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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/client/c_physbox.cpp
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/client/c_physbox.cpp')
-rw-r--r--mp/src/game/client/c_physbox.cpp70
1 files changed, 35 insertions, 35 deletions
diff --git a/mp/src/game/client/c_physbox.cpp b/mp/src/game/client/c_physbox.cpp
index a6e81092..17d352bd 100644
--- a/mp/src/game/client/c_physbox.cpp
+++ b/mp/src/game/client/c_physbox.cpp
@@ -1,35 +1,35 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================//
-#include "cbase.h"
-#include "c_physbox.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-IMPLEMENT_CLIENTCLASS_DT(C_PhysBox, DT_PhysBox, CPhysBox)
- RecvPropFloat(RECVINFO(m_mass), 0), // Test..
-END_RECV_TABLE()
-
-
-C_PhysBox::C_PhysBox()
-{
-}
-
-//-----------------------------------------------------------------------------
-// Should this object cast shadows?
-//-----------------------------------------------------------------------------
-ShadowType_t C_PhysBox::ShadowCastType()
-{
- if (IsEffectActive(EF_NODRAW | EF_NOSHADOW))
- return SHADOWS_NONE;
- return SHADOWS_RENDER_TO_TEXTURE;
-}
-
-C_PhysBox::~C_PhysBox()
-{
-}
-
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+#include "cbase.h"
+#include "c_physbox.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+IMPLEMENT_CLIENTCLASS_DT(C_PhysBox, DT_PhysBox, CPhysBox)
+ RecvPropFloat(RECVINFO(m_mass), 0), // Test..
+END_RECV_TABLE()
+
+
+C_PhysBox::C_PhysBox()
+{
+}
+
+//-----------------------------------------------------------------------------
+// Should this object cast shadows?
+//-----------------------------------------------------------------------------
+ShadowType_t C_PhysBox::ShadowCastType()
+{
+ if (IsEffectActive(EF_NODRAW | EF_NOSHADOW))
+ return SHADOWS_NONE;
+ return SHADOWS_RENDER_TO_TEXTURE;
+}
+
+C_PhysBox::~C_PhysBox()
+{
+}
+