diff options
| author | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
|---|---|---|
| committer | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
| commit | 39ed87570bdb2f86969d4be821c94b722dc71179 (patch) | |
| tree | abc53757f75f40c80278e87650ea92808274aa59 /mp/src/game/client/c_te_projecteddecal.cpp | |
| download | source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.tar.xz source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.zip | |
First version of the SOurce SDK 2013
Diffstat (limited to 'mp/src/game/client/c_te_projecteddecal.cpp')
| -rw-r--r-- | mp/src/game/client/c_te_projecteddecal.cpp | 182 |
1 files changed, 182 insertions, 0 deletions
diff --git a/mp/src/game/client/c_te_projecteddecal.cpp b/mp/src/game/client/c_te_projecteddecal.cpp new file mode 100644 index 00000000..07184463 --- /dev/null +++ b/mp/src/game/client/c_te_projecteddecal.cpp @@ -0,0 +1,182 @@ +//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $Workfile: $
+// $Date: $
+// $NoKeywords: $
+//===========================================================================//
+#include "cbase.h"
+#include "c_basetempentity.h"
+#include "iefx.h"
+#include "engine/IStaticPropMgr.h"
+#include "tier1/KeyValues.h"
+#include "toolframework_client.h"
+#include "tier0/vprof.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+// UNDONE: Get rid of this?
+#define FDECAL_PERMANENT 0x01
+
+//-----------------------------------------------------------------------------
+// Purpose: Projected Decal TE
+//-----------------------------------------------------------------------------
+class C_TEProjectedDecal : public C_BaseTempEntity
+{
+public:
+ DECLARE_CLASS( C_TEProjectedDecal, C_BaseTempEntity );
+ DECLARE_CLIENTCLASS();
+
+ C_TEProjectedDecal( void );
+ virtual ~C_TEProjectedDecal( void );
+
+ virtual void PostDataUpdate( DataUpdateType_t updateType );
+
+ virtual void Precache( void );
+
+public:
+ Vector m_vecOrigin;
+ QAngle m_angRotation;
+ float m_flDistance;
+ int m_nIndex;
+};
+
+
+//-----------------------------------------------------------------------------
+// Networking
+//-----------------------------------------------------------------------------
+IMPLEMENT_CLIENTCLASS_EVENT_DT(C_TEProjectedDecal, DT_TEProjectedDecal, CTEProjectedDecal)
+ RecvPropVector( RECVINFO(m_vecOrigin)),
+ RecvPropQAngles( RECVINFO( m_angRotation )),
+ RecvPropFloat( RECVINFO(m_flDistance)),
+ RecvPropInt( RECVINFO(m_nIndex)),
+END_RECV_TABLE()
+
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+C_TEProjectedDecal::C_TEProjectedDecal( void )
+{
+ m_vecOrigin.Init();
+ m_angRotation.Init();
+ m_flDistance = 0.0f;
+ m_nIndex = 0;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+C_TEProjectedDecal::~C_TEProjectedDecal( void )
+{
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void C_TEProjectedDecal::Precache( void )
+{
+}
+
+
+//-----------------------------------------------------------------------------
+// Recording
+//-----------------------------------------------------------------------------
+static inline void RecordProjectDecal( const Vector &pos, const QAngle &angles,
+ float flDistance, int index )
+{
+ if ( !ToolsEnabled() )
+ return;
+
+ if ( clienttools->IsInRecordingMode() )
+ {
+ KeyValues *msg = new KeyValues( "TempEntity" );
+
+ msg->SetInt( "te", TE_PROJECT_DECAL );
+ msg->SetString( "name", "TE_ProjectDecal" );
+ msg->SetFloat( "time", gpGlobals->curtime );
+ msg->SetFloat( "originx", pos.x );
+ msg->SetFloat( "originy", pos.y );
+ msg->SetFloat( "originz", pos.z );
+ msg->SetFloat( "anglesx", angles.x );
+ msg->SetFloat( "anglesy", angles.y );
+ msg->SetFloat( "anglesz", angles.z );
+ msg->SetFloat( "distance", flDistance );
+ msg->SetString( "decalname", effects->Draw_DecalNameFromIndex( index ) );
+
+ ToolFramework_PostToolMessage( HTOOLHANDLE_INVALID, msg );
+ msg->deleteThis();
+ }
+}
+
+void TE_ProjectDecal( IRecipientFilter& filter, float delay,
+ const Vector* pos, const QAngle *angles, float distance, int index )
+{
+ RecordProjectDecal( *pos, *angles, distance, index );
+
+ trace_t tr;
+
+ Vector fwd;
+ AngleVectors( *angles, &fwd );
+
+ Vector endpos;
+ VectorMA( *pos, distance, fwd, endpos );
+
+ CTraceFilterHitAll traceFilter;
+ UTIL_TraceLine( *pos, endpos, MASK_ALL, &traceFilter, &tr );
+
+ if ( tr.fraction == 1.0f )
+ {
+ return;
+ }
+
+ C_BaseEntity* ent = tr.m_pEnt;
+ Assert( ent );
+
+ int hitbox = tr.hitbox;
+
+ if ( tr.hitbox != 0 )
+ {
+ staticpropmgr->AddDecalToStaticProp( *pos, endpos, hitbox - 1, index, false, tr );
+ }
+ else
+ {
+ // Only decal the world + brush models
+ ent->AddDecal( *pos, endpos, endpos, hitbox,
+ index, false, tr );
+ }
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void C_TEProjectedDecal::PostDataUpdate( DataUpdateType_t updateType )
+{
+ VPROF( "C_TEProjectedDecal::PostDataUpdate" );
+
+ CBroadcastRecipientFilter filter;
+ TE_ProjectDecal( filter, 0.0f, &m_vecOrigin, &m_angRotation, m_flDistance, m_nIndex );
+}
+
+
+//-----------------------------------------------------------------------------
+// Playback
+//-----------------------------------------------------------------------------
+void TE_ProjectDecal( IRecipientFilter& filter, float delay, KeyValues *pKeyValues )
+{
+ Vector vecOrigin;
+ QAngle angles;
+ vecOrigin.x = pKeyValues->GetFloat( "originx" );
+ vecOrigin.y = pKeyValues->GetFloat( "originy" );
+ vecOrigin.z = pKeyValues->GetFloat( "originz" );
+ angles.x = pKeyValues->GetFloat( "anglesx" );
+ angles.y = pKeyValues->GetFloat( "anglesy" );
+ angles.z = pKeyValues->GetFloat( "anglesz" );
+ float flDistance = pKeyValues->GetFloat( "distance" );
+ const char *pDecalName = pKeyValues->GetString( "decalname" );
+
+ TE_ProjectDecal( filter, 0.0f, &vecOrigin, &angles, flDistance, effects->Draw_DecalIndexFromName( (char*)pDecalName ) );
+}
+
|