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authorJoe Ludwig <[email protected]>2013-06-26 15:22:04 -0700
committerJoe Ludwig <[email protected]>2013-06-26 15:22:04 -0700
commit39ed87570bdb2f86969d4be821c94b722dc71179 (patch)
treeabc53757f75f40c80278e87650ea92808274aa59 /mp/src/game/client/c_vote_controller.h
downloadsource-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.tar.xz
source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.zip
First version of the SOurce SDK 2013
Diffstat (limited to 'mp/src/game/client/c_vote_controller.h')
-rw-r--r--mp/src/game/client/c_vote_controller.h46
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diff --git a/mp/src/game/client/c_vote_controller.h b/mp/src/game/client/c_vote_controller.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: Client VoteController
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef C_VoteController_H
+#define C_VoteController_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "shareddefs.h"
+#include "GameEventListener.h"
+
+class C_VoteController : public C_BaseEntity, public CGameEventListener
+{
+ DECLARE_CLASS( C_VoteController, C_BaseEntity );
+public:
+ DECLARE_CLIENTCLASS();
+
+ C_VoteController();
+ virtual ~C_VoteController();
+
+ virtual void Spawn( void );
+ virtual void ClientThink( void );
+
+ static void RecvProxy_VoteType( const CRecvProxyData *pData, void *pStruct, void *pOut );
+ static void RecvProxy_VoteOption( const CRecvProxyData *pData, void *pStruct, void *pOut );
+
+ void FireGameEvent( IGameEvent *event );
+protected:
+ void ResetData();
+
+ int m_iActiveIssueIndex;
+ int m_iOnlyTeamToVote;
+ int m_nVoteOptionCount[MAX_VOTE_OPTIONS];
+ int m_iVoteChoiceIndex;
+ int m_nPotentialVotes;
+ bool m_bVotesDirty; // Received a vote, so remember to tell the Hud
+ bool m_bTypeDirty; // Vote type changed, so show or hide the Hud
+ bool m_bIsYesNoVote;
+};
+
+#endif // C_VoteController_H