diff options
| author | John Schoenick <[email protected]> | 2015-09-09 18:35:41 -0700 |
|---|---|---|
| committer | John Schoenick <[email protected]> | 2015-09-09 18:35:41 -0700 |
| commit | 0d8dceea4310fde5706b3ce1c70609d72a38efdf (patch) | |
| tree | c831ef32c2c801a5c5a80401736b52c7b5a528ec /mp/src/game/client/c_baseplayer.h | |
| parent | Updated the SDK with the latest code from the TF and HL2 branches. (diff) | |
| download | source-sdk-2013-master.tar.xz source-sdk-2013-master.zip | |
Diffstat (limited to 'mp/src/game/client/c_baseplayer.h')
| -rw-r--r-- | mp/src/game/client/c_baseplayer.h | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/mp/src/game/client/c_baseplayer.h b/mp/src/game/client/c_baseplayer.h index 9d3657bf..5e4372bc 100644 --- a/mp/src/game/client/c_baseplayer.h +++ b/mp/src/game/client/c_baseplayer.h @@ -169,7 +169,7 @@ public: virtual IRagdoll* GetRepresentativeRagdoll() const; // override the initial bone position for ragdolls - virtual void GetRagdollInitBoneArrays( matrix3x4_t *pDeltaBones0, matrix3x4_t *pDeltaBones1, matrix3x4_t *pCurrentBones, float boneDt ); + virtual bool GetRagdollInitBoneArrays( matrix3x4_t *pDeltaBones0, matrix3x4_t *pDeltaBones1, matrix3x4_t *pCurrentBones, float boneDt ) OVERRIDE; // Returns eye vectors void EyeVectors( Vector *pForward, Vector *pRight = NULL, Vector *pUp = NULL ); @@ -388,7 +388,7 @@ public: #if defined USES_ECON_ITEMS // Wearables - void UpdateWearables(); + virtual void UpdateWearables(); C_EconWearable *GetWearable( int i ) { return m_hMyWearables[i]; } int GetNumWearables( void ) { return m_hMyWearables.Count(); } #endif @@ -585,7 +585,7 @@ protected: virtual bool IsDucked( void ) const { return m_Local.m_bDucked; } virtual bool IsDucking( void ) const { return m_Local.m_bDucking; } virtual float GetFallVelocity( void ) { return m_Local.m_flFallVelocity; } - void ForceSetupBonesAtTimeFakeInterpolation( matrix3x4_t *pBonesOut, float curtimeOffset ); + bool ForceSetupBonesAtTimeFakeInterpolation( matrix3x4_t *pBonesOut, float curtimeOffset ); float m_flLaggedMovementValue; @@ -611,6 +611,7 @@ protected: float m_flNextAchievementAnnounceTime; int m_nForceVisionFilterFlags; // Force our vision filter to a specific setting + int m_nLocalPlayerVisionFlags; #if defined USES_ECON_ITEMS // Wearables |