diff options
| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/client/c_te_dynamiclight.cpp | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/client/c_te_dynamiclight.cpp')
| -rw-r--r-- | mp/src/game/client/c_te_dynamiclight.cpp | 304 |
1 files changed, 152 insertions, 152 deletions
diff --git a/mp/src/game/client/c_te_dynamiclight.cpp b/mp/src/game/client/c_te_dynamiclight.cpp index f8a3b13a..b53765df 100644 --- a/mp/src/game/client/c_te_dynamiclight.cpp +++ b/mp/src/game/client/c_te_dynamiclight.cpp @@ -1,152 +1,152 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $Workfile: $
-// $Date: $
-// $NoKeywords: $
-//===========================================================================//
-#include "cbase.h"
-#include "c_basetempentity.h"
-#include "dlight.h"
-#include "iefx.h"
-#include "tier1/KeyValues.h"
-#include "toolframework_client.h"
-#include "tier0/vprof.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-//-----------------------------------------------------------------------------
-// Purpose: Dynamic Light
-//-----------------------------------------------------------------------------
-class C_TEDynamicLight : public C_BaseTempEntity
-{
-public:
- DECLARE_CLASS( C_TEDynamicLight, C_BaseTempEntity );
- DECLARE_CLIENTCLASS();
-
- C_TEDynamicLight( void );
- virtual ~C_TEDynamicLight( void );
-
- virtual void PostDataUpdate( DataUpdateType_t updateType );
-
-public:
- Vector m_vecOrigin;
- float m_fRadius;
- int r;
- int g;
- int b;
- int exponent;
- float m_fTime;
- float m_fDecay;
-};
-
-
-//-----------------------------------------------------------------------------
-// Networking
-//-----------------------------------------------------------------------------
-IMPLEMENT_CLIENTCLASS_EVENT_DT(C_TEDynamicLight, DT_TEDynamicLight, CTEDynamicLight)
- RecvPropVector( RECVINFO(m_vecOrigin)),
- RecvPropInt( RECVINFO(r)),
- RecvPropInt( RECVINFO(g)),
- RecvPropInt( RECVINFO(b)),
- RecvPropInt( RECVINFO(exponent)),
- RecvPropFloat( RECVINFO(m_fRadius)),
- RecvPropFloat( RECVINFO(m_fTime)),
- RecvPropFloat( RECVINFO(m_fDecay)),
-END_RECV_TABLE()
-
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-C_TEDynamicLight::C_TEDynamicLight( void )
-{
- m_vecOrigin.Init();
- r = 0;
- g = 0;
- b = 0;
- exponent = 0;
- m_fRadius = 0.0;
- m_fTime = 0.0;
- m_fDecay = 0.0;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-C_TEDynamicLight::~C_TEDynamicLight( void )
-{
-}
-
-void TE_DynamicLight( IRecipientFilter& filter, float delay,
- const Vector* org, int r, int g, int b, int exponent, float radius, float time, float decay, int nLightIndex )
-{
- dlight_t *dl = effects->CL_AllocDlight( nLightIndex );
- if ( !dl )
- return;
-
- dl->origin = *org;
- dl->radius = radius;
- dl->color.r = r;
- dl->color.g = g;
- dl->color.b = b;
- dl->color.exponent = exponent;
- dl->die = gpGlobals->curtime + time;
- dl->decay = decay;
-
- if ( ToolsEnabled() && clienttools->IsInRecordingMode() )
- {
- Color clr( r, g, b, 255 );
-
- KeyValues *msg = new KeyValues( "TempEntity" );
-
- msg->SetInt( "te", TE_DYNAMIC_LIGHT );
- msg->SetString( "name", "TE_DynamicLight" );
- msg->SetFloat( "time", gpGlobals->curtime );
- msg->SetFloat( "duration", time );
- msg->SetFloat( "originx", org->x );
- msg->SetFloat( "originy", org->y );
- msg->SetFloat( "originz", org->z );
- msg->SetFloat( "radius", radius );
- msg->SetFloat( "decay", decay );
- msg->SetColor( "color", clr );
- msg->SetInt( "exponent", exponent );
- msg->SetInt( "lightindex", nLightIndex );
-
- ToolFramework_PostToolMessage( HTOOLHANDLE_INVALID, msg );
- msg->deleteThis();
- }
-}
-
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : bool -
-//-----------------------------------------------------------------------------
-void C_TEDynamicLight::PostDataUpdate( DataUpdateType_t updateType )
-{
- VPROF( "C_TEDynamicLight::PostDataUpdate" );
-
- CBroadcastRecipientFilter filter;
- TE_DynamicLight( filter, 0.0f, &m_vecOrigin, r, g, b, exponent, m_fRadius, m_fTime, m_fDecay, LIGHT_INDEX_TE_DYNAMIC );
-}
-
-void TE_DynamicLight( IRecipientFilter& filter, float delay, KeyValues *pKeyValues )
-{
- Vector vecOrigin;
- vecOrigin.x = pKeyValues->GetFloat( "originx" );
- vecOrigin.y = pKeyValues->GetFloat( "originy" );
- vecOrigin.z = pKeyValues->GetFloat( "originz" );
- float flDuration = pKeyValues->GetFloat( "duration" );
- Color c = pKeyValues->GetColor( "color" );
- int nExponent = pKeyValues->GetInt( "exponent" );
- float flRadius = pKeyValues->GetFloat( "radius" );
- float flDecay = pKeyValues->GetFloat( "decay" );
- int nLightIndex = pKeyValues->GetInt( "lightindex", LIGHT_INDEX_TE_DYNAMIC );
-
- TE_DynamicLight( filter, 0.0f, &vecOrigin, c.r(), c.g(), c.b(), nExponent,
- flRadius, flDuration, flDecay, nLightIndex );
-}
-
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $Workfile: $ +// $Date: $ +// $NoKeywords: $ +//===========================================================================// +#include "cbase.h" +#include "c_basetempentity.h" +#include "dlight.h" +#include "iefx.h" +#include "tier1/KeyValues.h" +#include "toolframework_client.h" +#include "tier0/vprof.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +//----------------------------------------------------------------------------- +// Purpose: Dynamic Light +//----------------------------------------------------------------------------- +class C_TEDynamicLight : public C_BaseTempEntity +{ +public: + DECLARE_CLASS( C_TEDynamicLight, C_BaseTempEntity ); + DECLARE_CLIENTCLASS(); + + C_TEDynamicLight( void ); + virtual ~C_TEDynamicLight( void ); + + virtual void PostDataUpdate( DataUpdateType_t updateType ); + +public: + Vector m_vecOrigin; + float m_fRadius; + int r; + int g; + int b; + int exponent; + float m_fTime; + float m_fDecay; +}; + + +//----------------------------------------------------------------------------- +// Networking +//----------------------------------------------------------------------------- +IMPLEMENT_CLIENTCLASS_EVENT_DT(C_TEDynamicLight, DT_TEDynamicLight, CTEDynamicLight) + RecvPropVector( RECVINFO(m_vecOrigin)), + RecvPropInt( RECVINFO(r)), + RecvPropInt( RECVINFO(g)), + RecvPropInt( RECVINFO(b)), + RecvPropInt( RECVINFO(exponent)), + RecvPropFloat( RECVINFO(m_fRadius)), + RecvPropFloat( RECVINFO(m_fTime)), + RecvPropFloat( RECVINFO(m_fDecay)), +END_RECV_TABLE() + + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +C_TEDynamicLight::C_TEDynamicLight( void ) +{ + m_vecOrigin.Init(); + r = 0; + g = 0; + b = 0; + exponent = 0; + m_fRadius = 0.0; + m_fTime = 0.0; + m_fDecay = 0.0; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +C_TEDynamicLight::~C_TEDynamicLight( void ) +{ +} + +void TE_DynamicLight( IRecipientFilter& filter, float delay, + const Vector* org, int r, int g, int b, int exponent, float radius, float time, float decay, int nLightIndex ) +{ + dlight_t *dl = effects->CL_AllocDlight( nLightIndex ); + if ( !dl ) + return; + + dl->origin = *org; + dl->radius = radius; + dl->color.r = r; + dl->color.g = g; + dl->color.b = b; + dl->color.exponent = exponent; + dl->die = gpGlobals->curtime + time; + dl->decay = decay; + + if ( ToolsEnabled() && clienttools->IsInRecordingMode() ) + { + Color clr( r, g, b, 255 ); + + KeyValues *msg = new KeyValues( "TempEntity" ); + + msg->SetInt( "te", TE_DYNAMIC_LIGHT ); + msg->SetString( "name", "TE_DynamicLight" ); + msg->SetFloat( "time", gpGlobals->curtime ); + msg->SetFloat( "duration", time ); + msg->SetFloat( "originx", org->x ); + msg->SetFloat( "originy", org->y ); + msg->SetFloat( "originz", org->z ); + msg->SetFloat( "radius", radius ); + msg->SetFloat( "decay", decay ); + msg->SetColor( "color", clr ); + msg->SetInt( "exponent", exponent ); + msg->SetInt( "lightindex", nLightIndex ); + + ToolFramework_PostToolMessage( HTOOLHANDLE_INVALID, msg ); + msg->deleteThis(); + } +} + + +//----------------------------------------------------------------------------- +// Purpose: +// Input : bool - +//----------------------------------------------------------------------------- +void C_TEDynamicLight::PostDataUpdate( DataUpdateType_t updateType ) +{ + VPROF( "C_TEDynamicLight::PostDataUpdate" ); + + CBroadcastRecipientFilter filter; + TE_DynamicLight( filter, 0.0f, &m_vecOrigin, r, g, b, exponent, m_fRadius, m_fTime, m_fDecay, LIGHT_INDEX_TE_DYNAMIC ); +} + +void TE_DynamicLight( IRecipientFilter& filter, float delay, KeyValues *pKeyValues ) +{ + Vector vecOrigin; + vecOrigin.x = pKeyValues->GetFloat( "originx" ); + vecOrigin.y = pKeyValues->GetFloat( "originy" ); + vecOrigin.z = pKeyValues->GetFloat( "originz" ); + float flDuration = pKeyValues->GetFloat( "duration" ); + Color c = pKeyValues->GetColor( "color" ); + int nExponent = pKeyValues->GetInt( "exponent" ); + float flRadius = pKeyValues->GetFloat( "radius" ); + float flDecay = pKeyValues->GetFloat( "decay" ); + int nLightIndex = pKeyValues->GetInt( "lightindex", LIGHT_INDEX_TE_DYNAMIC ); + + TE_DynamicLight( filter, 0.0f, &vecOrigin, c.r(), c.g(), c.b(), nExponent, + flRadius, flDuration, flDecay, nLightIndex ); +} + |