diff options
| author | John Schoenick <[email protected]> | 2015-09-09 18:35:41 -0700 |
|---|---|---|
| committer | John Schoenick <[email protected]> | 2015-09-09 18:35:41 -0700 |
| commit | 0d8dceea4310fde5706b3ce1c70609d72a38efdf (patch) | |
| tree | c831ef32c2c801a5c5a80401736b52c7b5a528ec /mp/src/game/client/c_baseentity.h | |
| parent | Updated the SDK with the latest code from the TF and HL2 branches. (diff) | |
| download | source-sdk-2013-master.tar.xz source-sdk-2013-master.zip | |
Diffstat (limited to 'mp/src/game/client/c_baseentity.h')
| -rw-r--r-- | mp/src/game/client/c_baseentity.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/mp/src/game/client/c_baseentity.h b/mp/src/game/client/c_baseentity.h index f062760d..e90d1e32 100644 --- a/mp/src/game/client/c_baseentity.h +++ b/mp/src/game/client/c_baseentity.h @@ -1226,7 +1226,7 @@ protected: public: // Accessors for above - static int GetPredictionRandomSeed( void ); + static int GetPredictionRandomSeed( bool bUseUnSyncedServerPlatTime = false ); static void SetPredictionRandomSeed( const CUserCmd *cmd ); static C_BasePlayer *GetPredictionPlayer( void ); static void SetPredictionPlayer( C_BasePlayer *player ); @@ -1394,6 +1394,7 @@ public: virtual bool IsDeflectable() { return false; } + bool IsCombatCharacter() { return MyCombatCharacterPointer() == NULL ? false : true; } protected: int m_nFXComputeFrame; @@ -1442,6 +1443,8 @@ public: // a render handle, and is put into the spatial partition. bool InitializeAsClientEntityByIndex( int iIndex, RenderGroup_t renderGroup ); + void TrackAngRotation( bool bTrack ); + private: friend void OnRenderStart(); |