diff options
| author | Joe Ludwig <[email protected]> | 2013-07-17 18:26:59 -0700 |
|---|---|---|
| committer | Joe Ludwig <[email protected]> | 2013-07-17 18:26:59 -0700 |
| commit | e16ea21dc8a710237ade8413207f58d403c616a3 (patch) | |
| tree | 85dcfbda9881e4e022dedafefbc2727e2fd2aa59 /mp/src/game/client/c_team_objectiveresource.cpp | |
| parent | Merge pull request #36 from AnAkIn1/fogplayerparams_fix (diff) | |
| download | source-sdk-2013-e16ea21dc8a710237ade8413207f58d403c616a3.tar.xz source-sdk-2013-e16ea21dc8a710237ade8413207f58d403c616a3.zip | |
* Added support for building shaders in your mod
* Added nav mesh support
* fixed many warnings and misc bugs
* Fixed the create*projects scripts in mp
* Added a bunch of stuff to .gitignore
Diffstat (limited to 'mp/src/game/client/c_team_objectiveresource.cpp')
| -rw-r--r-- | mp/src/game/client/c_team_objectiveresource.cpp | 19 |
1 files changed, 17 insertions, 2 deletions
diff --git a/mp/src/game/client/c_team_objectiveresource.cpp b/mp/src/game/client/c_team_objectiveresource.cpp index 7d31036d..e0412d27 100644 --- a/mp/src/game/client/c_team_objectiveresource.cpp +++ b/mp/src/game/client/c_team_objectiveresource.cpp @@ -87,7 +87,10 @@ IMPLEMENT_CLIENTCLASS_DT_NOBASE(C_BaseTeamObjectiveResource, DT_BaseTeamObjectiv RecvPropArray3( RECVINFO_ARRAY(m_iTeamInZone), RecvPropInt( RECVINFO(m_iTeamInZone[0]) ) ),
RecvPropArray3( RECVINFO_ARRAY(m_bBlocked), RecvPropInt( RECVINFO(m_bBlocked[0]) ) ),
RecvPropArray3( RECVINFO_ARRAY(m_iOwner), RecvPropInt( RECVINFO(m_iOwner[0]), 0, RecvProxy_Owner ) ),
+ RecvPropArray3( RECVINFO_ARRAY(m_bCPCapRateScalesWithPlayers), RecvPropBool( RECVINFO(m_bCPCapRateScalesWithPlayers[0]) ) ),
RecvPropString( RECVINFO(m_pszCapLayoutInHUD), 0, RecvProxy_CapLayout ),
+ RecvPropFloat( RECVINFO(m_flCustomPositionX) ),
+ RecvPropFloat( RECVINFO(m_flCustomPositionY) ),
END_RECV_TABLE()
C_BaseTeamObjectiveResource *g_pObjectiveResource = NULL;
@@ -151,6 +154,9 @@ C_BaseTeamObjectiveResource::C_BaseTeamObjectiveResource() m_flNodeHillData[i] = 0;
}
+ m_flCustomPositionX = -1.f;
+ m_flCustomPositionY = -1.f;
+
g_pObjectiveResource = this;
}
@@ -173,6 +179,9 @@ void C_BaseTeamObjectiveResource::OnPreDataChanged( DataUpdateType_t updateType m_iOldUpdateCapHudParity = m_iUpdateCapHudParity;
m_bOldControlPointsReset = m_bControlPointsReset;
+ m_flOldCustomPositionX = m_flCustomPositionX;
+ m_flOldCustomPositionY = m_flCustomPositionY;
+
memcpy( m_flOldLazyCapPerc, m_flLazyCapPerc, sizeof(float)*m_iNumControlPoints );
memcpy( m_flOldUnlockTimes, m_flUnlockTimes, sizeof(float)*m_iNumControlPoints );
memcpy( m_flOldCPTimerTimes, m_flCPTimerTimes, sizeof(float)*m_iNumControlPoints );
@@ -229,6 +238,11 @@ void C_BaseTeamObjectiveResource::OnDataChanged( DataUpdateType_t updateType ) }
}
}
+
+ if ( m_flOldCustomPositionX != m_flCustomPositionX || m_flOldCustomPositionY != m_flCustomPositionY )
+ {
+ UpdateControlPoint( "controlpoint_updatelayout" );
+ }
}
//-----------------------------------------------------------------------------
@@ -373,7 +387,7 @@ void C_BaseTeamObjectiveResource::ClientThink() if ( iPlayersCapping > 0 )
{
float flReduction = gpGlobals->curtime - m_flCapLastThinkTime[i];
- if ( mp_capstyle.GetInt() == 1 )
+ if ( mp_capstyle.GetInt() == 1 && m_bCPCapRateScalesWithPlayers[i] )
{
// Diminishing returns for successive players.
for ( int iPlayer = 1; iPlayer < iPlayersCapping; iPlayer++ )
@@ -423,7 +437,8 @@ void C_BaseTeamObjectiveResource::ClientThink() if ( TeamplayRoundBasedRules() && TeamplayRoundBasedRules()->TeamMayCapturePoint(m_iCappingTeam[i],i) )
{
float flCapLength = m_flTeamCapTime[ TEAM_ARRAY(i,m_iCappingTeam[i]) ];
- float flDecrease = (flCapLength / mp_capdeteriorate_time.GetFloat()) * (gpGlobals->curtime - m_flCapLastThinkTime[i]);
+ float flDecreaseScale = m_bCPCapRateScalesWithPlayers[i] ? mp_capdeteriorate_time.GetFloat() : flCapLength;
+ float flDecrease = (flCapLength / flDecreaseScale) * (gpGlobals->curtime - m_flCapLastThinkTime[i]);
if ( TeamplayRoundBasedRules() && TeamplayRoundBasedRules()->InOvertime() )
{
flDecrease *= 6;
|