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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/client/c_te_beamentpoint.cpp
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/client/c_te_beamentpoint.cpp')
-rw-r--r--mp/src/game/client/c_te_beamentpoint.cpp164
1 files changed, 82 insertions, 82 deletions
diff --git a/mp/src/game/client/c_te_beamentpoint.cpp b/mp/src/game/client/c_te_beamentpoint.cpp
index 719cd5fd..41b15b40 100644
--- a/mp/src/game/client/c_te_beamentpoint.cpp
+++ b/mp/src/game/client/c_te_beamentpoint.cpp
@@ -1,82 +1,82 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $Workfile: $
-// $Date: $
-// $NoKeywords: $
-//=============================================================================//
-#include "cbase.h"
-#include "c_te_basebeam.h"
-#include "iviewrender_beams.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-//-----------------------------------------------------------------------------
-// Purpose: BeamEntPoint TE
-//-----------------------------------------------------------------------------
-class C_TEBeamEntPoint : public C_TEBaseBeam
-{
-public:
- DECLARE_CLASS( C_TEBeamEntPoint, C_TEBaseBeam );
- DECLARE_CLIENTCLASS();
-
- C_TEBeamEntPoint( void );
- virtual ~C_TEBeamEntPoint( void );
-
- virtual void PostDataUpdate( DataUpdateType_t updateType );
-
-public:
- int m_nStartEntity;
- int m_nEndEntity;
- Vector m_vecStartPoint;
- Vector m_vecEndPoint;
-};
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-C_TEBeamEntPoint::C_TEBeamEntPoint( void )
-{
- m_nStartEntity = 0;
- m_vecEndPoint.Init();
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-C_TEBeamEntPoint::~C_TEBeamEntPoint( void )
-{
-}
-
-void TE_BeamEntPoint( IRecipientFilter& filter, float delay,
- int nStartEntity, const Vector *pStart, int nEndEntity, const Vector* pEnd,
- int modelindex, int haloindex, int startframe, int framerate,
- float life, float width, float endWidth, int fadeLength, float amplitude,
- int r, int g, int b, int a, int speed )
-{
- beams->CreateBeamEntPoint( nStartEntity, pStart, nEndEntity, pEnd,
- modelindex, haloindex, 0.0f, life, width, endWidth, fadeLength, amplitude,
- a, 0.1 * (float)speed, startframe, 0.1f * (float)framerate, r, g, b );
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : bool -
-//-----------------------------------------------------------------------------
-void C_TEBeamEntPoint::PostDataUpdate( DataUpdateType_t updateType )
-{
- beams->CreateBeamEntPoint( m_nStartEntity, &m_vecStartPoint, m_nEndEntity, &m_vecEndPoint,
- m_nModelIndex, m_nHaloIndex, 0.0f,
- m_fLife, m_fWidth, m_fEndWidth, m_nFadeLength, m_fAmplitude, a, 0.1 * m_nSpeed,
- m_nStartFrame, 0.1 * m_nFrameRate, r, g, b );
-}
-
-IMPLEMENT_CLIENTCLASS_EVENT_DT(C_TEBeamEntPoint, DT_TEBeamEntPoint, CTEBeamEntPoint)
- RecvPropInt(RECVINFO(m_nStartEntity)),
- RecvPropInt(RECVINFO(m_nEndEntity)),
- RecvPropVector(RECVINFO(m_vecStartPoint)),
- RecvPropVector(RECVINFO(m_vecEndPoint)),
-END_RECV_TABLE()
-
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $Workfile: $
+// $Date: $
+// $NoKeywords: $
+//=============================================================================//
+#include "cbase.h"
+#include "c_te_basebeam.h"
+#include "iviewrender_beams.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+//-----------------------------------------------------------------------------
+// Purpose: BeamEntPoint TE
+//-----------------------------------------------------------------------------
+class C_TEBeamEntPoint : public C_TEBaseBeam
+{
+public:
+ DECLARE_CLASS( C_TEBeamEntPoint, C_TEBaseBeam );
+ DECLARE_CLIENTCLASS();
+
+ C_TEBeamEntPoint( void );
+ virtual ~C_TEBeamEntPoint( void );
+
+ virtual void PostDataUpdate( DataUpdateType_t updateType );
+
+public:
+ int m_nStartEntity;
+ int m_nEndEntity;
+ Vector m_vecStartPoint;
+ Vector m_vecEndPoint;
+};
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+C_TEBeamEntPoint::C_TEBeamEntPoint( void )
+{
+ m_nStartEntity = 0;
+ m_vecEndPoint.Init();
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+C_TEBeamEntPoint::~C_TEBeamEntPoint( void )
+{
+}
+
+void TE_BeamEntPoint( IRecipientFilter& filter, float delay,
+ int nStartEntity, const Vector *pStart, int nEndEntity, const Vector* pEnd,
+ int modelindex, int haloindex, int startframe, int framerate,
+ float life, float width, float endWidth, int fadeLength, float amplitude,
+ int r, int g, int b, int a, int speed )
+{
+ beams->CreateBeamEntPoint( nStartEntity, pStart, nEndEntity, pEnd,
+ modelindex, haloindex, 0.0f, life, width, endWidth, fadeLength, amplitude,
+ a, 0.1 * (float)speed, startframe, 0.1f * (float)framerate, r, g, b );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : bool -
+//-----------------------------------------------------------------------------
+void C_TEBeamEntPoint::PostDataUpdate( DataUpdateType_t updateType )
+{
+ beams->CreateBeamEntPoint( m_nStartEntity, &m_vecStartPoint, m_nEndEntity, &m_vecEndPoint,
+ m_nModelIndex, m_nHaloIndex, 0.0f,
+ m_fLife, m_fWidth, m_fEndWidth, m_nFadeLength, m_fAmplitude, a, 0.1 * m_nSpeed,
+ m_nStartFrame, 0.1 * m_nFrameRate, r, g, b );
+}
+
+IMPLEMENT_CLIENTCLASS_EVENT_DT(C_TEBeamEntPoint, DT_TEBeamEntPoint, CTEBeamEntPoint)
+ RecvPropInt(RECVINFO(m_nStartEntity)),
+ RecvPropInt(RECVINFO(m_nEndEntity)),
+ RecvPropVector(RECVINFO(m_vecStartPoint)),
+ RecvPropVector(RECVINFO(m_vecEndPoint)),
+END_RECV_TABLE()
+