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| author | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
|---|---|---|
| committer | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
| commit | 39ed87570bdb2f86969d4be821c94b722dc71179 (patch) | |
| tree | abc53757f75f40c80278e87650ea92808274aa59 /mp/src/game/client/c_te_dynamiclight.cpp | |
| download | source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.tar.xz source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.zip | |
First version of the SOurce SDK 2013
Diffstat (limited to 'mp/src/game/client/c_te_dynamiclight.cpp')
| -rw-r--r-- | mp/src/game/client/c_te_dynamiclight.cpp | 152 |
1 files changed, 152 insertions, 0 deletions
diff --git a/mp/src/game/client/c_te_dynamiclight.cpp b/mp/src/game/client/c_te_dynamiclight.cpp new file mode 100644 index 00000000..f8a3b13a --- /dev/null +++ b/mp/src/game/client/c_te_dynamiclight.cpp @@ -0,0 +1,152 @@ +//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $Workfile: $
+// $Date: $
+// $NoKeywords: $
+//===========================================================================//
+#include "cbase.h"
+#include "c_basetempentity.h"
+#include "dlight.h"
+#include "iefx.h"
+#include "tier1/KeyValues.h"
+#include "toolframework_client.h"
+#include "tier0/vprof.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+//-----------------------------------------------------------------------------
+// Purpose: Dynamic Light
+//-----------------------------------------------------------------------------
+class C_TEDynamicLight : public C_BaseTempEntity
+{
+public:
+ DECLARE_CLASS( C_TEDynamicLight, C_BaseTempEntity );
+ DECLARE_CLIENTCLASS();
+
+ C_TEDynamicLight( void );
+ virtual ~C_TEDynamicLight( void );
+
+ virtual void PostDataUpdate( DataUpdateType_t updateType );
+
+public:
+ Vector m_vecOrigin;
+ float m_fRadius;
+ int r;
+ int g;
+ int b;
+ int exponent;
+ float m_fTime;
+ float m_fDecay;
+};
+
+
+//-----------------------------------------------------------------------------
+// Networking
+//-----------------------------------------------------------------------------
+IMPLEMENT_CLIENTCLASS_EVENT_DT(C_TEDynamicLight, DT_TEDynamicLight, CTEDynamicLight)
+ RecvPropVector( RECVINFO(m_vecOrigin)),
+ RecvPropInt( RECVINFO(r)),
+ RecvPropInt( RECVINFO(g)),
+ RecvPropInt( RECVINFO(b)),
+ RecvPropInt( RECVINFO(exponent)),
+ RecvPropFloat( RECVINFO(m_fRadius)),
+ RecvPropFloat( RECVINFO(m_fTime)),
+ RecvPropFloat( RECVINFO(m_fDecay)),
+END_RECV_TABLE()
+
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+C_TEDynamicLight::C_TEDynamicLight( void )
+{
+ m_vecOrigin.Init();
+ r = 0;
+ g = 0;
+ b = 0;
+ exponent = 0;
+ m_fRadius = 0.0;
+ m_fTime = 0.0;
+ m_fDecay = 0.0;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+C_TEDynamicLight::~C_TEDynamicLight( void )
+{
+}
+
+void TE_DynamicLight( IRecipientFilter& filter, float delay,
+ const Vector* org, int r, int g, int b, int exponent, float radius, float time, float decay, int nLightIndex )
+{
+ dlight_t *dl = effects->CL_AllocDlight( nLightIndex );
+ if ( !dl )
+ return;
+
+ dl->origin = *org;
+ dl->radius = radius;
+ dl->color.r = r;
+ dl->color.g = g;
+ dl->color.b = b;
+ dl->color.exponent = exponent;
+ dl->die = gpGlobals->curtime + time;
+ dl->decay = decay;
+
+ if ( ToolsEnabled() && clienttools->IsInRecordingMode() )
+ {
+ Color clr( r, g, b, 255 );
+
+ KeyValues *msg = new KeyValues( "TempEntity" );
+
+ msg->SetInt( "te", TE_DYNAMIC_LIGHT );
+ msg->SetString( "name", "TE_DynamicLight" );
+ msg->SetFloat( "time", gpGlobals->curtime );
+ msg->SetFloat( "duration", time );
+ msg->SetFloat( "originx", org->x );
+ msg->SetFloat( "originy", org->y );
+ msg->SetFloat( "originz", org->z );
+ msg->SetFloat( "radius", radius );
+ msg->SetFloat( "decay", decay );
+ msg->SetColor( "color", clr );
+ msg->SetInt( "exponent", exponent );
+ msg->SetInt( "lightindex", nLightIndex );
+
+ ToolFramework_PostToolMessage( HTOOLHANDLE_INVALID, msg );
+ msg->deleteThis();
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : bool -
+//-----------------------------------------------------------------------------
+void C_TEDynamicLight::PostDataUpdate( DataUpdateType_t updateType )
+{
+ VPROF( "C_TEDynamicLight::PostDataUpdate" );
+
+ CBroadcastRecipientFilter filter;
+ TE_DynamicLight( filter, 0.0f, &m_vecOrigin, r, g, b, exponent, m_fRadius, m_fTime, m_fDecay, LIGHT_INDEX_TE_DYNAMIC );
+}
+
+void TE_DynamicLight( IRecipientFilter& filter, float delay, KeyValues *pKeyValues )
+{
+ Vector vecOrigin;
+ vecOrigin.x = pKeyValues->GetFloat( "originx" );
+ vecOrigin.y = pKeyValues->GetFloat( "originy" );
+ vecOrigin.z = pKeyValues->GetFloat( "originz" );
+ float flDuration = pKeyValues->GetFloat( "duration" );
+ Color c = pKeyValues->GetColor( "color" );
+ int nExponent = pKeyValues->GetInt( "exponent" );
+ float flRadius = pKeyValues->GetFloat( "radius" );
+ float flDecay = pKeyValues->GetFloat( "decay" );
+ int nLightIndex = pKeyValues->GetInt( "lightindex", LIGHT_INDEX_TE_DYNAMIC );
+
+ TE_DynamicLight( filter, 0.0f, &vecOrigin, c.r(), c.g(), c.b(), nExponent,
+ flRadius, flDuration, flDecay, nLightIndex );
+}
+
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