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| author | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
|---|---|---|
| committer | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
| commit | 39ed87570bdb2f86969d4be821c94b722dc71179 (patch) | |
| tree | abc53757f75f40c80278e87650ea92808274aa59 /mp/src/game/client/c_physicsprop.h | |
| download | source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.tar.xz source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.zip | |
First version of the SOurce SDK 2013
Diffstat (limited to 'mp/src/game/client/c_physicsprop.h')
| -rw-r--r-- | mp/src/game/client/c_physicsprop.h | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/mp/src/game/client/c_physicsprop.h b/mp/src/game/client/c_physicsprop.h new file mode 100644 index 00000000..092b8cbf --- /dev/null +++ b/mp/src/game/client/c_physicsprop.h @@ -0,0 +1,34 @@ +//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef C_PHYSICSPROP_H
+#define C_PHYSICSPROP_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "c_breakableprop.h"
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+class C_PhysicsProp : public C_BreakableProp
+{
+ typedef C_BreakableProp BaseClass;
+public:
+ DECLARE_CLIENTCLASS();
+
+ C_PhysicsProp();
+ ~C_PhysicsProp();
+
+ virtual bool OnInternalDrawModel( ClientModelRenderInfo_t *pInfo );
+
+protected:
+ // Networked vars.
+ bool m_bAwake;
+ bool m_bAwakeLastTime;
+};
+
+#endif // C_PHYSICSPROP_H
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