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| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/client/c_breakableprop.cpp | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/client/c_breakableprop.cpp')
| -rw-r--r-- | mp/src/game/client/c_breakableprop.cpp | 92 |
1 files changed, 46 insertions, 46 deletions
diff --git a/mp/src/game/client/c_breakableprop.cpp b/mp/src/game/client/c_breakableprop.cpp index 1e0b1353..8271c3a1 100644 --- a/mp/src/game/client/c_breakableprop.cpp +++ b/mp/src/game/client/c_breakableprop.cpp @@ -1,46 +1,46 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-//=============================================================================//
-#include "cbase.h"
-#include "model_types.h"
-#include "vcollide.h"
-#include "vcollide_parse.h"
-#include "solidsetdefaults.h"
-#include "bone_setup.h"
-#include "engine/ivmodelinfo.h"
-#include "physics.h"
-#include "c_breakableprop.h"
-#include "view.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-IMPLEMENT_CLIENTCLASS_DT(C_BreakableProp, DT_BreakableProp, CBreakableProp)
-END_RECV_TABLE()
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-C_BreakableProp::C_BreakableProp( void )
-{
- m_takedamage = DAMAGE_YES;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-void C_BreakableProp::SetFadeMinMax( float fademin, float fademax )
-{
- m_fadeMinDist = fademin;
- m_fadeMaxDist = fademax;
-}
-
-//-----------------------------------------------------------------------------
-// Copy fade from another breakable prop
-//-----------------------------------------------------------------------------
-void C_BreakableProp::CopyFadeFrom( C_BreakableProp *pSource )
-{
- m_flFadeScale = pSource->m_flFadeScale;
-}
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// +#include "cbase.h" +#include "model_types.h" +#include "vcollide.h" +#include "vcollide_parse.h" +#include "solidsetdefaults.h" +#include "bone_setup.h" +#include "engine/ivmodelinfo.h" +#include "physics.h" +#include "c_breakableprop.h" +#include "view.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +IMPLEMENT_CLIENTCLASS_DT(C_BreakableProp, DT_BreakableProp, CBreakableProp) +END_RECV_TABLE() + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +C_BreakableProp::C_BreakableProp( void ) +{ + m_takedamage = DAMAGE_YES; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void C_BreakableProp::SetFadeMinMax( float fademin, float fademax ) +{ + m_fadeMinDist = fademin; + m_fadeMaxDist = fademax; +} + +//----------------------------------------------------------------------------- +// Copy fade from another breakable prop +//----------------------------------------------------------------------------- +void C_BreakableProp::CopyFadeFrom( C_BreakableProp *pSource ) +{ + m_flFadeScale = pSource->m_flFadeScale; +} |