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//-----------------------------------------------------------------------------
// TEXTURECOMPILE_DLL.VPC
//
// Project Script
//-----------------------------------------------------------------------------
$Macro SRCDIR "..\.."
$Macro OUTBINDIR "$SRCDIR\..\game\bin"
$Include "$SRCDIR\vpc_scripts\source_dll_base.vpc"
$Configuration
{
$Compiler
{
$AdditionalIncludeDirectories "$BASE,$SRCDIR\utils\common,$SRCDIR\utils\vmpi"
$PreprocessorDefinitions "$BASE;_USRDLL;TEXTURECOMPILE_EXPORTS"
}
$Linker
{
$AdditionalDependencies "$BASE ws2_32.lib odbc32.lib odbccp32.lib"
}
}
$Project "Texturecompile_dll"
{
$Folder "Source Files"
{
$File "..\common\cmdlib.cpp"
$File "$SRCDIR\public\filesystem_helpers.cpp"
$File "..\common\pacifier.cpp"
$File "texturecompile.cpp"
$File "..\common\threads.cpp"
$File "..\common\vmpi_tools_shared.cpp"
}
$Folder "Header Files"
{
$File "$SRCDIR\public\tier1\UtlStringMap.h"
}
$Folder "Link Libraries"
{
$Lib tier2
$Lib vmpi
}
}
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