diff options
| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /mp/src/common/replay/ireplayserver.h | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'mp/src/common/replay/ireplayserver.h')
| -rw-r--r-- | mp/src/common/replay/ireplayserver.h | 96 |
1 files changed, 48 insertions, 48 deletions
diff --git a/mp/src/common/replay/ireplayserver.h b/mp/src/common/replay/ireplayserver.h index f6de4e56..f2f4bf22 100644 --- a/mp/src/common/replay/ireplayserver.h +++ b/mp/src/common/replay/ireplayserver.h @@ -1,48 +1,48 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//
-//=============================================================================//
-
-#ifndef IREPLAYSERVER_H
-#define IREPLAYSERVER_H
-
-#ifdef _WIN32
-#pragma once
-#endif
-
-//-----------------------------------------------------------------------------
-
-#include "interface.h"
-
-//-----------------------------------------------------------------------------
-
-class IServer;
-class IReplayDirector;
-class IGameEvent;
-struct netadr_s;
-class CServerReplay;
-
-//-----------------------------------------------------------------------------
-// Interface the Replay module exposes to the engine
-//-----------------------------------------------------------------------------
-#define INTERFACEVERSION_REPLAYSERVER "ReplayServer001"
-
-class IReplayServer : public IBaseInterface
-{
-public:
- virtual ~IReplayServer() {}
-
- virtual IServer *GetBaseServer() = 0; // get Replay base server interface
- virtual IReplayDirector *GetDirector() = 0; // get director interface
- virtual int GetReplaySlot() = 0; // return entity index-1 of Replay in game
- virtual float GetOnlineTime() = 0; // seconds since broadcast started
- virtual void BroadcastEvent(IGameEvent *event) = 0; // send a director command to all specs
- virtual bool IsRecording() = 0;
- virtual void StartRecording() = 0;
- virtual void StopRecording() = 0;
-};
-
-#endif
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +// +//=============================================================================// + +#ifndef IREPLAYSERVER_H +#define IREPLAYSERVER_H + +#ifdef _WIN32 +#pragma once +#endif + +//----------------------------------------------------------------------------- + +#include "interface.h" + +//----------------------------------------------------------------------------- + +class IServer; +class IReplayDirector; +class IGameEvent; +struct netadr_s; +class CServerReplay; + +//----------------------------------------------------------------------------- +// Interface the Replay module exposes to the engine +//----------------------------------------------------------------------------- +#define INTERFACEVERSION_REPLAYSERVER "ReplayServer001" + +class IReplayServer : public IBaseInterface +{ +public: + virtual ~IReplayServer() {} + + virtual IServer *GetBaseServer() = 0; // get Replay base server interface + virtual IReplayDirector *GetDirector() = 0; // get director interface + virtual int GetReplaySlot() = 0; // return entity index-1 of Replay in game + virtual float GetOnlineTime() = 0; // seconds since broadcast started + virtual void BroadcastEvent(IGameEvent *event) = 0; // send a director command to all specs + virtual bool IsRecording() = 0; + virtual void StartRecording() = 0; + virtual void StopRecording() = 0; +}; + +#endif |