blob: b43b62b0d9c056386e344ed0a8b0fcd4baa91cce (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
|
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//===========================================================================//
#ifndef INFOTARGETPROPERTIESPANEL_H
#define INFOTARGETPROPERTIESPANEL_H
#ifdef _WIN32
#pragma once
#endif
#include "vgui_controls/editablepanel.h"
#include "tier1/utlstring.h"
#include "datamodel/dmehandle.h"
//-----------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------
class CVcdBlockDoc;
class CDmeVMFEntity;
class CScrollableEditablePanel;
namespace vgui
{
class ComboBox;
class Button;
class TextEntry;
class ListPanel;
class CheckButton;
class RadioButton;
}
//-----------------------------------------------------------------------------
// Panel that shows all entities in the level
//-----------------------------------------------------------------------------
class CInfoTargetPropertiesPanel : public vgui::EditablePanel
{
DECLARE_CLASS_SIMPLE( CInfoTargetPropertiesPanel, vgui::EditablePanel );
public:
CInfoTargetPropertiesPanel( CVcdBlockDoc *pDoc, vgui::Panel* pParent ); // standard constructor
// Sets the object to look at
void SetObject( CDmeVMFEntity *pEntity );
private:
// Populates the info_target fields
void PopulateInfoTargetFields();
// Text to attribute...
void TextEntryToAttribute( vgui::TextEntry *pEntry, const char *pAttributeName );
void TextEntriesToVector( vgui::TextEntry *pEntry[3], const char *pAttributeName );
// Updates entity state when text fields change
void UpdateInfoTarget();
// Messages handled
MESSAGE_FUNC_PARAMS( OnTextChanged, "TextChanged", kv );
CVcdBlockDoc *m_pDoc;
vgui::EditablePanel *m_pInfoTargetScroll;
vgui::EditablePanel *m_pInfoTarget;
vgui::TextEntry *m_pTargetName;
vgui::TextEntry *m_pTargetPosition[3];
vgui::TextEntry *m_pTargetOrientation[3];
CDmeHandle< CDmeVMFEntity > m_hEntity;
};
#endif // INFOTARGETPROPERTIESPANEL_H
|