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authorMichael Sartain <[email protected]>2014-10-02 08:25:55 -0700
committerMichael Sartain <[email protected]>2014-10-02 08:25:55 -0700
commit55ed12f8d1eb6887d348be03aee5573d44177ffb (patch)
tree3686f7ca78c780cd9a3d367b79a9d9250c1be7c0 /mp/src/game/client/clientmode_shared.cpp
parent* Added support for Visual C++ 2013 Express to VPC (diff)
downloadsource-sdk-2013-55ed12f8d1eb6887d348be03aee5573d44177ffb.tar.xz
source-sdk-2013-55ed12f8d1eb6887d348be03aee5573d44177ffb.zip
Updated the SDK with the latest code from the TF and HL2 branches.
Diffstat (limited to 'mp/src/game/client/clientmode_shared.cpp')
-rw-r--r--mp/src/game/client/clientmode_shared.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/mp/src/game/client/clientmode_shared.cpp b/mp/src/game/client/clientmode_shared.cpp
index 5d10db6c..68bc89cb 100644
--- a/mp/src/game/client/clientmode_shared.cpp
+++ b/mp/src/game/client/clientmode_shared.cpp
@@ -470,8 +470,17 @@ bool ClientModeShared::ShouldDrawEntity(C_BaseEntity *pEnt)
return true;
}
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
bool ClientModeShared::ShouldDrawParticles( )
{
+#ifdef TF_CLIENT_DLL
+ C_TFPlayer *pTFPlayer = C_TFPlayer::GetLocalTFPlayer();
+ if ( pTFPlayer && !pTFPlayer->ShouldPlayerDrawParticles() )
+ return false;
+#endif // TF_CLIENT_DLL
+
return true;
}