aboutsummaryrefslogtreecommitdiff
path: root/mp/src/game/client/game_controls/NavProgress.cpp
diff options
context:
space:
mode:
authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/client/game_controls/NavProgress.cpp
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/client/game_controls/NavProgress.cpp')
-rw-r--r--mp/src/game/client/game_controls/NavProgress.cpp274
1 files changed, 137 insertions, 137 deletions
diff --git a/mp/src/game/client/game_controls/NavProgress.cpp b/mp/src/game/client/game_controls/NavProgress.cpp
index 7b7e9767..8aef8c4e 100644
--- a/mp/src/game/client/game_controls/NavProgress.cpp
+++ b/mp/src/game/client/game_controls/NavProgress.cpp
@@ -1,137 +1,137 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#include "cbase.h"
-#include "NavProgress.h"
-
-#include <vgui/IScheme.h>
-#include <vgui/ILocalize.h>
-#include <vgui/ISurface.h>
-#include <filesystem.h>
-#include <KeyValues.h>
-#include <convar.h>
-
-#include <vgui_controls/Label.h>
-
-#include <game/client/iviewport.h>
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-using namespace vgui;
-
-//--------------------------------------------------------------------------------------------------------------
-CNavProgress::CNavProgress( IViewPort *pViewPort ) : Frame( NULL, PANEL_NAV_PROGRESS )
-{
- // initialize dialog
- m_pViewPort = pViewPort;
-
- // load the new scheme early!!
- SetScheme("ClientScheme");
- SetMoveable(false);
- SetSizeable(false);
- SetProportional(true);
-
- // hide the system buttons
- SetTitleBarVisible( false );
-
- m_pTitle = new Label( this, "TitleLabel", "" );
- m_pText = new Label( this, "TextLabel", "" );
-
- m_pProgressBarBorder = new Panel( this, "ProgressBarBorder" );
- m_pProgressBar = new Panel( this, "ProgressBar" );
- m_pProgressBarSizer = new Panel( this, "ProgressBarSizer" );
-
- LoadControlSettings("Resource/UI/NavProgress.res");
-
- Reset();
-}
-
-//--------------------------------------------------------------------------------------------------------------
-CNavProgress::~CNavProgress()
-{
-}
-
-//--------------------------------------------------------------------------------------------------------------
-void CNavProgress::ApplySchemeSettings(IScheme *pScheme)
-{
- BaseClass::ApplySchemeSettings( pScheme );
-
- SetPaintBackgroundType( 2 );
-
- m_pProgressBarSizer->SetVisible( false );
-
- m_pProgressBarBorder->SetBorder( pScheme->GetBorder( "ButtonDepressedBorder" ) );
- m_pProgressBarBorder->SetBgColor( Color( 0, 0, 0, 0 ) );
-
- m_pProgressBar->SetBorder( pScheme->GetBorder( "ButtonBorder" ) );
- m_pProgressBar->SetBgColor( pScheme->GetColor( "ProgressBar.FgColor", Color( 0, 0, 0, 0 ) ) );
-}
-
-//--------------------------------------------------------------------------------------------------------------
-void CNavProgress::PerformLayout()
-{
- BaseClass::PerformLayout();
-
- if ( m_numTicks )
- {
- int w = m_pProgressBarSizer->GetWide();
- w = w * m_currentTick / m_numTicks;
- m_pProgressBar->SetWide( w );
- }
-}
-
-//--------------------------------------------------------------------------------------------------------------
-void CNavProgress::Init( const char *title, int numTicks, int startTick )
-{
- m_pText->SetText( title );
-
- m_numTicks = MAX( 1, numTicks ); // non-zero, since we'll divide by this
- m_currentTick = MAX( 0, MIN( m_numTicks, startTick ) );
-
- InvalidateLayout();
-}
-
-//--------------------------------------------------------------------------------------------------------------
-void CNavProgress::SetData(KeyValues *data)
-{
- Init( data->GetString( "msg" ),
- data->GetInt( "total" ),
- data->GetInt( "current" ) );
-}
-
-//--------------------------------------------------------------------------------------------------------------
-void CNavProgress::ShowPanel( bool bShow )
-{
- if ( BaseClass::IsVisible() == bShow )
- return;
-
- m_pViewPort->ShowBackGround( bShow );
-
- if ( bShow )
- {
- Activate();
- SetMouseInputEnabled( true );
- }
- else
- {
- SetVisible( false );
- SetMouseInputEnabled( false );
- }
-}
-
-//--------------------------------------------------------------------------------------------------------------
-void CNavProgress::Reset( void )
-{
-}
-
-//--------------------------------------------------------------------------------------------------------------
-void CNavProgress::Update( void )
-{
-}
-
-//--------------------------------------------------------------------------------------------------------------
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#include "cbase.h"
+#include "NavProgress.h"
+
+#include <vgui/IScheme.h>
+#include <vgui/ILocalize.h>
+#include <vgui/ISurface.h>
+#include <filesystem.h>
+#include <KeyValues.h>
+#include <convar.h>
+
+#include <vgui_controls/Label.h>
+
+#include <game/client/iviewport.h>
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+using namespace vgui;
+
+//--------------------------------------------------------------------------------------------------------------
+CNavProgress::CNavProgress( IViewPort *pViewPort ) : Frame( NULL, PANEL_NAV_PROGRESS )
+{
+ // initialize dialog
+ m_pViewPort = pViewPort;
+
+ // load the new scheme early!!
+ SetScheme("ClientScheme");
+ SetMoveable(false);
+ SetSizeable(false);
+ SetProportional(true);
+
+ // hide the system buttons
+ SetTitleBarVisible( false );
+
+ m_pTitle = new Label( this, "TitleLabel", "" );
+ m_pText = new Label( this, "TextLabel", "" );
+
+ m_pProgressBarBorder = new Panel( this, "ProgressBarBorder" );
+ m_pProgressBar = new Panel( this, "ProgressBar" );
+ m_pProgressBarSizer = new Panel( this, "ProgressBarSizer" );
+
+ LoadControlSettings("Resource/UI/NavProgress.res");
+
+ Reset();
+}
+
+//--------------------------------------------------------------------------------------------------------------
+CNavProgress::~CNavProgress()
+{
+}
+
+//--------------------------------------------------------------------------------------------------------------
+void CNavProgress::ApplySchemeSettings(IScheme *pScheme)
+{
+ BaseClass::ApplySchemeSettings( pScheme );
+
+ SetPaintBackgroundType( 2 );
+
+ m_pProgressBarSizer->SetVisible( false );
+
+ m_pProgressBarBorder->SetBorder( pScheme->GetBorder( "ButtonDepressedBorder" ) );
+ m_pProgressBarBorder->SetBgColor( Color( 0, 0, 0, 0 ) );
+
+ m_pProgressBar->SetBorder( pScheme->GetBorder( "ButtonBorder" ) );
+ m_pProgressBar->SetBgColor( pScheme->GetColor( "ProgressBar.FgColor", Color( 0, 0, 0, 0 ) ) );
+}
+
+//--------------------------------------------------------------------------------------------------------------
+void CNavProgress::PerformLayout()
+{
+ BaseClass::PerformLayout();
+
+ if ( m_numTicks )
+ {
+ int w = m_pProgressBarSizer->GetWide();
+ w = w * m_currentTick / m_numTicks;
+ m_pProgressBar->SetWide( w );
+ }
+}
+
+//--------------------------------------------------------------------------------------------------------------
+void CNavProgress::Init( const char *title, int numTicks, int startTick )
+{
+ m_pText->SetText( title );
+
+ m_numTicks = MAX( 1, numTicks ); // non-zero, since we'll divide by this
+ m_currentTick = MAX( 0, MIN( m_numTicks, startTick ) );
+
+ InvalidateLayout();
+}
+
+//--------------------------------------------------------------------------------------------------------------
+void CNavProgress::SetData(KeyValues *data)
+{
+ Init( data->GetString( "msg" ),
+ data->GetInt( "total" ),
+ data->GetInt( "current" ) );
+}
+
+//--------------------------------------------------------------------------------------------------------------
+void CNavProgress::ShowPanel( bool bShow )
+{
+ if ( BaseClass::IsVisible() == bShow )
+ return;
+
+ m_pViewPort->ShowBackGround( bShow );
+
+ if ( bShow )
+ {
+ Activate();
+ SetMouseInputEnabled( true );
+ }
+ else
+ {
+ SetVisible( false );
+ SetMouseInputEnabled( false );
+ }
+}
+
+//--------------------------------------------------------------------------------------------------------------
+void CNavProgress::Reset( void )
+{
+}
+
+//--------------------------------------------------------------------------------------------------------------
+void CNavProgress::Update( void )
+{
+}
+
+//--------------------------------------------------------------------------------------------------------------