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//-----------------------------------------------------------------------------
// MODELCHECKIN.VPC
//
// Project Script
//-----------------------------------------------------------------------------
$Macro SRCDIR "..\.."
$Macro OUTBINDIR "$SRCDIR\..\game\bin"
$Include "$SRCDIR\vpc_scripts\source_exe_win_win32_base.vpc"
$Configuration
{
$Compiler
{
$Create/UsePrecompiledHeader "Use Precompiled Header (/Yu)"
$PrecompiledHeaderFile "Debug/modelcheckin.pch"
}
}
$Project "ModelCheckIn"
{
$Folder "Source Files"
{
-$File "$SRCDIR\public\tier0\memoverride.cpp"
$File "ModelCheckIn.cpp"
$File "ModelCheckIn.rc"
$File "ModelCheckInDlg.cpp"
$File "StdAfx.cpp"
{
$Configuration
{
$Compiler
{
$Create/UsePrecompiledHeader "Create Precompiled Header (/Yc)"
}
}
}
}
$Folder "Header Files"
{
$File "ModelCheckIn.h"
$File "ModelCheckInDlg.h"
$File "Resource.h"
$File "StdAfx.h"
}
$Folder "Resources"
{
$File "res\ModelCheckIn.ico"
$File "res\ModelCheckIn.rc2"
}
}
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