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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/client/fx_line.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/client/fx_line.h')
-rw-r--r--mp/src/game/client/fx_line.h116
1 files changed, 58 insertions, 58 deletions
diff --git a/mp/src/game/client/fx_line.h b/mp/src/game/client/fx_line.h
index f37696f8..59752716 100644
--- a/mp/src/game/client/fx_line.h
+++ b/mp/src/game/client/fx_line.h
@@ -1,59 +1,59 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $Workfile: $
-// $Date: $
-//
-//-----------------------------------------------------------------------------
-// $Log: $
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#if !defined( FXLINE_H )
-#define FXLINE_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-struct FXLineData_t
-{
- Vector m_vecStart;
- Vector m_vecEnd;
- Vector m_vecStartVelocity;
- Vector m_vecEndVelocity;
- float m_flStartAlpha;
- float m_flEndAlpha;
- float m_flStartScale;
- float m_flEndScale;
- float m_flDieTime;
- float m_flLifeTime;
-
- IMaterial *m_pMaterial;
-};
-
-#include "fx_staticline.h"
-
-class CFXLine : public CClientSideEffect
-{
-public:
-
- CFXLine( const char *name, const FXLineData_t &data );
-
- ~CFXLine( void );
-
- virtual void Draw( double frametime );
- virtual bool IsActive( void );
- virtual void Destroy( void );
- virtual void Update( double frametime );
-
-protected:
-
- FXLineData_t m_FXData;
-};
-
-void FX_DrawLine( const Vector &start, const Vector &end, float scale, IMaterial *pMaterial, const color32 &color );
-void FX_DrawLineFade( const Vector &start, const Vector &end, float scale, IMaterial *pMaterial, const color32 &color, float fadeDist );
-
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $Workfile: $
+// $Date: $
+//
+//-----------------------------------------------------------------------------
+// $Log: $
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#if !defined( FXLINE_H )
+#define FXLINE_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+struct FXLineData_t
+{
+ Vector m_vecStart;
+ Vector m_vecEnd;
+ Vector m_vecStartVelocity;
+ Vector m_vecEndVelocity;
+ float m_flStartAlpha;
+ float m_flEndAlpha;
+ float m_flStartScale;
+ float m_flEndScale;
+ float m_flDieTime;
+ float m_flLifeTime;
+
+ IMaterial *m_pMaterial;
+};
+
+#include "fx_staticline.h"
+
+class CFXLine : public CClientSideEffect
+{
+public:
+
+ CFXLine( const char *name, const FXLineData_t &data );
+
+ ~CFXLine( void );
+
+ virtual void Draw( double frametime );
+ virtual bool IsActive( void );
+ virtual void Destroy( void );
+ virtual void Update( double frametime );
+
+protected:
+
+ FXLineData_t m_FXData;
+};
+
+void FX_DrawLine( const Vector &start, const Vector &end, float scale, IMaterial *pMaterial, const color32 &color );
+void FX_DrawLineFade( const Vector &start, const Vector &end, float scale, IMaterial *pMaterial, const color32 &color, float fadeDist );
+
#endif //FXLINE_H \ No newline at end of file