diff options
| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/client/c_sun.h | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/client/c_sun.h')
| -rw-r--r-- | mp/src/game/client/c_sun.h | 172 |
1 files changed, 86 insertions, 86 deletions
diff --git a/mp/src/game/client/c_sun.h b/mp/src/game/client/c_sun.h index 7ec44f87..5f15e35f 100644 --- a/mp/src/game/client/c_sun.h +++ b/mp/src/game/client/c_sun.h @@ -1,86 +1,86 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#ifndef C_SUN_H
-#define C_SUN_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include "c_baseentity.h"
-#include "utllinkedlist.h"
-#include "glow_overlay.h"
-#include "sun_shared.h"
-
-//
-// Special glow overlay
-//
-
-class C_SunGlowOverlay : public CGlowOverlay
-{
- virtual void CalcSpriteColorAndSize( float flDot, CGlowSprite *pSprite, float *flHorzSize, float *flVertSize, Vector *vColor )
- {
- if ( m_bModulateByDot )
- {
- float alpha = RemapVal( flDot, 1.0f, 0.9f, 0.75f, 0.0f );
- alpha = clamp( alpha, 0.0f, 0.75f );
-
- *flHorzSize = pSprite->m_flHorzSize * 6.0f;
- *flVertSize = pSprite->m_flVertSize * 6.0f;
- *vColor = pSprite->m_vColor * alpha * m_flGlowObstructionScale;
- }
- else
- {
- *flHorzSize = pSprite->m_flHorzSize;
- *flVertSize = pSprite->m_flVertSize;
- *vColor = pSprite->m_vColor * m_flGlowObstructionScale;
- }
- }
-
-public:
-
- void SetModulateByDot( bool state = true )
- {
- m_bModulateByDot = state;
- }
-
-protected:
-
- bool m_bModulateByDot;
-};
-
-//
-// Sun entity
-//
-
-class C_Sun : public C_BaseEntity
-{
-public:
- DECLARE_CLASS( C_Sun, C_BaseEntity );
- DECLARE_CLIENTCLASS();
-
- C_Sun();
- ~C_Sun();
-
- virtual void OnDataChanged( DataUpdateType_t updateType );
-
-public:
- C_SunGlowOverlay m_Overlay;
- C_SunGlowOverlay m_GlowOverlay;
-
- color32 m_clrOverlay;
- int m_nSize;
- int m_nOverlaySize;
- Vector m_vDirection;
- bool m_bOn;
-
- int m_nMaterial;
- int m_nOverlayMaterial;
-};
-
-
-#endif // C_SUN_H
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef C_SUN_H +#define C_SUN_H +#ifdef _WIN32 +#pragma once +#endif + +#include "c_baseentity.h" +#include "utllinkedlist.h" +#include "glow_overlay.h" +#include "sun_shared.h" + +// +// Special glow overlay +// + +class C_SunGlowOverlay : public CGlowOverlay +{ + virtual void CalcSpriteColorAndSize( float flDot, CGlowSprite *pSprite, float *flHorzSize, float *flVertSize, Vector *vColor ) + { + if ( m_bModulateByDot ) + { + float alpha = RemapVal( flDot, 1.0f, 0.9f, 0.75f, 0.0f ); + alpha = clamp( alpha, 0.0f, 0.75f ); + + *flHorzSize = pSprite->m_flHorzSize * 6.0f; + *flVertSize = pSprite->m_flVertSize * 6.0f; + *vColor = pSprite->m_vColor * alpha * m_flGlowObstructionScale; + } + else + { + *flHorzSize = pSprite->m_flHorzSize; + *flVertSize = pSprite->m_flVertSize; + *vColor = pSprite->m_vColor * m_flGlowObstructionScale; + } + } + +public: + + void SetModulateByDot( bool state = true ) + { + m_bModulateByDot = state; + } + +protected: + + bool m_bModulateByDot; +}; + +// +// Sun entity +// + +class C_Sun : public C_BaseEntity +{ +public: + DECLARE_CLASS( C_Sun, C_BaseEntity ); + DECLARE_CLIENTCLASS(); + + C_Sun(); + ~C_Sun(); + + virtual void OnDataChanged( DataUpdateType_t updateType ); + +public: + C_SunGlowOverlay m_Overlay; + C_SunGlowOverlay m_GlowOverlay; + + color32 m_clrOverlay; + int m_nSize; + int m_nOverlaySize; + Vector m_vDirection; + bool m_bOn; + + int m_nMaterial; + int m_nOverlayMaterial; +}; + + +#endif // C_SUN_H |