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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Interface of CKamikazeAward
//
// $Workfile: $
// $Date: $
//
//------------------------------------------------------------------------------------------------------
// $Log: $
//
// $NoKeywords: $
//=============================================================================//
#ifndef KAMIKAZEAWARD_H
#define KAMIKAZEAWARD_H
#ifdef WIN32
#pragma once
#endif
#include "Award.h"
#include <map>
using namespace std;
//------------------------------------------------------------------------------------------------------
// Purpose: CKamikazeAward is an award given to the player who kills him/herself
// the most often.
//------------------------------------------------------------------------------------------------------
class CKamikazeAward: public CAward
{
protected:
map<PID,int> numdeaths;
void noWinner(CHTMLFile& html);
void extendedinfo(CHTMLFile& html);
public:
explicit CKamikazeAward():CAward("Kamikaze"){}
void getWinner();
};
#endif // KAMIKAZEAWARD_H
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