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authorJoe Ludwig <[email protected]>2013-09-02 11:39:10 -0700
committerJoe Ludwig <[email protected]>2013-09-02 11:39:10 -0700
commita0c29e7dd67abb15c74c85f07741784877edfdcd (patch)
tree35bd6b4580afa14648895b0f321d33a712a5d0fa /mp/src/game/client/death.cpp
parentAdded bloom shader and screenspace effect helpers as examples for the SDK. (diff)
downloadsource-sdk-2013-a0c29e7dd67abb15c74c85f07741784877edfdcd.tar.xz
source-sdk-2013-a0c29e7dd67abb15c74c85f07741784877edfdcd.zip
General:
* Fixed a variety of server browser issues with mods based on this SDK * Fixed many warnings on various platforms * Added source code for fgdlib and raytrace * Updated many source files with the latest shared source from TF2. OSX: * Added support for Xcode 4.6 * Switched OSX builds to use Xcode instead of makefiles * Moved libs from src/lib/osx32 to src/lib/public/osx32 or src/lib/common/osx32 to match windows better. Linux: * Moved libs from src/lib/linux32 to src/lib/public/linux32 or src/lib/common/linux32 to match windows better.
Diffstat (limited to 'mp/src/game/client/death.cpp')
-rw-r--r--mp/src/game/client/death.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/mp/src/game/client/death.cpp b/mp/src/game/client/death.cpp
index fa63ede8..50463d57 100644
--- a/mp/src/game/client/death.cpp
+++ b/mp/src/game/client/death.cpp
@@ -289,7 +289,7 @@ void CHudDeathNotice::FireGameEvent( KeyValues * event)
if ( !strcmp( killedwith+2, "gauss" ) )
Q_strncpy( killedwith, "d_tau cannon", sizeof( killedwith ) );
- Msg( killedwith+2 ); // skip over the "d_" part
+ Msg( "%s", killedwith+2 ); // skip over the "d_" part
}
Msg( "\n" );