iterate through all subkeys
-
- subkey = key->GetFirstSubKey();
-
- while ( subkey )
- {
- if ( subkey->GetDataType() == KeyValues::TYPE_NONE )
- {
- LoadFromKeyValuesInternal( subkey, depth+1 ); // recursive call
- }
-
- subkey = subkey->GetNextKey();
- }
-
- FinishSubMenu(); // go one level back
-
- return true;
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//===========================================================================// + +#include "cbase.h" +#include <cdll_client_int.h> +#include <cdll_util.h> +#include <globalvars_base.h> +#include <icvar.h> +#include <filesystem.h> + +#include "commandmenu.h" +#include "vgui_controls/MenuItem.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + + +CommandMenu::CommandMenu( Panel *parent, const char *panelName, IViewPort * viewport) : Menu( parent, panelName ) +{ + if ( !viewport ) + return; + + m_ViewPort = viewport; + SetVisible( false ); + m_CurrentMenu = this; + + m_MenuKeys = NULL; +} + +bool CommandMenu::LoadFromFile( const char * fileName) // load menu from KeyValues +{ + KeyValues * kv = new KeyValues(fileName); + + if ( !kv->LoadFromFile( g_pFullFileSystem, fileName, "GAME" ) ) + return false; + + bool ret = LoadFromKeyValues( kv ); + + kv->deleteThis(); + return ret; +} + +CommandMenu::~CommandMenu() +{ + ClearMenu(); +} + +void CommandMenu::OnMessage(const KeyValues *params, VPANEL fromPanel) +{ + char text[255]; + bool bHandled = false; + + KeyValues *param1 = const_cast<KeyValues *>(params); + + // toggle attached cvar, if any + Q_strncpy( text, param1->GetString("toggle"), sizeof( text ) ); + + if ( text[0] ) + { + ConVarRef convar( text ); + if ( convar.IsValid() ) + { + // toggle cvar + + if ( convar.GetInt() ) + { + convar.SetValue( 0 ); + } + else + { + convar.SetValue( 1 ); + } + + UpdateMenu(); + } + else + { + Msg("CommandComboBox::OnMessage: cvar %s not found.\n", param1->GetString("typedata") ); + } + + bHandled = true; + } + + // execute attached command, if any + Q_strncpy( text, param1->GetString("command"), sizeof( text ) ); + if ( text[0] ) + { + engine->ClientCmd( text ); + bHandled = true; + } + + // fire custom message, if any + Q_strncpy( text, param1->GetString("custom"), sizeof( text ) ); + if ( text[0] ) + { + OnCustomItem( param1 ); // let derived class decide what to do + bHandled = true; + } + + if ( bHandled ) + { + PostMessage( GetParent(), new KeyValues("CommandMenuClosed") ); + } + + BaseClass::OnMessage( params, fromPanel ); +} + +void CommandMenu::StartNewSubMenu(KeyValues * params) +{ + CommandMenuItem menuitem; + menuitem.menu = m_CurrentMenu; + + Menu * menu = new Menu( this, params->GetString("name") ); // create new menu + + menuitem.itemnr = m_CurrentMenu->AddCascadingMenuItem( params->GetString("label"), this, menu, params ); // add to current menu as item + + m_MenuItems.AddToTail( menuitem ); // add to global list + + m_pMenuStack.Push( m_CurrentMenu ); // remember current menu + + m_CurrentMenu = menu; // continue adding items in new menu +} + +void CommandMenu::FinishSubMenu() +{ + m_CurrentMenu = m_pMenuStack.Top(); // get menu one level above + m_pMenuStack.Pop(); // remove it from stack +} + +void CommandMenu::AddMenuCommandItem(KeyValues * params) +{ + CommandMenuItem menuitem; // create new menuItem + menuitem.menu = m_CurrentMenu; // save the current menu context + menuitem.itemnr = m_CurrentMenu->AddMenuItem( params->GetString("label"), params->MakeCopy(), this, params ); // add it + m_MenuItems.AddToTail( menuitem ); // add to global list +} + +void CommandMenu::AddMenuToggleItem(KeyValues * params) +{ + CommandMenuItem menuitem; // create new menuItem + menuitem.menu = m_CurrentMenu; // save the current menu context + menuitem.itemnr = m_CurrentMenu->AddCheckableMenuItem( params->GetString("label"), params->MakeCopy(), this, params ); // add it + m_MenuItems.AddToTail( menuitem ); // add to global list +} + +void CommandMenu::AddMenuCustomItem(KeyValues * params) +{ + CommandMenuItem menuitem; // create new menuItem + menuitem.menu = m_CurrentMenu; // save the current menu context + menuitem.itemnr = AddCustomItem( params, m_CurrentMenu ); + m_MenuItems.AddToTail( menuitem ); // add to global list +} + +void CommandMenu::ClearMenu() +{ + SetVisible( false ); + m_pMenuStack.Clear(); + m_MenuItems.RemoveAll(); + // DeleteAllItems(); + MarkForDeletion(); + + if ( m_MenuKeys ) + { + m_MenuKeys->deleteThis(); + m_MenuKeys = NULL; + } + +} + +void CommandMenu::RebuildMenu() +{ + if ( !m_MenuKeys ) + return; + + m_pMenuStack.Clear(); + m_MenuItems.RemoveAll(); + DeleteAllItems(); + + LoadFromKeyValues( m_MenuKeys ); // and reload respecting new team, mapname etc. +} + +void CommandMenu::UpdateMenu() +{ + char text[255]; + + int num = m_MenuItems.Count(); + + for (int i=0; i < num; i++) + { + CommandMenuItem menuitem = m_MenuItems.Element(i); + KeyValues * keys = menuitem.menu->GetItemUserData( menuitem.itemnr ); + + if ( !keys ) + continue; + + // let custom menu items update themself + Q_strncpy( text, keys->GetString("custom"), sizeof(text) ); + + if ( text[0] ) + { + // let derived class modify the menu item + UpdateCustomItem( keys, menuitem.menu->GetMenuItem(menuitem.itemnr) ); + continue; + } + + // update toggle buttons + Q_strncpy( text, keys->GetString("toggle"), sizeof(text) ); + + if ( text[0] ) + { + // set toggle state equal to cvar state + ConVarRef convar( text ); + + if ( convar.IsValid() ) + { + menuitem.menu->SetMenuItemChecked( menuitem.itemnr, convar.GetBool() ); + } + } + } +} + +void CommandMenu::SetVisible(bool state) +{ + if ( state && !IsVisible() ) + { + UpdateMenu(); + } + + BaseClass::SetVisible( state ); +} + +bool CommandMenu::CheckRules(const char *rule, const char *ruledata) +{ + if ( !rule || !ruledata ) + { + return true; // no rule defined, show item + } + + if ( Q_strcmp( rule, "team") == 0 ) + { + // if team is same as specified in rule, show item + return ( Q_strcmp( m_CurrentTeam, ruledata ) == 0 ); + } + else if ( Q_strcmp( rule, "map") == 0 ) + { + // if team is same as specified in rule, show item + return ( Q_strcmp( m_CurrentMap, ruledata ) == 0 ); + } + + return true; +} + +KeyValues * CommandMenu::GetKeyValues() +{ + return m_MenuKeys; +} + +bool CommandMenu::LoadFromKeyValues( KeyValues * params ) +{ + if ( !params ) + return false; + + Q_snprintf( m_CurrentTeam, 4, "%i", GetLocalPlayerTeam() ); + + Q_FileBase( engine->GetLevelName(), m_CurrentMap, sizeof(m_CurrentMap) ); + + if ( params != m_MenuKeys ) + { + if ( m_MenuKeys ) + m_MenuKeys->deleteThis(); + + m_MenuKeys = params->MakeCopy(); // save keyvalues + } + + // iterate through all menu items + + KeyValues * subkey = m_MenuKeys->GetFirstSubKey(); + + while ( subkey ) + { + if ( subkey->GetDataType() == KeyValues::TYPE_NONE ) + { + if ( !LoadFromKeyValuesInternal( subkey, 0 ) ) // recursive call + return false; + } + + subkey = subkey->GetNextKey(); + } + + UpdateMenu(); + + return true; +} + +bool CommandMenu::LoadFromKeyValuesInternal(KeyValues * key, int depth) +{ + char text[255]; + KeyValues * subkey = NULL; + + if ( depth > 100 ) + { + Msg("CommandMenu::LoadFromKeyValueInternal: depth > 100.\n"); + return false; + } + + Q_strncpy( text, key->GetString("custom"), sizeof(text) ); // get type + + if ( text[0] ) + { + AddMenuCustomItem( key ); // do whatever custom item wants to + return true; + } + + if ( !CheckRules( key->GetString("rule"), key->GetString("ruledata") ) ) + { + return true; + } + + // rules OK add subkey + Q_strncpy( text, key->GetString("toggle"), sizeof(text) ); // get type + + if ( text[0] ) + { + AddMenuToggleItem( key ); + return true; + } + + Q_strncpy( text, key->GetString("command"), sizeof(text) ); // get type + + if ( text[0] ) + { + AddMenuCommandItem( key ); + return true; + } + + // not a command, nor a toggle. Must be a submenu: + + StartNewSubMenu( key ); // create submenu + + // iterate through all subkeys + + subkey = key->GetFirstSubKey(); + + while ( subkey ) + { + if ( subkey->GetDataType() == KeyValues::TYPE_NONE ) + { + LoadFromKeyValuesInternal( subkey, depth+1 ); // recursive call + } + + subkey = subkey->GetNextKey(); + } + + FinishSubMenu(); // go one level back + + return true; }
\ No newline at end of file |