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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/client/c_te_beamspline.cpp
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/client/c_te_beamspline.cpp')
-rw-r--r--mp/src/game/client/c_te_beamspline.cpp172
1 files changed, 86 insertions, 86 deletions
diff --git a/mp/src/game/client/c_te_beamspline.cpp b/mp/src/game/client/c_te_beamspline.cpp
index 252bc382..443b23c3 100644
--- a/mp/src/game/client/c_te_beamspline.cpp
+++ b/mp/src/game/client/c_te_beamspline.cpp
@@ -1,86 +1,86 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $Workfile: $
-// $Date: $
-//
-//-----------------------------------------------------------------------------
-// $Log: $
-//
-// $NoKeywords: $
-//=============================================================================//
-#include "cbase.h"
-#include "c_basetempentity.h"
-#include "tier0/vprof.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-#define MAX_SPLINE_POINTS 16
-//-----------------------------------------------------------------------------
-// Purpose: BeamSpline TE
-//-----------------------------------------------------------------------------
-class C_TEBeamSpline : public C_BaseTempEntity
-{
-public:
- DECLARE_CLASS( C_TEBeamSpline, C_BaseTempEntity );
- DECLARE_CLIENTCLASS();
-
- C_TEBeamSpline( void );
- virtual ~C_TEBeamSpline( void );
-
- virtual void PostDataUpdate( DataUpdateType_t updateType );
-
-public:
- Vector m_vecPoints[ MAX_SPLINE_POINTS ];
- int m_nPoints;
-};
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-C_TEBeamSpline::C_TEBeamSpline( void )
-{
- int i;
- for ( i = 0; i < MAX_SPLINE_POINTS; i++ )
- {
- m_vecPoints[ i ].Init();
- }
- m_nPoints = 0;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-C_TEBeamSpline::~C_TEBeamSpline( void )
-{
-}
-
-void TE_BeamSpline( IRecipientFilter& filter, float delay,
- int points, Vector* rgPoints )
-{
- DevMsg( 1, "Beam spline with %i points invoked\n", points );
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : bool -
-//-----------------------------------------------------------------------------
-void C_TEBeamSpline::PostDataUpdate( DataUpdateType_t updateType )
-{
- VPROF( "C_TEBeamSpline::PostDataUpdate" );
-
- DevMsg( 1, "Beam spline with %i points received\n", m_nPoints );
-}
-
-// Expose the TE to the engine.
-IMPLEMENT_CLIENTCLASS_EVENT( C_TEBeamSpline, DT_TEBeamSpline, CTEBeamSpline );
-
-BEGIN_RECV_TABLE_NOBASE(C_TEBeamSpline, DT_TEBeamSpline)
- RecvPropInt( RECVINFO( m_nPoints )),
- RecvPropArray(
- RecvPropVector( RECVINFO(m_vecPoints[0])),
- m_vecPoints)
-END_RECV_TABLE()
-
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $Workfile: $
+// $Date: $
+//
+//-----------------------------------------------------------------------------
+// $Log: $
+//
+// $NoKeywords: $
+//=============================================================================//
+#include "cbase.h"
+#include "c_basetempentity.h"
+#include "tier0/vprof.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+#define MAX_SPLINE_POINTS 16
+//-----------------------------------------------------------------------------
+// Purpose: BeamSpline TE
+//-----------------------------------------------------------------------------
+class C_TEBeamSpline : public C_BaseTempEntity
+{
+public:
+ DECLARE_CLASS( C_TEBeamSpline, C_BaseTempEntity );
+ DECLARE_CLIENTCLASS();
+
+ C_TEBeamSpline( void );
+ virtual ~C_TEBeamSpline( void );
+
+ virtual void PostDataUpdate( DataUpdateType_t updateType );
+
+public:
+ Vector m_vecPoints[ MAX_SPLINE_POINTS ];
+ int m_nPoints;
+};
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+C_TEBeamSpline::C_TEBeamSpline( void )
+{
+ int i;
+ for ( i = 0; i < MAX_SPLINE_POINTS; i++ )
+ {
+ m_vecPoints[ i ].Init();
+ }
+ m_nPoints = 0;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+C_TEBeamSpline::~C_TEBeamSpline( void )
+{
+}
+
+void TE_BeamSpline( IRecipientFilter& filter, float delay,
+ int points, Vector* rgPoints )
+{
+ DevMsg( 1, "Beam spline with %i points invoked\n", points );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : bool -
+//-----------------------------------------------------------------------------
+void C_TEBeamSpline::PostDataUpdate( DataUpdateType_t updateType )
+{
+ VPROF( "C_TEBeamSpline::PostDataUpdate" );
+
+ DevMsg( 1, "Beam spline with %i points received\n", m_nPoints );
+}
+
+// Expose the TE to the engine.
+IMPLEMENT_CLIENTCLASS_EVENT( C_TEBeamSpline, DT_TEBeamSpline, CTEBeamSpline );
+
+BEGIN_RECV_TABLE_NOBASE(C_TEBeamSpline, DT_TEBeamSpline)
+ RecvPropInt( RECVINFO( m_nPoints )),
+ RecvPropArray(
+ RecvPropVector( RECVINFO(m_vecPoints[0])),
+ m_vecPoints)
+END_RECV_TABLE()
+