diff options
| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/client/c_te_beamfollow.cpp | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/client/c_te_beamfollow.cpp')
| -rw-r--r-- | mp/src/game/client/c_te_beamfollow.cpp | 158 |
1 files changed, 79 insertions, 79 deletions
diff --git a/mp/src/game/client/c_te_beamfollow.cpp b/mp/src/game/client/c_te_beamfollow.cpp index 1ecf7e64..a8e6f4f2 100644 --- a/mp/src/game/client/c_te_beamfollow.cpp +++ b/mp/src/game/client/c_te_beamfollow.cpp @@ -1,79 +1,79 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $Workfile: $
-// $Date: $
-//
-//-----------------------------------------------------------------------------
-// $Log: $
-//
-// $NoKeywords: $
-//=============================================================================//
-#include "cbase.h"
-#include "c_te_basebeam.h"
-#include "iviewrender_beams.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-class C_TEBeamFollow : public C_TEBaseBeam
-{
-public:
- DECLARE_CLASS( C_TEBeamFollow, C_TEBaseBeam );
- DECLARE_CLIENTCLASS();
-
- C_TEBeamFollow( void );
- virtual ~C_TEBeamFollow( void );
-
- virtual void PostDataUpdate( DataUpdateType_t updateType );
-
-public:
-
- int m_iEntIndex;
-};
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-C_TEBeamFollow::C_TEBeamFollow( void )
-{
- m_iEntIndex = 0;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-C_TEBeamFollow::~C_TEBeamFollow( void )
-{
-}
-
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : bool -
-//-----------------------------------------------------------------------------
-void C_TEBeamFollow::PostDataUpdate( DataUpdateType_t updateType )
-{
- beams->CreateBeamFollow( m_iEntIndex, m_nModelIndex, m_nHaloIndex, 0, m_fLife,
- m_fWidth, m_fEndWidth, m_nFadeLength, r, g, b, a );
-}
-
-// Expose the TE to the engine.
-IMPLEMENT_CLIENTCLASS_EVENT( C_TEBeamFollow, DT_TEBeamFollow, CTEBeamFollow );
-
-BEGIN_RECV_TABLE(C_TEBeamFollow, DT_TEBeamFollow)
- RecvPropInt( RECVINFO(m_iEntIndex)),
-END_RECV_TABLE()
-
-
-void TE_BeamFollow( IRecipientFilter& filter, float delay,
- int iEntIndex, int modelIndex, int haloIndex, float life, float width, float endWidth,
- float fadeLength,float r, float g, float b, float a )
-{
- beams->CreateBeamFollow( iEntIndex, modelIndex, haloIndex, 0, life,
- width, endWidth, fadeLength, r, g, b, a );
-}
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $Workfile: $ +// $Date: $ +// +//----------------------------------------------------------------------------- +// $Log: $ +// +// $NoKeywords: $ +//=============================================================================// +#include "cbase.h" +#include "c_te_basebeam.h" +#include "iviewrender_beams.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +class C_TEBeamFollow : public C_TEBaseBeam +{ +public: + DECLARE_CLASS( C_TEBeamFollow, C_TEBaseBeam ); + DECLARE_CLIENTCLASS(); + + C_TEBeamFollow( void ); + virtual ~C_TEBeamFollow( void ); + + virtual void PostDataUpdate( DataUpdateType_t updateType ); + +public: + + int m_iEntIndex; +}; + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +C_TEBeamFollow::C_TEBeamFollow( void ) +{ + m_iEntIndex = 0; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +C_TEBeamFollow::~C_TEBeamFollow( void ) +{ +} + + +//----------------------------------------------------------------------------- +// Purpose: +// Input : bool - +//----------------------------------------------------------------------------- +void C_TEBeamFollow::PostDataUpdate( DataUpdateType_t updateType ) +{ + beams->CreateBeamFollow( m_iEntIndex, m_nModelIndex, m_nHaloIndex, 0, m_fLife, + m_fWidth, m_fEndWidth, m_nFadeLength, r, g, b, a ); +} + +// Expose the TE to the engine. +IMPLEMENT_CLIENTCLASS_EVENT( C_TEBeamFollow, DT_TEBeamFollow, CTEBeamFollow ); + +BEGIN_RECV_TABLE(C_TEBeamFollow, DT_TEBeamFollow) + RecvPropInt( RECVINFO(m_iEntIndex)), +END_RECV_TABLE() + + +void TE_BeamFollow( IRecipientFilter& filter, float delay, + int iEntIndex, int modelIndex, int haloIndex, float life, float width, float endWidth, + float fadeLength,float r, float g, float b, float a ) +{ + beams->CreateBeamFollow( iEntIndex, modelIndex, haloIndex, 0, life, + width, endWidth, fadeLength, r, g, b, a ); +} |