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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/client/c_func_lod.cpp
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/client/c_func_lod.cpp')
-rw-r--r--mp/src/game/client/c_func_lod.cpp134
1 files changed, 67 insertions, 67 deletions
diff --git a/mp/src/game/client/c_func_lod.cpp b/mp/src/game/client/c_func_lod.cpp
index 09e6f0d3..766cced3 100644
--- a/mp/src/game/client/c_func_lod.cpp
+++ b/mp/src/game/client/c_func_lod.cpp
@@ -1,67 +1,67 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//
-//=============================================================================//
-#include "cbase.h"
-#include "view.h"
-#include "iviewrender.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-class C_Func_LOD : public C_BaseEntity
-{
-public:
- DECLARE_CLASS( C_Func_LOD, C_BaseEntity );
- DECLARE_CLIENTCLASS();
-
- C_Func_LOD();
-
-// C_BaseEntity overrides.
-public:
-
- unsigned char GetClientSideFade();
-
-public:
-// Replicated vars from the server.
-// These are documented in the server-side entity.
-public:
- float m_fDisappearDist;
-};
-
-
-ConVar lod_TransitionDist("lod_TransitionDist", "800");
-
-
-// ------------------------------------------------------------------------- //
-// Tables.
-// ------------------------------------------------------------------------- //
-
-// Datatable..
-IMPLEMENT_CLIENTCLASS_DT(C_Func_LOD, DT_Func_LOD, CFunc_LOD)
- RecvPropFloat(RECVINFO(m_fDisappearDist)),
-END_RECV_TABLE()
-
-
-
-// ------------------------------------------------------------------------- //
-// C_Func_LOD implementation.
-// ------------------------------------------------------------------------- //
-
-C_Func_LOD::C_Func_LOD()
-{
- m_fDisappearDist = 5000.0f;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: Calculate a fade.
-//-----------------------------------------------------------------------------
-unsigned char C_Func_LOD::GetClientSideFade()
-{
- return UTIL_ComputeEntityFade( this, m_fDisappearDist, m_fDisappearDist + lod_TransitionDist.GetFloat(), 1.0f );
-}
-
-
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+#include "cbase.h"
+#include "view.h"
+#include "iviewrender.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+class C_Func_LOD : public C_BaseEntity
+{
+public:
+ DECLARE_CLASS( C_Func_LOD, C_BaseEntity );
+ DECLARE_CLIENTCLASS();
+
+ C_Func_LOD();
+
+// C_BaseEntity overrides.
+public:
+
+ unsigned char GetClientSideFade();
+
+public:
+// Replicated vars from the server.
+// These are documented in the server-side entity.
+public:
+ float m_fDisappearDist;
+};
+
+
+ConVar lod_TransitionDist("lod_TransitionDist", "800");
+
+
+// ------------------------------------------------------------------------- //
+// Tables.
+// ------------------------------------------------------------------------- //
+
+// Datatable..
+IMPLEMENT_CLIENTCLASS_DT(C_Func_LOD, DT_Func_LOD, CFunc_LOD)
+ RecvPropFloat(RECVINFO(m_fDisappearDist)),
+END_RECV_TABLE()
+
+
+
+// ------------------------------------------------------------------------- //
+// C_Func_LOD implementation.
+// ------------------------------------------------------------------------- //
+
+C_Func_LOD::C_Func_LOD()
+{
+ m_fDisappearDist = 5000.0f;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Calculate a fade.
+//-----------------------------------------------------------------------------
+unsigned char C_Func_LOD::GetClientSideFade()
+{
+ return UTIL_ComputeEntityFade( this, m_fDisappearDist, m_fDisappearDist + lod_TransitionDist.GetFloat(), 1.0f );
+}
+
+