diff options
| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/client/c_func_lod.cpp | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/client/c_func_lod.cpp')
| -rw-r--r-- | mp/src/game/client/c_func_lod.cpp | 134 |
1 files changed, 67 insertions, 67 deletions
diff --git a/mp/src/game/client/c_func_lod.cpp b/mp/src/game/client/c_func_lod.cpp index 09e6f0d3..766cced3 100644 --- a/mp/src/game/client/c_func_lod.cpp +++ b/mp/src/game/client/c_func_lod.cpp @@ -1,67 +1,67 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//
-//=============================================================================//
-#include "cbase.h"
-#include "view.h"
-#include "iviewrender.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-class C_Func_LOD : public C_BaseEntity
-{
-public:
- DECLARE_CLASS( C_Func_LOD, C_BaseEntity );
- DECLARE_CLIENTCLASS();
-
- C_Func_LOD();
-
-// C_BaseEntity overrides.
-public:
-
- unsigned char GetClientSideFade();
-
-public:
-// Replicated vars from the server.
-// These are documented in the server-side entity.
-public:
- float m_fDisappearDist;
-};
-
-
-ConVar lod_TransitionDist("lod_TransitionDist", "800");
-
-
-// ------------------------------------------------------------------------- //
-// Tables.
-// ------------------------------------------------------------------------- //
-
-// Datatable..
-IMPLEMENT_CLIENTCLASS_DT(C_Func_LOD, DT_Func_LOD, CFunc_LOD)
- RecvPropFloat(RECVINFO(m_fDisappearDist)),
-END_RECV_TABLE()
-
-
-
-// ------------------------------------------------------------------------- //
-// C_Func_LOD implementation.
-// ------------------------------------------------------------------------- //
-
-C_Func_LOD::C_Func_LOD()
-{
- m_fDisappearDist = 5000.0f;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: Calculate a fade.
-//-----------------------------------------------------------------------------
-unsigned char C_Func_LOD::GetClientSideFade()
-{
- return UTIL_ComputeEntityFade( this, m_fDisappearDist, m_fDisappearDist + lod_TransitionDist.GetFloat(), 1.0f );
-}
-
-
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +// +//=============================================================================// +#include "cbase.h" +#include "view.h" +#include "iviewrender.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +class C_Func_LOD : public C_BaseEntity +{ +public: + DECLARE_CLASS( C_Func_LOD, C_BaseEntity ); + DECLARE_CLIENTCLASS(); + + C_Func_LOD(); + +// C_BaseEntity overrides. +public: + + unsigned char GetClientSideFade(); + +public: +// Replicated vars from the server. +// These are documented in the server-side entity. +public: + float m_fDisappearDist; +}; + + +ConVar lod_TransitionDist("lod_TransitionDist", "800"); + + +// ------------------------------------------------------------------------- // +// Tables. +// ------------------------------------------------------------------------- // + +// Datatable.. +IMPLEMENT_CLIENTCLASS_DT(C_Func_LOD, DT_Func_LOD, CFunc_LOD) + RecvPropFloat(RECVINFO(m_fDisappearDist)), +END_RECV_TABLE() + + + +// ------------------------------------------------------------------------- // +// C_Func_LOD implementation. +// ------------------------------------------------------------------------- // + +C_Func_LOD::C_Func_LOD() +{ + m_fDisappearDist = 5000.0f; +} + +//----------------------------------------------------------------------------- +// Purpose: Calculate a fade. +//----------------------------------------------------------------------------- +unsigned char C_Func_LOD::GetClientSideFade() +{ + return UTIL_ComputeEntityFade( this, m_fDisappearDist, m_fDisappearDist + lod_TransitionDist.GetFloat(), 1.0f ); +} + + |