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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/client/animatedoffsettextureproxy.cpp
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/client/animatedoffsettextureproxy.cpp')
-rw-r--r--mp/src/game/client/animatedoffsettextureproxy.cpp112
1 files changed, 56 insertions, 56 deletions
diff --git a/mp/src/game/client/animatedoffsettextureproxy.cpp b/mp/src/game/client/animatedoffsettextureproxy.cpp
index 2d3ea228..bfe9facd 100644
--- a/mp/src/game/client/animatedoffsettextureproxy.cpp
+++ b/mp/src/game/client/animatedoffsettextureproxy.cpp
@@ -1,56 +1,56 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-//=============================================================================//
-
-#include "cbase.h"
-#include "baseanimatedtextureproxy.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-class CAnimatedOffsetTextureProxy : public CBaseAnimatedTextureProxy
-{
-public:
- CAnimatedOffsetTextureProxy() : m_flFrameOffset( 0.0f ) {}
-
- virtual ~CAnimatedOffsetTextureProxy() {}
-
- virtual float GetAnimationStartTime( void* pBaseEntity );
- virtual void OnBind( void *pBaseEntity );
-
-protected:
-
- float m_flFrameOffset;
-};
-
-EXPOSE_INTERFACE( CAnimatedOffsetTextureProxy, IMaterialProxy, "AnimatedOffsetTexture" IMATERIAL_PROXY_INTERFACE_VERSION );
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : pArg -
-// Output : float
-//-----------------------------------------------------------------------------
-float CAnimatedOffsetTextureProxy::GetAnimationStartTime( void* pArg )
-{
- return m_flFrameOffset;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : *pBaseEntity -
-//-----------------------------------------------------------------------------
-void CAnimatedOffsetTextureProxy::OnBind( void *pBaseEntity )
-{
- C_BaseEntity* pEntity = (C_BaseEntity*)pBaseEntity;
-
- if ( pEntity )
- {
- m_flFrameOffset = pEntity->GetTextureAnimationStartTime();
- }
-
- // Call into the base class
- CBaseAnimatedTextureProxy::OnBind( pBaseEntity );
-}
-
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#include "cbase.h"
+#include "baseanimatedtextureproxy.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+class CAnimatedOffsetTextureProxy : public CBaseAnimatedTextureProxy
+{
+public:
+ CAnimatedOffsetTextureProxy() : m_flFrameOffset( 0.0f ) {}
+
+ virtual ~CAnimatedOffsetTextureProxy() {}
+
+ virtual float GetAnimationStartTime( void* pBaseEntity );
+ virtual void OnBind( void *pBaseEntity );
+
+protected:
+
+ float m_flFrameOffset;
+};
+
+EXPOSE_INTERFACE( CAnimatedOffsetTextureProxy, IMaterialProxy, "AnimatedOffsetTexture" IMATERIAL_PROXY_INTERFACE_VERSION );
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : pArg -
+// Output : float
+//-----------------------------------------------------------------------------
+float CAnimatedOffsetTextureProxy::GetAnimationStartTime( void* pArg )
+{
+ return m_flFrameOffset;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : *pBaseEntity -
+//-----------------------------------------------------------------------------
+void CAnimatedOffsetTextureProxy::OnBind( void *pBaseEntity )
+{
+ C_BaseEntity* pEntity = (C_BaseEntity*)pBaseEntity;
+
+ if ( pEntity )
+ {
+ m_flFrameOffset = pEntity->GetTextureAnimationStartTime();
+ }
+
+ // Call into the base class
+ CBaseAnimatedTextureProxy::OnBind( pBaseEntity );
+}
+