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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/client/c_func_tracktrain.cpp
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/client/c_func_tracktrain.cpp')
-rw-r--r--mp/src/game/client/c_func_tracktrain.cpp244
1 files changed, 122 insertions, 122 deletions
diff --git a/mp/src/game/client/c_func_tracktrain.cpp b/mp/src/game/client/c_func_tracktrain.cpp
index 7a395ded..c25c7448 100644
--- a/mp/src/game/client/c_func_tracktrain.cpp
+++ b/mp/src/game/client/c_func_tracktrain.cpp
@@ -1,122 +1,122 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#include "cbase.h"
-#include "c_baseentity.h"
-#include "soundinfo.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-//-----------------------------------------------------------------------------
-// An entity which emits other entities at points
-//-----------------------------------------------------------------------------
-class C_FuncTrackTrain : public C_BaseEntity
-{
-public:
- DECLARE_CLASS( C_FuncTrackTrain, C_BaseEntity );
- DECLARE_CLIENTCLASS();
-
-public:
- virtual void OnDataChanged( DataUpdateType_t updateType );
- virtual bool GetSoundSpatialization( SpatializationInfo_t& info );
-
- virtual bool IsBaseTrain( void ) const { return true; }
-
-
-private:
- int m_nLongAxis;
- float m_flRadius;
- float m_flLineLength;
-};
-
-
-//-----------------------------------------------------------------------------
-// Datatable
-//-----------------------------------------------------------------------------
-IMPLEMENT_CLIENTCLASS_DT( C_FuncTrackTrain, DT_FuncTrackTrain, CFuncTrackTrain )
-END_RECV_TABLE()
-
-
-//-----------------------------------------------------------------------------
-// Sound spatialization
-//-----------------------------------------------------------------------------
-void C_FuncTrackTrain::OnDataChanged( DataUpdateType_t updateType )
-{
- BaseClass::OnDataChanged( updateType );
-
- if (updateType == DATA_UPDATE_CREATED)
- {
- // Compute the cross-sectional area and dimension and length of the line segment
- int nIndex1, nIndex2;
- const Vector &vecOBBSize = CollisionProp()->OBBSize();
- if ( ( vecOBBSize.x > vecOBBSize.y ) && ( vecOBBSize.x > vecOBBSize.z ) )
- {
- m_nLongAxis = 0;
- nIndex1 = 1; nIndex2 = 2;
- }
- else if ( vecOBBSize.y > vecOBBSize.z )
- {
- m_nLongAxis = 1;
- nIndex1 = 0; nIndex2 = 2;
- }
- else
- {
- m_nLongAxis = 2;
- nIndex1 = 0; nIndex2 = 1;
- }
-
- m_flRadius = sqrt( vecOBBSize[nIndex1] * vecOBBSize[nIndex1] + vecOBBSize[nIndex2] * vecOBBSize[nIndex2] ) * 0.5f;
- m_flLineLength = vecOBBSize[m_nLongAxis];
- }
-}
-
-
-//-----------------------------------------------------------------------------
-// Sound spatialization
-//-----------------------------------------------------------------------------
-bool C_FuncTrackTrain::GetSoundSpatialization( SpatializationInfo_t& info )
-{
- // Out of PVS
- if ( IsDormant() )
- return false;
-
- if ( info.pflRadius )
- {
- *info.pflRadius = m_flRadius;
- }
-
- if ( info.pOrigin )
- {
- Vector vecStart, vecEnd, vecWorldDir;
- Vector vecDir = vec3_origin;
- vecDir[m_nLongAxis] = 1.0f;
- VectorRotate( vecDir, EntityToWorldTransform(), vecWorldDir );
- VectorMA( WorldSpaceCenter(), -0.5f * m_flLineLength, vecWorldDir, vecStart );
- VectorMA( vecStart, m_flLineLength, vecWorldDir, vecEnd );
-
- float t;
- CalcClosestPointOnLine( info.info.vListenerOrigin, vecStart, vecEnd, *info.pOrigin, &t );
- if ( t < 0.0f )
- {
- *info.pOrigin = vecStart;
- }
- else if ( t > 1.0f )
- {
- *info.pOrigin = vecEnd;
- }
- }
-
- if ( info.pAngles )
- {
- VectorCopy( CollisionProp()->GetCollisionAngles(), *info.pAngles );
- }
-
- return true;
-}
-
-
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#include "cbase.h"
+#include "c_baseentity.h"
+#include "soundinfo.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+//-----------------------------------------------------------------------------
+// An entity which emits other entities at points
+//-----------------------------------------------------------------------------
+class C_FuncTrackTrain : public C_BaseEntity
+{
+public:
+ DECLARE_CLASS( C_FuncTrackTrain, C_BaseEntity );
+ DECLARE_CLIENTCLASS();
+
+public:
+ virtual void OnDataChanged( DataUpdateType_t updateType );
+ virtual bool GetSoundSpatialization( SpatializationInfo_t& info );
+
+ virtual bool IsBaseTrain( void ) const { return true; }
+
+
+private:
+ int m_nLongAxis;
+ float m_flRadius;
+ float m_flLineLength;
+};
+
+
+//-----------------------------------------------------------------------------
+// Datatable
+//-----------------------------------------------------------------------------
+IMPLEMENT_CLIENTCLASS_DT( C_FuncTrackTrain, DT_FuncTrackTrain, CFuncTrackTrain )
+END_RECV_TABLE()
+
+
+//-----------------------------------------------------------------------------
+// Sound spatialization
+//-----------------------------------------------------------------------------
+void C_FuncTrackTrain::OnDataChanged( DataUpdateType_t updateType )
+{
+ BaseClass::OnDataChanged( updateType );
+
+ if (updateType == DATA_UPDATE_CREATED)
+ {
+ // Compute the cross-sectional area and dimension and length of the line segment
+ int nIndex1, nIndex2;
+ const Vector &vecOBBSize = CollisionProp()->OBBSize();
+ if ( ( vecOBBSize.x > vecOBBSize.y ) && ( vecOBBSize.x > vecOBBSize.z ) )
+ {
+ m_nLongAxis = 0;
+ nIndex1 = 1; nIndex2 = 2;
+ }
+ else if ( vecOBBSize.y > vecOBBSize.z )
+ {
+ m_nLongAxis = 1;
+ nIndex1 = 0; nIndex2 = 2;
+ }
+ else
+ {
+ m_nLongAxis = 2;
+ nIndex1 = 0; nIndex2 = 1;
+ }
+
+ m_flRadius = sqrt( vecOBBSize[nIndex1] * vecOBBSize[nIndex1] + vecOBBSize[nIndex2] * vecOBBSize[nIndex2] ) * 0.5f;
+ m_flLineLength = vecOBBSize[m_nLongAxis];
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// Sound spatialization
+//-----------------------------------------------------------------------------
+bool C_FuncTrackTrain::GetSoundSpatialization( SpatializationInfo_t& info )
+{
+ // Out of PVS
+ if ( IsDormant() )
+ return false;
+
+ if ( info.pflRadius )
+ {
+ *info.pflRadius = m_flRadius;
+ }
+
+ if ( info.pOrigin )
+ {
+ Vector vecStart, vecEnd, vecWorldDir;
+ Vector vecDir = vec3_origin;
+ vecDir[m_nLongAxis] = 1.0f;
+ VectorRotate( vecDir, EntityToWorldTransform(), vecWorldDir );
+ VectorMA( WorldSpaceCenter(), -0.5f * m_flLineLength, vecWorldDir, vecStart );
+ VectorMA( vecStart, m_flLineLength, vecWorldDir, vecEnd );
+
+ float t;
+ CalcClosestPointOnLine( info.info.vListenerOrigin, vecStart, vecEnd, *info.pOrigin, &t );
+ if ( t < 0.0f )
+ {
+ *info.pOrigin = vecStart;
+ }
+ else if ( t > 1.0f )
+ {
+ *info.pOrigin = vecEnd;
+ }
+ }
+
+ if ( info.pAngles )
+ {
+ VectorCopy( CollisionProp()->GetCollisionAngles(), *info.pAngles );
+ }
+
+ return true;
+}
+
+