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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Implementation of the VGUI ISurface interface using the
// material system to implement it
//
// $Revision: $
// $NoKeywords: $
//===========================================================================//
#ifndef VGUIMATSURFACE_H
#define VGUIMATSURFACE_H
#include <vgui/VGUI.h>
#include "tier3/tier3.h"
namespace vgui
{
class IInputInternal;
}
//-----------------------------------------------------------------------------
// Globals...
//-----------------------------------------------------------------------------
extern vgui::IInputInternal *g_pIInput;
#endif // VGUIMATSURFACE_H
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