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authorJoe Ludwig <[email protected]>2013-06-26 15:22:04 -0700
committerJoe Ludwig <[email protected]>2013-06-26 15:22:04 -0700
commit39ed87570bdb2f86969d4be821c94b722dc71179 (patch)
treeabc53757f75f40c80278e87650ea92808274aa59 /mp/src/game/client/IsNPCProxy.cpp
downloadsource-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.tar.xz
source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.zip
First version of the SOurce SDK 2013
Diffstat (limited to 'mp/src/game/client/IsNPCProxy.cpp')
-rw-r--r--mp/src/game/client/IsNPCProxy.cpp63
1 files changed, 63 insertions, 0 deletions
diff --git a/mp/src/game/client/IsNPCProxy.cpp b/mp/src/game/client/IsNPCProxy.cpp
new file mode 100644
index 00000000..6b8f8d0d
--- /dev/null
+++ b/mp/src/game/client/IsNPCProxy.cpp
@@ -0,0 +1,63 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+#include "cbase.h"
+#include "functionproxy.h"
+#include "toolframework_client.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+// forward declarations
+void ToolFramework_RecordMaterialParams( IMaterial *pMaterial );
+
+//-----------------------------------------------------------------------------
+// Returns the player health (from 0 to 1)
+//-----------------------------------------------------------------------------
+class CProxyIsNPC : public CResultProxy
+{
+public:
+ bool Init( IMaterial *pMaterial, KeyValues *pKeyValues );
+ void OnBind( void *pC_BaseEntity );
+
+private:
+ CFloatInput m_Factor;
+};
+
+bool CProxyIsNPC::Init( IMaterial *pMaterial, KeyValues *pKeyValues )
+{
+ if (!CResultProxy::Init( pMaterial, pKeyValues ))
+ return false;
+
+ if (!m_Factor.Init( pMaterial, pKeyValues, "scale", 1 ))
+ return false;
+
+ return true;
+}
+
+void CProxyIsNPC::OnBind( void *pC_BaseEntity )
+{
+ if ( !pC_BaseEntity )
+ return;
+
+ C_BaseEntity *pEntity = BindArgToEntity( pC_BaseEntity );
+ if ( pEntity && pEntity->IsNPC() )
+ {
+ SetFloatResult( m_Factor.GetFloat() );
+ }
+ else
+ {
+ SetFloatResult( 0.0f );
+ }
+ if ( ToolsEnabled() )
+ {
+ ToolFramework_RecordMaterialParams( GetMaterial() );
+ }
+}
+
+EXPOSE_INTERFACE( CProxyIsNPC, IMaterialProxy, "IsNPC" IMATERIAL_PROXY_INTERFACE_VERSION );
+
+