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authorJoe Ludwig <[email protected]>2013-06-26 15:22:04 -0700
committerJoe Ludwig <[email protected]>2013-06-26 15:22:04 -0700
commit39ed87570bdb2f86969d4be821c94b722dc71179 (patch)
treeabc53757f75f40c80278e87650ea92808274aa59 /mp/game/mod_hl2mp/scripts/soundscapes_strike.txt
downloadsource-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.tar.xz
source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.zip
First version of the SOurce SDK 2013
Diffstat (limited to 'mp/game/mod_hl2mp/scripts/soundscapes_strike.txt')
-rw-r--r--mp/game/mod_hl2mp/scripts/soundscapes_strike.txt53
1 files changed, 53 insertions, 0 deletions
diff --git a/mp/game/mod_hl2mp/scripts/soundscapes_strike.txt b/mp/game/mod_hl2mp/scripts/soundscapes_strike.txt
new file mode 100644
index 00000000..c071c2c4
--- /dev/null
+++ b/mp/game/mod_hl2mp/scripts/soundscapes_strike.txt
@@ -0,0 +1,53 @@
+"strike_ware"
+{
+ "dsp" "1"
+ // The ambient sounds of the warehouse
+ "playlooping"
+ {
+ "volume" "0.1"
+ "pitch" "100"
+ "soundlevel" "SNDLVL_90dB"
+ "wave" "ambient/atmosphere/ambience_base.wav"
+ }
+
+
+ "playlooping"
+ {
+ "volume" "0.15"
+ "wave" "ambient/atmosphere/indoor2.wav"
+ "pitch" "100"
+ }
+
+
+
+}
+
+
+"strike_outside"
+{
+
+
+ "playlooping"
+ {
+ "volume" "0.25"
+ "wave" "ambient/wind/wind1.wav"
+ "pitch" "100"
+ }
+
+
+ "playsoundscape"
+ {
+ "name" "d1_canals.util_tunnel_windgusts"
+ "volume" "0.7"
+ }
+
+ "playsoundscape"
+ {
+ "name" "d1_canals.util_birds"
+ "volume" "0.25"
+ }
+
+
+
+
+} \ No newline at end of file