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| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/client/c_te_beamentpoint.cpp | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/client/c_te_beamentpoint.cpp')
| -rw-r--r-- | mp/src/game/client/c_te_beamentpoint.cpp | 164 |
1 files changed, 82 insertions, 82 deletions
diff --git a/mp/src/game/client/c_te_beamentpoint.cpp b/mp/src/game/client/c_te_beamentpoint.cpp index 719cd5fd..41b15b40 100644 --- a/mp/src/game/client/c_te_beamentpoint.cpp +++ b/mp/src/game/client/c_te_beamentpoint.cpp @@ -1,82 +1,82 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $Workfile: $
-// $Date: $
-// $NoKeywords: $
-//=============================================================================//
-#include "cbase.h"
-#include "c_te_basebeam.h"
-#include "iviewrender_beams.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-//-----------------------------------------------------------------------------
-// Purpose: BeamEntPoint TE
-//-----------------------------------------------------------------------------
-class C_TEBeamEntPoint : public C_TEBaseBeam
-{
-public:
- DECLARE_CLASS( C_TEBeamEntPoint, C_TEBaseBeam );
- DECLARE_CLIENTCLASS();
-
- C_TEBeamEntPoint( void );
- virtual ~C_TEBeamEntPoint( void );
-
- virtual void PostDataUpdate( DataUpdateType_t updateType );
-
-public:
- int m_nStartEntity;
- int m_nEndEntity;
- Vector m_vecStartPoint;
- Vector m_vecEndPoint;
-};
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-C_TEBeamEntPoint::C_TEBeamEntPoint( void )
-{
- m_nStartEntity = 0;
- m_vecEndPoint.Init();
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-C_TEBeamEntPoint::~C_TEBeamEntPoint( void )
-{
-}
-
-void TE_BeamEntPoint( IRecipientFilter& filter, float delay,
- int nStartEntity, const Vector *pStart, int nEndEntity, const Vector* pEnd,
- int modelindex, int haloindex, int startframe, int framerate,
- float life, float width, float endWidth, int fadeLength, float amplitude,
- int r, int g, int b, int a, int speed )
-{
- beams->CreateBeamEntPoint( nStartEntity, pStart, nEndEntity, pEnd,
- modelindex, haloindex, 0.0f, life, width, endWidth, fadeLength, amplitude,
- a, 0.1 * (float)speed, startframe, 0.1f * (float)framerate, r, g, b );
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : bool -
-//-----------------------------------------------------------------------------
-void C_TEBeamEntPoint::PostDataUpdate( DataUpdateType_t updateType )
-{
- beams->CreateBeamEntPoint( m_nStartEntity, &m_vecStartPoint, m_nEndEntity, &m_vecEndPoint,
- m_nModelIndex, m_nHaloIndex, 0.0f,
- m_fLife, m_fWidth, m_fEndWidth, m_nFadeLength, m_fAmplitude, a, 0.1 * m_nSpeed,
- m_nStartFrame, 0.1 * m_nFrameRate, r, g, b );
-}
-
-IMPLEMENT_CLIENTCLASS_EVENT_DT(C_TEBeamEntPoint, DT_TEBeamEntPoint, CTEBeamEntPoint)
- RecvPropInt(RECVINFO(m_nStartEntity)),
- RecvPropInt(RECVINFO(m_nEndEntity)),
- RecvPropVector(RECVINFO(m_vecStartPoint)),
- RecvPropVector(RECVINFO(m_vecEndPoint)),
-END_RECV_TABLE()
-
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $Workfile: $ +// $Date: $ +// $NoKeywords: $ +//=============================================================================// +#include "cbase.h" +#include "c_te_basebeam.h" +#include "iviewrender_beams.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +//----------------------------------------------------------------------------- +// Purpose: BeamEntPoint TE +//----------------------------------------------------------------------------- +class C_TEBeamEntPoint : public C_TEBaseBeam +{ +public: + DECLARE_CLASS( C_TEBeamEntPoint, C_TEBaseBeam ); + DECLARE_CLIENTCLASS(); + + C_TEBeamEntPoint( void ); + virtual ~C_TEBeamEntPoint( void ); + + virtual void PostDataUpdate( DataUpdateType_t updateType ); + +public: + int m_nStartEntity; + int m_nEndEntity; + Vector m_vecStartPoint; + Vector m_vecEndPoint; +}; + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +C_TEBeamEntPoint::C_TEBeamEntPoint( void ) +{ + m_nStartEntity = 0; + m_vecEndPoint.Init(); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +C_TEBeamEntPoint::~C_TEBeamEntPoint( void ) +{ +} + +void TE_BeamEntPoint( IRecipientFilter& filter, float delay, + int nStartEntity, const Vector *pStart, int nEndEntity, const Vector* pEnd, + int modelindex, int haloindex, int startframe, int framerate, + float life, float width, float endWidth, int fadeLength, float amplitude, + int r, int g, int b, int a, int speed ) +{ + beams->CreateBeamEntPoint( nStartEntity, pStart, nEndEntity, pEnd, + modelindex, haloindex, 0.0f, life, width, endWidth, fadeLength, amplitude, + a, 0.1 * (float)speed, startframe, 0.1f * (float)framerate, r, g, b ); +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : bool - +//----------------------------------------------------------------------------- +void C_TEBeamEntPoint::PostDataUpdate( DataUpdateType_t updateType ) +{ + beams->CreateBeamEntPoint( m_nStartEntity, &m_vecStartPoint, m_nEndEntity, &m_vecEndPoint, + m_nModelIndex, m_nHaloIndex, 0.0f, + m_fLife, m_fWidth, m_fEndWidth, m_nFadeLength, m_fAmplitude, a, 0.1 * m_nSpeed, + m_nStartFrame, 0.1 * m_nFrameRate, r, g, b ); +} + +IMPLEMENT_CLIENTCLASS_EVENT_DT(C_TEBeamEntPoint, DT_TEBeamEntPoint, CTEBeamEntPoint) + RecvPropInt(RECVINFO(m_nStartEntity)), + RecvPropInt(RECVINFO(m_nEndEntity)), + RecvPropVector(RECVINFO(m_vecStartPoint)), + RecvPropVector(RECVINFO(m_vecEndPoint)), +END_RECV_TABLE() + |