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| author | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
|---|---|---|
| committer | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
| commit | 39ed87570bdb2f86969d4be821c94b722dc71179 (patch) | |
| tree | abc53757f75f40c80278e87650ea92808274aa59 /mp/src/game/client/fx_envelope.cpp | |
| download | source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.tar.xz source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.zip | |
First version of the SOurce SDK 2013
Diffstat (limited to 'mp/src/game/client/fx_envelope.cpp')
| -rw-r--r-- | mp/src/game/client/fx_envelope.cpp | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/mp/src/game/client/fx_envelope.cpp b/mp/src/game/client/fx_envelope.cpp new file mode 100644 index 00000000..88910107 --- /dev/null +++ b/mp/src/game/client/fx_envelope.cpp @@ -0,0 +1,82 @@ +//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#include "cbase.h"
+#include "fx_envelope.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+//-----------------------------------------------------------------------------
+// Constructor
+//-----------------------------------------------------------------------------
+C_EnvelopeFX::C_EnvelopeFX( void )
+{
+ m_active = false;
+}
+
+C_EnvelopeFX::~C_EnvelopeFX()
+{
+ RemoveRenderable();
+}
+
+const matrix3x4_t & C_EnvelopeFX::RenderableToWorldTransform()
+{
+ static matrix3x4_t mat;
+ SetIdentityMatrix( mat );
+ PositionMatrix( GetRenderOrigin(), mat );
+ return mat;
+}
+
+void C_EnvelopeFX::RemoveRenderable()
+{
+ ClientLeafSystem()->RemoveRenderable( m_hRenderHandle );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Updates the envelope being in the client's known entity list
+//-----------------------------------------------------------------------------
+void C_EnvelopeFX::Update( void )
+{
+ if ( m_active )
+ {
+ if ( m_hRenderHandle == INVALID_CLIENT_RENDER_HANDLE )
+ {
+ ClientLeafSystem()->AddRenderable( this, RENDER_GROUP_TRANSLUCENT_ENTITY );
+ }
+ else
+ {
+ ClientLeafSystem()->RenderableChanged( m_hRenderHandle );
+ }
+ }
+ else
+ {
+ RemoveRenderable();
+ }
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Starts up the effect
+// Input : entityIndex - entity to be attached to
+// attachment - attachment point (if any) to be attached to
+//-----------------------------------------------------------------------------
+void C_EnvelopeFX::EffectInit( int entityIndex, int attachment )
+{
+ m_entityIndex = entityIndex;
+ m_attachment = attachment;
+
+ m_active = 1;
+ m_t = 0;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Shuts down the effect
+//-----------------------------------------------------------------------------
+void C_EnvelopeFX::EffectShutdown( void )
+{
+ m_active = 0;
+ m_t = 0;
+}
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