diff options
| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/client/c_plasma.cpp | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/client/c_plasma.cpp')
| -rw-r--r-- | mp/src/game/client/c_plasma.cpp | 952 |
1 files changed, 476 insertions, 476 deletions
diff --git a/mp/src/game/client/c_plasma.cpp b/mp/src/game/client/c_plasma.cpp index d867da6d..71144bf3 100644 --- a/mp/src/game/client/c_plasma.cpp +++ b/mp/src/game/client/c_plasma.cpp @@ -1,476 +1,476 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#include "cbase.h"
-#include "particles_simple.h"
-#include "tempent.h"
-#include "iefx.h"
-#include "decals.h"
-#include "iviewrender.h"
-#include "engine/ivmodelinfo.h"
-#include "view.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-#define NUM_CHILD_FLAMES 6
-#define CHILD_SPREAD 40
-
-//==================================================
-// C_Plasma
-//==================================================
-
-//NOTENOTE: Mirrored in dlls/fire_smoke.h
-#define bitsFIRESMOKE_NONE 0x00000000
-#define bitsFIRESMOKE_ACTIVE 0x00000001
-
-
-class C_PlasmaSprite : public C_Sprite
-{
- DECLARE_CLASS( C_PlasmaSprite, C_Sprite );
-
-public:
- Vector m_vecMoveDir;
-};
-
-
-class C_Plasma : public C_BaseEntity
-{
-public:
- DECLARE_CLIENTCLASS();
- DECLARE_CLASS( C_Plasma, C_BaseEntity );
-
- C_Plasma();
- ~C_Plasma();
-
- void AddEntity( void );
-
-protected:
- void Update( void );
- void UpdateAnimation( void );
- void UpdateScale( void );
- void UpdateFlames( void );
- void AddFlames( void );
- void Start( void );
-
- float GetFlickerScale( void );
-
-//C_BaseEntity
-public:
-
- virtual void OnDataChanged( DataUpdateType_t updateType );
- virtual bool ShouldDraw();
-
-//From the server
-public:
- float m_flStartScale;
- float m_flScale;
- float m_flScaleTime;
- int m_nFlags;
- int m_nPlasmaModelIndex;
- int m_nPlasmaModelIndex2;
- int m_nGlowModelIndex;
-
-//Client-side only
-public:
- float m_flScaleRegister;
- float m_flScaleStart;
- float m_flScaleEnd;
- float m_flScaleTimeStart;
- float m_flScaleTimeEnd;
-
- VPlane m_planeClip;
- bool m_bClipTested;
-
-protected:
- C_PlasmaSprite m_entFlames[NUM_CHILD_FLAMES];
- float m_entFlameScales[NUM_CHILD_FLAMES];
-
- C_Sprite m_entGlow;
- float m_flGlowScale;
-
- TimedEvent m_tParticleSpawn;
- TimedEvent m_tDecalSpawn;
-
-private:
- C_Plasma( const C_Plasma & );
-};
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : *pRecvProp -
-// *pStruct -
-// *pVarData -
-// *pIn -
-// objectID -
-//-----------------------------------------------------------------------------
-void RecvProxy_PlasmaScale( const CRecvProxyData *pData, void *pStruct, void *pOut )
-{
- C_Plasma *pPlasmaSmoke = (C_Plasma *) pStruct;
- float scale = pData->m_Value.m_Float;
-
- //If changed, update our internal information
- if ( pPlasmaSmoke->m_flScale != scale )
- {
- pPlasmaSmoke->m_flScaleStart = pPlasmaSmoke->m_flScaleRegister;
- pPlasmaSmoke->m_flScaleEnd = scale;
-
- pPlasmaSmoke->m_flScale = scale;
- }
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : *pRecvProp -
-// *pStruct -
-// *pVarData -
-// *pIn -
-// objectID -
-//-----------------------------------------------------------------------------
-void RecvProxy_PlasmaScaleTime( const CRecvProxyData *pData, void *pStruct, void *pOut )
-{
- C_Plasma *pPlasmaSmoke = (C_Plasma *) pStruct;
- float time = pData->m_Value.m_Float;
-
- //If changed, update our internal information
- if ( pPlasmaSmoke->m_flScaleTime != time )
- {
- if ( time == -1.0f )
- {
- pPlasmaSmoke->m_flScaleTimeStart = gpGlobals->curtime-1.0f;
- pPlasmaSmoke->m_flScaleTimeEnd = pPlasmaSmoke->m_flScaleTimeStart;
- }
- else
- {
- pPlasmaSmoke->m_flScaleTimeStart = gpGlobals->curtime;
- pPlasmaSmoke->m_flScaleTimeEnd = gpGlobals->curtime + time;
- }
-
- pPlasmaSmoke->m_flScaleTime = time;
- }
-
-
-}
-
-//Receive datatable
-IMPLEMENT_CLIENTCLASS_DT( C_Plasma, DT_Plasma, CPlasma )
- RecvPropFloat( RECVINFO( m_flStartScale )),
- RecvPropFloat( RECVINFO( m_flScale ), 0, RecvProxy_PlasmaScale ),
- RecvPropFloat( RECVINFO( m_flScaleTime ), 0, RecvProxy_PlasmaScaleTime ),
- RecvPropInt( RECVINFO( m_nFlags ) ),
- RecvPropInt( RECVINFO( m_nPlasmaModelIndex ) ),
- RecvPropInt( RECVINFO( m_nPlasmaModelIndex2 ) ),
- RecvPropInt( RECVINFO( m_nGlowModelIndex ) ),
-END_RECV_TABLE()
-
-//==================================================
-// C_Plasma
-//==================================================
-
-C_Plasma::C_Plasma()
-{
- //Server-side
- m_flStartScale = 0.0f;
- m_flScale = 0.0f;
- m_flScaleTime = 0.0f;
- m_nFlags = bitsFIRESMOKE_NONE;
- m_nPlasmaModelIndex = 0;
- m_nPlasmaModelIndex2 = 0;
- m_nGlowModelIndex = 0;
-
- //Client-side
- m_flScaleRegister = 0.0f;
- m_flScaleStart = 0.0f;
- m_flScaleEnd = 0.0f;
- m_flScaleTimeStart = 0.0f;
- m_flScaleTimeEnd = 0.0f;
- m_flGlowScale = 0.0f;
- m_bClipTested = false;
-
- m_entGlow.Clear();
-
- //Clear all child flames
- for ( int i = 0; i < NUM_CHILD_FLAMES; i++ )
- {
- m_entFlames[i].Clear();
- }
-}
-
-C_Plasma::~C_Plasma()
-{
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Output : float
-//-----------------------------------------------------------------------------
-float C_Plasma::GetFlickerScale( void )
-{
- float result = 0.0f;
-
- result = sin( gpGlobals->curtime * 10000.0f );
- result += 0.5f * sin( gpGlobals->curtime * 2000.0f );
- result -= 0.5f * cos( gpGlobals->curtime * 8000.0f );
-
- return result * 0.1f;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-void C_Plasma::AddEntity( void )
-{
- //Only do this if we're active
- if ( ( m_nFlags & bitsFIRESMOKE_ACTIVE ) == false )
- return;
-
- Update();
- AddFlames();
-
- float dScale = m_flScaleRegister - m_flGlowScale;
- m_flGlowScale = m_flScaleRegister;
-
- // Note: Sprite renderer assumes scale of 0.0 is 1.0
- m_entGlow.SetScale( MAX( 0.0000001f, (m_flScaleRegister*1.5f) + GetFlickerScale() ) );
- m_entGlow.SetLocalOriginDim( Z_INDEX, m_entGlow.GetLocalOriginDim( Z_INDEX ) + ( dScale * 32.0f ) );
-}
-
-#define FLAME_ALPHA_START 0.8f
-#define FLAME_ALPHA_END 1.0f
-
-#define FLAME_TRANS_START 0.75f
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-void C_Plasma::AddFlames( void )
-{
- Vector viewDir = GetAbsOrigin() - CurrentViewOrigin();
- VectorNormalize(viewDir);
- float dot = viewDir.Dot( Vector( 0, 0, 1 ) ); //NOTENOTE: Flames always point up
- float alpha = 1.0f;
-
- dot = fabs( dot );
-
- if ( dot < FLAME_ALPHA_START )
- {
- alpha = 1.0f;
- }
-
- for ( int i = 0; i < NUM_CHILD_FLAMES; i++ )
- {
- if ( m_entFlames[i].GetScale() > 0.0f )
- {
- m_entFlames[i].SetRenderColor( ( 255.0f * alpha ), ( 255.0f * alpha ), ( 255.0f * alpha ) );
- m_entFlames[i].SetBrightness( 255.0f * alpha );
- }
-
- m_entFlames[i].AddToLeafSystem();
- }
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : bnewentity -
-//-----------------------------------------------------------------------------
-void C_Plasma::OnDataChanged( DataUpdateType_t updateType )
-{
- C_BaseEntity::OnDataChanged( updateType );
-
- if ( updateType == DATA_UPDATE_CREATED )
- {
- Start();
- }
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Output : Returns true on success, false on failure.
-//-----------------------------------------------------------------------------
-bool C_Plasma::ShouldDraw()
-{
- return true;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-void C_Plasma::Start( void )
-{
- //Various setup info
- m_tParticleSpawn.Init( 10.0f );
- m_tDecalSpawn.Init( 20.0f);
-
- QAngle offset;
- int maxFrames;
-
- // Setup the child flames
- int i;
- for ( i = 0; i < NUM_CHILD_FLAMES; i++ )
- {
- //Setup our offset angles
- offset[0] = 0.0f;
- offset[1] = random->RandomFloat( 0, 360 );
- offset[2] = 0.0f;
-
- AngleVectors( offset, &m_entFlames[i].m_vecMoveDir );
-
- int nModelIndex = ( i % 2 ) ? m_nPlasmaModelIndex : m_nPlasmaModelIndex2;
-
- model_t *pModel = (model_t *) modelinfo->GetModel( nModelIndex );
- maxFrames = modelinfo->GetModelFrameCount( pModel );
-
- // Setup all the information for the client entity
- m_entFlames[i].SetModelByIndex( nModelIndex );
- m_entFlames[i].SetLocalOrigin( GetLocalOrigin() );
- m_entFlames[i].m_flFrame = random->RandomInt( 0.0f, maxFrames );
- m_entFlames[i].m_flSpriteFramerate = (float) random->RandomInt( 15, 20 );
- m_entFlames[i].SetScale( m_flStartScale );
- m_entFlames[i].SetRenderMode( kRenderTransAddFrameBlend );
- m_entFlames[i].m_nRenderFX = kRenderFxNone;
- m_entFlames[i].SetRenderColor( 255, 255, 255, 255 );
- m_entFlames[i].SetBrightness( 255 );
- m_entFlames[i].index = -1;
-
- if ( i == 0 )
- {
- m_entFlameScales[i] = 1.0f;
- }
- else
- {
- //Keep a scale offset
- m_entFlameScales[i] = 1.0f - ( ( (float) i / (float) NUM_CHILD_FLAMES ) );
- }
- }
-
- // Setup the glow
- m_entGlow.SetModelByIndex( m_nGlowModelIndex );
- m_entGlow.SetLocalOrigin( GetLocalOrigin() );
- m_entGlow.SetScale( m_flStartScale );
- m_entGlow.SetRenderMode( kRenderTransAdd );
- m_entGlow.m_nRenderFX = kRenderFxNone;
- m_entGlow.SetRenderColor( 255, 255, 255, 255 );
- m_entGlow.SetBrightness( 255 );
- m_entGlow.index = -1;
-
- m_flGlowScale = m_flStartScale;
-
- m_entGlow.AddToLeafSystem( RENDER_GROUP_TRANSLUCENT_ENTITY );
-
- for( i=0; i < NUM_CHILD_FLAMES; i++ )
- m_entFlames[i].AddToLeafSystem( RENDER_GROUP_TRANSLUCENT_ENTITY );
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-void C_Plasma::UpdateAnimation( void )
-{
- int numFrames;
- float frametime = gpGlobals->frametime;
-
- for ( int i = 0; i < NUM_CHILD_FLAMES; i++ )
- {
- m_entFlames[i].m_flFrame += m_entFlames[i].m_flSpriteFramerate * frametime;
-
- numFrames = modelinfo->GetModelFrameCount( m_entFlames[i].GetModel() );
-
- if ( m_entFlames[i].m_flFrame >= numFrames )
- {
- m_entFlames[i].m_flFrame = m_entFlames[i].m_flFrame - (int)(m_entFlames[i].m_flFrame);
- }
- }
-}
-
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-void C_Plasma::UpdateFlames( void )
-{
- for ( int i = 0; i < NUM_CHILD_FLAMES; i++ )
- {
- float newScale = m_flScaleRegister * m_entFlameScales[i];
- float dScale = newScale - m_entFlames[i].GetScale();
-
- Vector dir;
-
- dir[2] = 0.0f;
- VectorNormalize( dir );
- dir[2] = 0.0f;
-
- Vector offset = GetAbsOrigin();
- offset[2] = m_entFlames[i].GetAbsOrigin()[2];
-
- // Note: Sprite render assumes 0 scale means 1.0
- m_entFlames[i].SetScale ( MAX(0.000001,newScale) );
-
- if ( i != 0 )
- {
- m_entFlames[i].SetLocalOrigin( offset + ( m_entFlames[i].m_vecMoveDir * ((m_entFlames[i].GetScale())*CHILD_SPREAD) ) );
- }
-
- Assert( !m_entFlames[i].GetMoveParent() );
- m_entFlames[i].SetLocalOriginDim( Z_INDEX, m_entFlames[i].GetLocalOriginDim( Z_INDEX ) + ( dScale * 64.0f ) );
- }
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-void C_Plasma::UpdateScale( void )
-{
- float time = gpGlobals->curtime;
-
- if ( m_flScaleRegister != m_flScaleEnd )
- {
- //See if we're done scaling
- if ( time > m_flScaleTimeEnd )
- {
- m_flScaleRegister = m_flStartScale = m_flScaleEnd;
- }
- else
- {
- //Lerp the scale and set it
- float timeFraction = 1.0f - ( m_flScaleTimeEnd - time ) / ( m_flScaleTimeEnd - m_flScaleTimeStart );
- float newScale = m_flScaleStart + ( ( m_flScaleEnd - m_flScaleStart ) * timeFraction );
-
- m_flScaleRegister = m_flStartScale = newScale;
- }
- }
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : fTimeDelta -
-//-----------------------------------------------------------------------------
-void C_Plasma::Update( void )
-{
- //Update all our parts
- UpdateScale();
- UpdateAnimation();
- UpdateFlames();
-
- if (m_flScaleRegister > 0.1)
- {
- float tempDelta = gpGlobals->frametime;
- while( m_tDecalSpawn.NextEvent( tempDelta ) )
- {
- // Add decal to floor
- C_BaseEntity *ent = cl_entitylist->GetEnt( 0 );
- if ( ent )
- {
- int index = decalsystem->GetDecalIndexForName( "PlasmaGlowFade" );
- if ( index >= 0 )
- {
- effects->DecalShoot( index, 0, ent->GetModel(), ent->GetAbsOrigin(), ent->GetAbsAngles(), GetAbsOrigin(), 0, 0 );
- }
- }
- }
- }
-}
-
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#include "cbase.h" +#include "particles_simple.h" +#include "tempent.h" +#include "iefx.h" +#include "decals.h" +#include "iviewrender.h" +#include "engine/ivmodelinfo.h" +#include "view.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +#define NUM_CHILD_FLAMES 6 +#define CHILD_SPREAD 40 + +//================================================== +// C_Plasma +//================================================== + +//NOTENOTE: Mirrored in dlls/fire_smoke.h +#define bitsFIRESMOKE_NONE 0x00000000 +#define bitsFIRESMOKE_ACTIVE 0x00000001 + + +class C_PlasmaSprite : public C_Sprite +{ + DECLARE_CLASS( C_PlasmaSprite, C_Sprite ); + +public: + Vector m_vecMoveDir; +}; + + +class C_Plasma : public C_BaseEntity +{ +public: + DECLARE_CLIENTCLASS(); + DECLARE_CLASS( C_Plasma, C_BaseEntity ); + + C_Plasma(); + ~C_Plasma(); + + void AddEntity( void ); + +protected: + void Update( void ); + void UpdateAnimation( void ); + void UpdateScale( void ); + void UpdateFlames( void ); + void AddFlames( void ); + void Start( void ); + + float GetFlickerScale( void ); + +//C_BaseEntity +public: + + virtual void OnDataChanged( DataUpdateType_t updateType ); + virtual bool ShouldDraw(); + +//From the server +public: + float m_flStartScale; + float m_flScale; + float m_flScaleTime; + int m_nFlags; + int m_nPlasmaModelIndex; + int m_nPlasmaModelIndex2; + int m_nGlowModelIndex; + +//Client-side only +public: + float m_flScaleRegister; + float m_flScaleStart; + float m_flScaleEnd; + float m_flScaleTimeStart; + float m_flScaleTimeEnd; + + VPlane m_planeClip; + bool m_bClipTested; + +protected: + C_PlasmaSprite m_entFlames[NUM_CHILD_FLAMES]; + float m_entFlameScales[NUM_CHILD_FLAMES]; + + C_Sprite m_entGlow; + float m_flGlowScale; + + TimedEvent m_tParticleSpawn; + TimedEvent m_tDecalSpawn; + +private: + C_Plasma( const C_Plasma & ); +}; + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *pRecvProp - +// *pStruct - +// *pVarData - +// *pIn - +// objectID - +//----------------------------------------------------------------------------- +void RecvProxy_PlasmaScale( const CRecvProxyData *pData, void *pStruct, void *pOut ) +{ + C_Plasma *pPlasmaSmoke = (C_Plasma *) pStruct; + float scale = pData->m_Value.m_Float; + + //If changed, update our internal information + if ( pPlasmaSmoke->m_flScale != scale ) + { + pPlasmaSmoke->m_flScaleStart = pPlasmaSmoke->m_flScaleRegister; + pPlasmaSmoke->m_flScaleEnd = scale; + + pPlasmaSmoke->m_flScale = scale; + } +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : *pRecvProp - +// *pStruct - +// *pVarData - +// *pIn - +// objectID - +//----------------------------------------------------------------------------- +void RecvProxy_PlasmaScaleTime( const CRecvProxyData *pData, void *pStruct, void *pOut ) +{ + C_Plasma *pPlasmaSmoke = (C_Plasma *) pStruct; + float time = pData->m_Value.m_Float; + + //If changed, update our internal information + if ( pPlasmaSmoke->m_flScaleTime != time ) + { + if ( time == -1.0f ) + { + pPlasmaSmoke->m_flScaleTimeStart = gpGlobals->curtime-1.0f; + pPlasmaSmoke->m_flScaleTimeEnd = pPlasmaSmoke->m_flScaleTimeStart; + } + else + { + pPlasmaSmoke->m_flScaleTimeStart = gpGlobals->curtime; + pPlasmaSmoke->m_flScaleTimeEnd = gpGlobals->curtime + time; + } + + pPlasmaSmoke->m_flScaleTime = time; + } + + +} + +//Receive datatable +IMPLEMENT_CLIENTCLASS_DT( C_Plasma, DT_Plasma, CPlasma ) + RecvPropFloat( RECVINFO( m_flStartScale )), + RecvPropFloat( RECVINFO( m_flScale ), 0, RecvProxy_PlasmaScale ), + RecvPropFloat( RECVINFO( m_flScaleTime ), 0, RecvProxy_PlasmaScaleTime ), + RecvPropInt( RECVINFO( m_nFlags ) ), + RecvPropInt( RECVINFO( m_nPlasmaModelIndex ) ), + RecvPropInt( RECVINFO( m_nPlasmaModelIndex2 ) ), + RecvPropInt( RECVINFO( m_nGlowModelIndex ) ), +END_RECV_TABLE() + +//================================================== +// C_Plasma +//================================================== + +C_Plasma::C_Plasma() +{ + //Server-side + m_flStartScale = 0.0f; + m_flScale = 0.0f; + m_flScaleTime = 0.0f; + m_nFlags = bitsFIRESMOKE_NONE; + m_nPlasmaModelIndex = 0; + m_nPlasmaModelIndex2 = 0; + m_nGlowModelIndex = 0; + + //Client-side + m_flScaleRegister = 0.0f; + m_flScaleStart = 0.0f; + m_flScaleEnd = 0.0f; + m_flScaleTimeStart = 0.0f; + m_flScaleTimeEnd = 0.0f; + m_flGlowScale = 0.0f; + m_bClipTested = false; + + m_entGlow.Clear(); + + //Clear all child flames + for ( int i = 0; i < NUM_CHILD_FLAMES; i++ ) + { + m_entFlames[i].Clear(); + } +} + +C_Plasma::~C_Plasma() +{ +} + +//----------------------------------------------------------------------------- +// Purpose: +// Output : float +//----------------------------------------------------------------------------- +float C_Plasma::GetFlickerScale( void ) +{ + float result = 0.0f; + + result = sin( gpGlobals->curtime * 10000.0f ); + result += 0.5f * sin( gpGlobals->curtime * 2000.0f ); + result -= 0.5f * cos( gpGlobals->curtime * 8000.0f ); + + return result * 0.1f; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void C_Plasma::AddEntity( void ) +{ + //Only do this if we're active + if ( ( m_nFlags & bitsFIRESMOKE_ACTIVE ) == false ) + return; + + Update(); + AddFlames(); + + float dScale = m_flScaleRegister - m_flGlowScale; + m_flGlowScale = m_flScaleRegister; + + // Note: Sprite renderer assumes scale of 0.0 is 1.0 + m_entGlow.SetScale( MAX( 0.0000001f, (m_flScaleRegister*1.5f) + GetFlickerScale() ) ); + m_entGlow.SetLocalOriginDim( Z_INDEX, m_entGlow.GetLocalOriginDim( Z_INDEX ) + ( dScale * 32.0f ) ); +} + +#define FLAME_ALPHA_START 0.8f +#define FLAME_ALPHA_END 1.0f + +#define FLAME_TRANS_START 0.75f + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void C_Plasma::AddFlames( void ) +{ + Vector viewDir = GetAbsOrigin() - CurrentViewOrigin(); + VectorNormalize(viewDir); + float dot = viewDir.Dot( Vector( 0, 0, 1 ) ); //NOTENOTE: Flames always point up + float alpha = 1.0f; + + dot = fabs( dot ); + + if ( dot < FLAME_ALPHA_START ) + { + alpha = 1.0f; + } + + for ( int i = 0; i < NUM_CHILD_FLAMES; i++ ) + { + if ( m_entFlames[i].GetScale() > 0.0f ) + { + m_entFlames[i].SetRenderColor( ( 255.0f * alpha ), ( 255.0f * alpha ), ( 255.0f * alpha ) ); + m_entFlames[i].SetBrightness( 255.0f * alpha ); + } + + m_entFlames[i].AddToLeafSystem(); + } +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : bnewentity - +//----------------------------------------------------------------------------- +void C_Plasma::OnDataChanged( DataUpdateType_t updateType ) +{ + C_BaseEntity::OnDataChanged( updateType ); + + if ( updateType == DATA_UPDATE_CREATED ) + { + Start(); + } +} + +//----------------------------------------------------------------------------- +// Purpose: +// Output : Returns true on success, false on failure. +//----------------------------------------------------------------------------- +bool C_Plasma::ShouldDraw() +{ + return true; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void C_Plasma::Start( void ) +{ + //Various setup info + m_tParticleSpawn.Init( 10.0f ); + m_tDecalSpawn.Init( 20.0f); + + QAngle offset; + int maxFrames; + + // Setup the child flames + int i; + for ( i = 0; i < NUM_CHILD_FLAMES; i++ ) + { + //Setup our offset angles + offset[0] = 0.0f; + offset[1] = random->RandomFloat( 0, 360 ); + offset[2] = 0.0f; + + AngleVectors( offset, &m_entFlames[i].m_vecMoveDir ); + + int nModelIndex = ( i % 2 ) ? m_nPlasmaModelIndex : m_nPlasmaModelIndex2; + + model_t *pModel = (model_t *) modelinfo->GetModel( nModelIndex ); + maxFrames = modelinfo->GetModelFrameCount( pModel ); + + // Setup all the information for the client entity + m_entFlames[i].SetModelByIndex( nModelIndex ); + m_entFlames[i].SetLocalOrigin( GetLocalOrigin() ); + m_entFlames[i].m_flFrame = random->RandomInt( 0.0f, maxFrames ); + m_entFlames[i].m_flSpriteFramerate = (float) random->RandomInt( 15, 20 ); + m_entFlames[i].SetScale( m_flStartScale ); + m_entFlames[i].SetRenderMode( kRenderTransAddFrameBlend ); + m_entFlames[i].m_nRenderFX = kRenderFxNone; + m_entFlames[i].SetRenderColor( 255, 255, 255, 255 ); + m_entFlames[i].SetBrightness( 255 ); + m_entFlames[i].index = -1; + + if ( i == 0 ) + { + m_entFlameScales[i] = 1.0f; + } + else + { + //Keep a scale offset + m_entFlameScales[i] = 1.0f - ( ( (float) i / (float) NUM_CHILD_FLAMES ) ); + } + } + + // Setup the glow + m_entGlow.SetModelByIndex( m_nGlowModelIndex ); + m_entGlow.SetLocalOrigin( GetLocalOrigin() ); + m_entGlow.SetScale( m_flStartScale ); + m_entGlow.SetRenderMode( kRenderTransAdd ); + m_entGlow.m_nRenderFX = kRenderFxNone; + m_entGlow.SetRenderColor( 255, 255, 255, 255 ); + m_entGlow.SetBrightness( 255 ); + m_entGlow.index = -1; + + m_flGlowScale = m_flStartScale; + + m_entGlow.AddToLeafSystem( RENDER_GROUP_TRANSLUCENT_ENTITY ); + + for( i=0; i < NUM_CHILD_FLAMES; i++ ) + m_entFlames[i].AddToLeafSystem( RENDER_GROUP_TRANSLUCENT_ENTITY ); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void C_Plasma::UpdateAnimation( void ) +{ + int numFrames; + float frametime = gpGlobals->frametime; + + for ( int i = 0; i < NUM_CHILD_FLAMES; i++ ) + { + m_entFlames[i].m_flFrame += m_entFlames[i].m_flSpriteFramerate * frametime; + + numFrames = modelinfo->GetModelFrameCount( m_entFlames[i].GetModel() ); + + if ( m_entFlames[i].m_flFrame >= numFrames ) + { + m_entFlames[i].m_flFrame = m_entFlames[i].m_flFrame - (int)(m_entFlames[i].m_flFrame); + } + } +} + + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void C_Plasma::UpdateFlames( void ) +{ + for ( int i = 0; i < NUM_CHILD_FLAMES; i++ ) + { + float newScale = m_flScaleRegister * m_entFlameScales[i]; + float dScale = newScale - m_entFlames[i].GetScale(); + + Vector dir; + + dir[2] = 0.0f; + VectorNormalize( dir ); + dir[2] = 0.0f; + + Vector offset = GetAbsOrigin(); + offset[2] = m_entFlames[i].GetAbsOrigin()[2]; + + // Note: Sprite render assumes 0 scale means 1.0 + m_entFlames[i].SetScale ( MAX(0.000001,newScale) ); + + if ( i != 0 ) + { + m_entFlames[i].SetLocalOrigin( offset + ( m_entFlames[i].m_vecMoveDir * ((m_entFlames[i].GetScale())*CHILD_SPREAD) ) ); + } + + Assert( !m_entFlames[i].GetMoveParent() ); + m_entFlames[i].SetLocalOriginDim( Z_INDEX, m_entFlames[i].GetLocalOriginDim( Z_INDEX ) + ( dScale * 64.0f ) ); + } +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void C_Plasma::UpdateScale( void ) +{ + float time = gpGlobals->curtime; + + if ( m_flScaleRegister != m_flScaleEnd ) + { + //See if we're done scaling + if ( time > m_flScaleTimeEnd ) + { + m_flScaleRegister = m_flStartScale = m_flScaleEnd; + } + else + { + //Lerp the scale and set it + float timeFraction = 1.0f - ( m_flScaleTimeEnd - time ) / ( m_flScaleTimeEnd - m_flScaleTimeStart ); + float newScale = m_flScaleStart + ( ( m_flScaleEnd - m_flScaleStart ) * timeFraction ); + + m_flScaleRegister = m_flStartScale = newScale; + } + } +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : fTimeDelta - +//----------------------------------------------------------------------------- +void C_Plasma::Update( void ) +{ + //Update all our parts + UpdateScale(); + UpdateAnimation(); + UpdateFlames(); + + if (m_flScaleRegister > 0.1) + { + float tempDelta = gpGlobals->frametime; + while( m_tDecalSpawn.NextEvent( tempDelta ) ) + { + // Add decal to floor + C_BaseEntity *ent = cl_entitylist->GetEnt( 0 ); + if ( ent ) + { + int index = decalsystem->GetDecalIndexForName( "PlasmaGlowFade" ); + if ( index >= 0 ) + { + effects->DecalShoot( index, 0, ent->GetModel(), ent->GetAbsOrigin(), ent->GetAbsAngles(), GetAbsOrigin(), 0, 0 ); + } + } + } + } +} + |