diff options
| author | John Schoenick <[email protected]> | 2015-09-09 18:35:41 -0700 |
|---|---|---|
| committer | John Schoenick <[email protected]> | 2015-09-09 18:35:41 -0700 |
| commit | 0d8dceea4310fde5706b3ce1c70609d72a38efdf (patch) | |
| tree | c831ef32c2c801a5c5a80401736b52c7b5a528ec /mp/src/game/client/bsp_utils.h | |
| parent | Updated the SDK with the latest code from the TF and HL2 branches. (diff) | |
| download | source-sdk-2013-master.tar.xz source-sdk-2013-master.zip | |
Diffstat (limited to 'mp/src/game/client/bsp_utils.h')
| -rw-r--r-- | mp/src/game/client/bsp_utils.h | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/mp/src/game/client/bsp_utils.h b/mp/src/game/client/bsp_utils.h new file mode 100644 index 00000000..1cdfaf50 --- /dev/null +++ b/mp/src/game/client/bsp_utils.h @@ -0,0 +1,21 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: Exposes bsp tools to game for e.g. workshop use +// +// $NoKeywords: $ +//===========================================================================// + +#include "../utils/common/bsplib.h" +#include "ibsppack.h" + +// Loads bsppack module (IBSPPack) and calls RepackBSP() +bool BSP_SyncRepack( const char *pszInputMapFile, + const char *pszOutputMapFile, + IBSPPack::eRepackBSPFlags eRepackFlags = (IBSPPack::eRepackBSPFlags) ( IBSPPack::eRepackBSP_CompressLumps | + IBSPPack::eRepackBSP_CompressPackfile ) ); + +// Helper to spawn a background thread that runs SyncRepack +void BSP_BackgroundRepack( const char *pszInputMapFile, + const char *pszOutputMapFile, + IBSPPack::eRepackBSPFlags eRepackFlags = (IBSPPack::eRepackBSPFlags) ( IBSPPack::eRepackBSP_CompressLumps | + IBSPPack::eRepackBSP_CompressPackfile ) ); |