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authorJohn Schoenick <[email protected]>2015-09-09 18:35:41 -0700
committerJohn Schoenick <[email protected]>2015-09-09 18:35:41 -0700
commit0d8dceea4310fde5706b3ce1c70609d72a38efdf (patch)
treec831ef32c2c801a5c5a80401736b52c7b5a528ec /mp/src/game/client/c_basecombatweapon.cpp
parentUpdated the SDK with the latest code from the TF and HL2 branches. (diff)
downloadsource-sdk-2013-0d8dceea4310fde5706b3ce1c70609d72a38efdf.tar.xz
source-sdk-2013-0d8dceea4310fde5706b3ce1c70609d72a38efdf.zip
Updated the SDK with the latest code from the TF and HL2 branches.HEADmaster
Diffstat (limited to 'mp/src/game/client/c_basecombatweapon.cpp')
-rw-r--r--mp/src/game/client/c_basecombatweapon.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/mp/src/game/client/c_basecombatweapon.cpp b/mp/src/game/client/c_basecombatweapon.cpp
index 55d21b39..ef4c845e 100644
--- a/mp/src/game/client/c_basecombatweapon.cpp
+++ b/mp/src/game/client/c_basecombatweapon.cpp
@@ -163,7 +163,10 @@ void C_BaseCombatWeapon::OnDataChanged( DataUpdateType_t updateType )
}
}
- UpdateVisibility();
+ if ( updateType == DATA_UPDATE_CREATED )
+ {
+ UpdateVisibility();
+ }
m_iOldState = m_iState;