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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__8DD85263_B744_43D5_A6D3_30438C1410E0__INCLUDED_)
#define AFX_STDAFX_H__8DD85263_B744_43D5_A6D3_30438C1410E0__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#include <stdio.h>
#include <windows.h>
#include <winsock2.h>
#include <process.h>
#include <assert.h>
// TODO: reference additional headers your program requires here
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__8DD85263_B744_43D5_A6D3_30438C1410E0__INCLUDED_)
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