1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
|
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#include "MatchResults.h"
void CMatchResults::init()
{
memset(teams,0,sizeof(team)*MAX_TEAMS);
memset(loserString,0,STRLEN);
memset(winnerString,0,STRLEN);
valid=false;
draw=false;
numTeams=0;
}
void CMatchResults::generate()
{
CEventListIterator it=g_pMatchInfo->eventList()->end();
--it;
for (it=g_pMatchInfo->eventList()->begin();it!=g_pMatchInfo->eventList()->end();++it)
{
if ((*it)->getType()==CLogEvent::MATCH_RESULTS_MARKER)
valid=true;
else if ((*it)->getType()==CLogEvent::MATCH_DRAW)
{
draw=true;
}
else if ((*it)->getType()==CLogEvent::MATCH_VICTOR)
{
//winning teams are recited first, then losing teams. so start in "winning" mode
bool fWinMode=true;
char eventText[200];
strcpy(eventText,(*it)->getFullMessage());
char seps[] = " \n\t";
char *token;
token = strtok( eventText, seps );
while( token != NULL )
{
if (stricmp(token,"defeated")==0)
fWinMode=false;
else if (token[0]=='\"')
{
//found a team name
//depending on win/lose mode, assign that team appropriately
token++; //advance past the first quote
char* quote2=strchr(token,'\"');
*quote2='\0'; //null out the second quote;
//get team ID
int tID=g_pMatchInfo->teamID(token);
teams[tID].fWinner=fWinMode;
}
//Get next token
token = strtok( NULL, seps );
}
}
else if ((*it)->getType()==CLogEvent::MATCH_TEAM_RESULTS)
{
int team=g_pMatchInfo->teamID((*it)->getArgument(0)->getStringValue());
teams[team].valid=true;
teams[team].numplayers=(*it)->getArgument(1)->getFloatValue();
teams[team].frags=(*it)->getArgument(2)->getFloatValue();
teams[team].unacc_frags=(*it)->getArgument(3)->getFloatValue();
teams[team].score=(*it)->getArgument(4)->getFloatValue();
for (int i=0;i<MAX_TEAMS;i++)
{
teams[team].allies[i]= (i==team); //initially set team to be allied with itself.
}
//get allies
i=5;
CLogEventArgument const * pArg=(*it)->getArgument(i++);
while(pArg)
{
int ally=pArg->getFloatValue()-1;
teams[team].allies[ally]=true;
teams[ally].allies[team]=true; //one sided alliances don't exist.
pArg=(*it)->getArgument(i++);
}
}
}
}
char* CMatchResults::getWinnerTeamsString()
{
bool firstWinner=true;
for (int i=0;i<MAX_TEAMS;i++)
{
if (teams[i].valid && teams[i].fWinner)
{
if (!firstWinner)
strcat(winnerString," and ");
strcat(winnerString,g_pMatchInfo->teamName(i).c_str());
firstWinner=false;
}
}
return winnerString;
}
int CMatchResults::getWinnerTeamScore()
{
if (draw)
return teams[0].score;
for (int i=0;i<MAX_TEAMS;i++)
if (teams[i].valid && teams[i].fWinner)
return teams[i].score;
return 0;
}
void CMatchResults::calcRealWinners()
{
//first find the highest score.
int maxScoreTeam=0;
for (int i=0;i<MAX_TEAMS;i++)
{
teams[i].fWinner=false;
if (teams[i].score > teams[maxScoreTeam].score)
maxScoreTeam=i;
}
//mark that team as a winner, then mark all their allies as winners
teams[maxScoreTeam].fWinner=true;
for (int j=0;j<MAX_TEAMS;j++)
{
if (teams[maxScoreTeam].allies[j])
teams[j].fWinner=true;
}
}
char* CMatchResults::getLoserTeamsString()
{
bool firstLoser=true;
for (int i=0;i<MAX_TEAMS;i++)
{
if (teams[i].valid && !teams[i].fWinner)
{
if (!firstLoser)
strcat(loserString," and ");
strcat(loserString,g_pMatchInfo->teamName(i).c_str());
firstLoser=false;
}
}
return loserString;
}
int CMatchResults::getLoserTeamScore()
{
if (draw)
return teams[0].score;
for (int i=0;i<MAX_TEAMS;i++)
if (teams[i].valid && !teams[i].fWinner)
return teams[i].score;
return 0;
}
bool CMatchResults::Outnumbered(int WinnerOrLoser)
{
int losers=0;
int winners=0;
for (int i=0;i<MAX_TEAMS;i++)
{
if (teams[i].fWinner)
winners+=teams[i].numplayers;
else
losers+=teams[i].numplayers;
}
if (WinnerOrLoser == WINNER)
return losers > winners;
else
return losers < winners;
}
int CMatchResults::numWinningTeams()
{
int num=0;
for (int i=0;i<MAX_TEAMS;i++)
{
if (teams[i].fWinner) num++;
}
return num;
}
void CMatchResults::writeHTML(CHTMLFile& html)
{
calcRealWinners(); //deal with logging bug in DLL
html.write("<div class=headline>\n");
if (!valid)
html.write("No winner has been determined.");
else if (!draw)
{
bool fOutnumbered=false;
bool winPlural=numWinningTeams()==1;
html.write("%s %s! They scored %li points to %s's %li\n",getWinnerTeamsString(),winPlural?"wins":"win",getWinnerTeamScore(),getLoserTeamsString(),getLoserTeamScore());
}
else
html.write("The match ends in a draw! <br> All teams scored %li \n",getWinnerTeamScore());
html.write("</div>");
}
|