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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef BASEDIALOGPARAMS_H
#define BASEDIALOGPARAMS_H
#ifdef _WIN32
#pragma once
#endif
#include "tier0/dbg.h"
#include "tier1/strtools.h"
struct CBaseDialogParams
{
// i dialog title
char m_szDialogTitle[ 128 ];
bool m_bPositionDialog;
int m_nLeft;
int m_nTop;
void PositionSelf( void * self );
};
#endif // BASEDIALOGPARAMS_H
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