diff options
| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/game/client/achievement_notification_panel.h | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/game/client/achievement_notification_panel.h')
| -rw-r--r-- | mp/src/game/client/achievement_notification_panel.h | 112 |
1 files changed, 56 insertions, 56 deletions
diff --git a/mp/src/game/client/achievement_notification_panel.h b/mp/src/game/client/achievement_notification_panel.h index 88ed358f..2af9f109 100644 --- a/mp/src/game/client/achievement_notification_panel.h +++ b/mp/src/game/client/achievement_notification_panel.h @@ -1,57 +1,57 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#ifndef ACHIEVEMENT_NOTIFICATION_PANEL_H
-#define ACHIEVEMENT_NOTIFICATION_PANEL_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include <vgui_controls/EditablePanel.h>
-#include "hudelement.h"
-
-using namespace vgui;
-
-class CAchievementNotificationPanel : public CHudElement, public EditablePanel
-{
- DECLARE_CLASS_SIMPLE( CAchievementNotificationPanel, EditablePanel );
-
-public:
- CAchievementNotificationPanel( const char *pElementName );
-
- virtual void Init();
- virtual void ApplySchemeSettings( IScheme *scheme );
- virtual bool ShouldDraw( void );
- virtual void PerformLayout( void );
- virtual void LevelInit( void ) { m_flHideTime = 0; }
- virtual void FireGameEvent( IGameEvent * event );
- virtual void OnTick( void );
-
- void AddNotification( const char *szIconBaseName, const wchar_t *pHeading, const wchar_t *pTitle );
-
-private:
- void ShowNextNotification();
- void SetXAndWide( Panel *pPanel, int x, int wide );
-
- float m_flHideTime;
-
- Label *m_pLabelHeading;
- Label *m_pLabelTitle;
- EditablePanel *m_pPanelBackground;
- ImagePanel *m_pIcon;
-
- struct Notification_t
- {
- char szIconBaseName[255];
- wchar_t szHeading[255];
- wchar_t szTitle[255];
- };
-
- CUtlLinkedList<Notification_t> m_queueNotification;
-};
-
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef ACHIEVEMENT_NOTIFICATION_PANEL_H +#define ACHIEVEMENT_NOTIFICATION_PANEL_H +#ifdef _WIN32 +#pragma once +#endif + +#include <vgui_controls/EditablePanel.h> +#include "hudelement.h" + +using namespace vgui; + +class CAchievementNotificationPanel : public CHudElement, public EditablePanel +{ + DECLARE_CLASS_SIMPLE( CAchievementNotificationPanel, EditablePanel ); + +public: + CAchievementNotificationPanel( const char *pElementName ); + + virtual void Init(); + virtual void ApplySchemeSettings( IScheme *scheme ); + virtual bool ShouldDraw( void ); + virtual void PerformLayout( void ); + virtual void LevelInit( void ) { m_flHideTime = 0; } + virtual void FireGameEvent( IGameEvent * event ); + virtual void OnTick( void ); + + void AddNotification( const char *szIconBaseName, const wchar_t *pHeading, const wchar_t *pTitle ); + +private: + void ShowNextNotification(); + void SetXAndWide( Panel *pPanel, int x, int wide ); + + float m_flHideTime; + + Label *m_pLabelHeading; + Label *m_pLabelTitle; + EditablePanel *m_pPanelBackground; + ImagePanel *m_pIcon; + + struct Notification_t + { + char szIconBaseName[255]; + wchar_t szHeading[255]; + wchar_t szTitle[255]; + }; + + CUtlLinkedList<Notification_t> m_queueNotification; +}; + #endif // ACHIEVEMENT_NOTIFICATION_PANEL_H
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