diff options
| author | Joe Ludwig <[email protected]> | 2013-09-02 11:39:10 -0700 |
|---|---|---|
| committer | Joe Ludwig <[email protected]> | 2013-09-02 11:39:10 -0700 |
| commit | a0c29e7dd67abb15c74c85f07741784877edfdcd (patch) | |
| tree | 35bd6b4580afa14648895b0f321d33a712a5d0fa /mp/src/fgdlib/fgdlib.vpc | |
| parent | Added bloom shader and screenspace effect helpers as examples for the SDK. (diff) | |
| download | source-sdk-2013-a0c29e7dd67abb15c74c85f07741784877edfdcd.tar.xz source-sdk-2013-a0c29e7dd67abb15c74c85f07741784877edfdcd.zip | |
General:
* Fixed a variety of server browser issues with mods based on this SDK
* Fixed many warnings on various platforms
* Added source code for fgdlib and raytrace
* Updated many source files with the latest shared source from TF2.
OSX:
* Added support for Xcode 4.6
* Switched OSX builds to use Xcode instead of makefiles
* Moved libs from src/lib/osx32 to src/lib/public/osx32 or src/lib/common/osx32 to match windows better.
Linux:
* Moved libs from src/lib/linux32 to src/lib/public/linux32 or src/lib/common/linux32 to match windows better.
Diffstat (limited to 'mp/src/fgdlib/fgdlib.vpc')
| -rw-r--r-- | mp/src/fgdlib/fgdlib.vpc | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/mp/src/fgdlib/fgdlib.vpc b/mp/src/fgdlib/fgdlib.vpc new file mode 100644 index 00000000..6ff37694 --- /dev/null +++ b/mp/src/fgdlib/fgdlib.vpc @@ -0,0 +1,40 @@ +//-----------------------------------------------------------------------------
+// FGDLIB.VPC
+//
+// Project Script
+//-----------------------------------------------------------------------------
+
+$Macro SRCDIR ".."
+$Include "$SRCDIR\vpc_scripts\source_lib_base.vpc"
+
+$Configuration
+{
+ $Compiler
+ {
+ $AdditionalIncludeDirectories "$BASE,$SRCDIR\utils\common"
+ }
+}
+
+$Project "Fgdlib"
+{
+ $Folder "Source Files"
+ {
+ $File "gamedata.cpp"
+ $File "gdclass.cpp"
+ $File "gdvar.cpp"
+ $File "inputoutput.cpp"
+ $File "wckeyvalues.cpp"
+ }
+
+ $Folder "Header Files"
+ {
+ $File "$SRCDIR\public\fgdlib\fgdlib.h"
+ $File "$SRCDIR\public\fgdlib\gamedata.h"
+ $File "$SRCDIR\public\fgdlib\gdclass.h"
+ $File "$SRCDIR\public\fgdlib\gdvar.h"
+ $File "$SRCDIR\public\fgdlib\helperinfo.h"
+ $File "$SRCDIR\public\fgdlib\ieditortexture.h"
+ $File "$SRCDIR\public\fgdlib\inputoutput.h"
+ $File "$SRCDIR\public\fgdlib\wckeyvalues.h"
+ }
+}
|