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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef MXLINEEDIT2_H
#define MXLINEEDIT2_H
#ifdef _WIN32
#pragma once
#endif
#ifndef INCLUDED_MXWINDOW
#include <mxtk/mxWindow.h>
#endif
#include <mxtk/mxLineEdit.h>
// Extends the (mostly unimplemented) mxLineEdit control.
class mxLineEdit2 : public mxLineEdit
{
public:
mxLineEdit2( mxWindow *parent, int x, int y, int w, int h, const char *label = 0, int id = 0, int style = 0 );
void getText( char *pOut, int len );
void setText( const char *pText );
};
#endif // MXLINEEDIT2_H
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