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authorJohn Schoenick <[email protected]>2015-09-09 18:35:41 -0700
committerJohn Schoenick <[email protected]>2015-09-09 18:35:41 -0700
commit0d8dceea4310fde5706b3ce1c70609d72a38efdf (patch)
treec831ef32c2c801a5c5a80401736b52c7b5a528ec /mp/src/game/client/c_soundscape.cpp
parentUpdated the SDK with the latest code from the TF and HL2 branches. (diff)
downloadsource-sdk-2013-master.tar.xz
source-sdk-2013-master.zip
Updated the SDK with the latest code from the TF and HL2 branches.HEADmaster
Diffstat (limited to 'mp/src/game/client/c_soundscape.cpp')
-rw-r--r--mp/src/game/client/c_soundscape.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/mp/src/game/client/c_soundscape.cpp b/mp/src/game/client/c_soundscape.cpp
index 3196eb94..a9baa479 100644
--- a/mp/src/game/client/c_soundscape.cpp
+++ b/mp/src/game/client/c_soundscape.cpp
@@ -150,7 +150,7 @@ public:
{
Msg( "- %d: %s\n", i, m_soundscapes[i]->GetName() );
}
- if ( m_forcedSoundscapeIndex )
+ if ( m_forcedSoundscapeIndex >= 0 )
{
Msg( "- PLAYING DEBUG SOUNDSCAPE: %d [%s]\n", m_forcedSoundscapeIndex, SoundscapeNameByIndex(m_forcedSoundscapeIndex) );
}