1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
|
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Xbox
//
//=====================================================================================//
#include "pch_tier0.h"
#include "xbox/xbox_console.h"
#include "xbox/xbox_win32stubs.h"
#include "xbox/xbox_launch.h"
#include "tier0/memdbgon.h"
#define XBX_MAX_EVENTS 32
xevent_t g_xbx_eventQueue[XBX_MAX_EVENTS];
int g_xbx_eventHead;
int g_xbx_eventTail;
DWORD g_iStorageDeviceId = XBX_INVALID_STORAGE_ID;
DWORD g_iPrimaryUserId = XBX_INVALID_USER_ID;
DWORD g_InvitedUserId = XBX_INVALID_USER_ID;
HANDLE g_hListenHandle = INVALID_HANDLE_VALUE;
ULONG64 g_ListenCategories = 0;
XNKID g_InviteSessionId = { 0, 0, 0, 0, 0, 0, 0, 0 };
//-----------------------------------------------------------------------------
// Convert an Xbox notification to a custom windows message
//-----------------------------------------------------------------------------
static int NotificationToWindowsMessage( DWORD id )
{
switch( id )
{
case XN_SYS_UI: return WM_SYS_UI;
case XN_SYS_SIGNINCHANGED: return WM_SYS_SIGNINCHANGED;
case XN_SYS_STORAGEDEVICESCHANGED: return WM_SYS_STORAGEDEVICESCHANGED;
case XN_SYS_PROFILESETTINGCHANGED: return WM_SYS_PROFILESETTINGCHANGED;
case XN_SYS_MUTELISTCHANGED: return WM_SYS_MUTELISTCHANGED;
case XN_SYS_INPUTDEVICESCHANGED: return WM_SYS_INPUTDEVICESCHANGED;
case XN_SYS_INPUTDEVICECONFIGCHANGED: return WM_SYS_INPUTDEVICECONFIGCHANGED;
case XN_LIVE_CONNECTIONCHANGED: return WM_LIVE_CONNECTIONCHANGED;
case XN_LIVE_INVITE_ACCEPTED: return WM_LIVE_INVITE_ACCEPTED;
case XN_LIVE_LINK_STATE_CHANGED: return WM_LIVE_LINK_STATE_CHANGED;
case XN_LIVE_CONTENT_INSTALLED: return WM_LIVE_CONTENT_INSTALLED;
case XN_LIVE_MEMBERSHIP_PURCHASED: return WM_LIVE_MEMBERSHIP_PURCHASED;
case XN_LIVE_VOICECHAT_AWAY: return WM_LIVE_VOICECHAT_AWAY;
case XN_LIVE_PRESENCE_CHANGED: return WM_LIVE_PRESENCE_CHANGED;
case XN_FRIENDS_PRESENCE_CHANGED: return WM_FRIENDS_PRESENCE_CHANGED;
case XN_FRIENDS_FRIEND_ADDED: return WM_FRIENDS_FRIEND_ADDED;
case XN_FRIENDS_FRIEND_REMOVED: return WM_FRIENDS_FRIEND_REMOVED;
//deprecated in Jun08 XDK: case XN_CUSTOM_GAMEBANNERPRESSED: return WM_CUSTOM_GAMEBANNERPRESSED;
case XN_CUSTOM_ACTIONPRESSED: return WM_CUSTOM_ACTIONPRESSED;
case XN_XMP_STATECHANGED: return WM_XMP_STATECHANGED;
case XN_XMP_PLAYBACKBEHAVIORCHANGED: return WM_XMP_PLAYBACKBEHAVIORCHANGED;
case XN_XMP_PLAYBACKCONTROLLERCHANGED: return WM_XMP_PLAYBACKCONTROLLERCHANGED;
default:
Warning( "Unrecognized notification id %d\n", id );
return 0;
}
}
//-----------------------------------------------------------------------------
// XBX_Error
//
//-----------------------------------------------------------------------------
void XBX_Error( const char* format, ... )
{
va_list args;
char message[XBX_MAX_MESSAGE];
va_start( args, format );
_vsnprintf( message, sizeof( message ), format, args );
va_end( args );
message[sizeof( message )-1] = '\0';
XBX_DebugString( XMAKECOLOR(255,0,0), message );
XBX_FlushDebugOutput();
DebugBreak();
static volatile int doReturn;
while ( !doReturn );
}
//-----------------------------------------------------------------------------
// XBX_OutputDebugStringA
//
// Replaces 'OutputDebugString' to send through debugging channel
//-----------------------------------------------------------------------------
void XBX_OutputDebugStringA( LPCSTR lpOutputString )
{
XBX_DebugString( XMAKECOLOR(0,0,0), lpOutputString );
}
//-----------------------------------------------------------------------------
// XBX_GetEvent
//
//-----------------------------------------------------------------------------
static xevent_t* XBX_GetEvent(void)
{
xevent_t* evPtr;
if ( g_xbx_eventHead == g_xbx_eventTail )
{
// empty
return NULL;
}
evPtr = &g_xbx_eventQueue[g_xbx_eventHead & (XBX_MAX_EVENTS-1)];
// advance to next event
g_xbx_eventHead++;
return evPtr;
}
//-----------------------------------------------------------------------------
// XBX_FlushEvents
//
//-----------------------------------------------------------------------------
static void XBX_FlushEvents(void)
{
g_xbx_eventHead = 0;
g_xbx_eventTail = 0;
}
//-----------------------------------------------------------------------------
// XBX_ProcessXCommand
//
//-----------------------------------------------------------------------------
static void XBX_ProcessXCommand( const char *pCommand )
{
// remote command
// pass it game via windows message
HWND hWnd = GetFocus();
WNDPROC windowProc = ( WNDPROC)GetWindowLong( hWnd, GWL_WNDPROC );
if ( windowProc )
{
windowProc( hWnd, WM_XREMOTECOMMAND, 0, (LPARAM)pCommand );
}
}
//-----------------------------------------------------------------------------
// XBX_ProcessListenerNotification
//
//-----------------------------------------------------------------------------
static void XBX_ProcessListenerNotification( int notification, int parameter )
{
// pass it game via windows message
HWND hWnd = GetFocus();
WNDPROC windowProc = ( WNDPROC)GetWindowLong( hWnd, GWL_WNDPROC );
if ( windowProc )
{
windowProc( hWnd, notification, 0, (LPARAM)parameter );
}
}
//-----------------------------------------------------------------------------
// XBX_QueueEvent
//
//-----------------------------------------------------------------------------
void XBX_QueueEvent(xevent_e event, int arg1, int arg2, int arg3)
{
xevent_t* evPtr;
evPtr = &g_xbx_eventQueue[g_xbx_eventTail & (XBX_MAX_EVENTS-1)];
evPtr->event = event;
evPtr->arg1 = arg1;
evPtr->arg2 = arg2;
evPtr->arg3 = arg3;
// next slot, queue never fills just overwrite older events
g_xbx_eventTail++;
}
//-----------------------------------------------------------------------------
// XBX_ProcessEvents
//
// Assumed one per frame only!
//-----------------------------------------------------------------------------
void XBX_ProcessEvents(void)
{
xevent_t *evPtr;
DWORD id;
ULONG parameter;
while ( XNotifyGetNext( g_hListenHandle, 0, &id, ¶meter ) )
{
// Special handling
switch( id )
{
case XN_SYS_STORAGEDEVICESCHANGED:
{
// Have we selected a storage device?
DWORD storageID = XBX_GetStorageDeviceId();
if ( storageID == XBX_INVALID_STORAGE_ID || storageID == XBX_STORAGE_DECLINED )
break;
// Validate the selected storage device
XDEVICE_DATA deviceData;
DWORD ret = XContentGetDeviceData( storageID, &deviceData );
if ( ret != ERROR_SUCCESS )
{
// Device was removed
XBX_SetStorageDeviceId( XBX_INVALID_STORAGE_ID );
XBX_QueueEvent( XEV_LISTENER_NOTIFICATION, NotificationToWindowsMessage( id ), 0, 0 );
}
break;
}
default:
XBX_QueueEvent( XEV_LISTENER_NOTIFICATION, NotificationToWindowsMessage( id ), parameter, 0 );
break;
}
}
// pump event queue
while ( 1 )
{
evPtr = XBX_GetEvent();
if ( !evPtr )
break;
switch ( evPtr->event )
{
case XEV_REMOTECMD:
XBX_ProcessXCommand( (char *)evPtr->arg1 );
// clear to mark as absorbed
((char *)evPtr->arg1)[0] = '\0';
break;
case XEV_LISTENER_NOTIFICATION:
XBX_ProcessListenerNotification( evPtr->arg1, evPtr->arg2 );
break;
}
}
}
//-----------------------------------------------------------------------------
// XBX_NotifyCreateListener
//
// Add notification categories to the listener object
//-----------------------------------------------------------------------------
bool XBX_NotifyCreateListener( ULONG64 categories )
{
if ( categories != 0 )
{
categories |= g_ListenCategories;
}
g_hListenHandle = XNotifyCreateListener( categories );
if ( g_hListenHandle == NULL || g_hListenHandle == INVALID_HANDLE_VALUE )
{
return false;
}
g_ListenCategories = categories;
return true;
}
//-----------------------------------------------------------------------------
// XBX_GetLanguageString
//
// Returns the xbox language setting as a string
//-----------------------------------------------------------------------------
const char* XBX_GetLanguageString( void )
{
switch( XGetLanguage() )
{
case XC_LANGUAGE_FRENCH:
return "french";
case XC_LANGUAGE_GERMAN:
return "german";
}
return "english";
}
bool XBX_IsLocalized( void )
{
switch( XGetLanguage() )
{
case XC_LANGUAGE_FRENCH:
case XC_LANGUAGE_GERMAN:
return true;
}
return false;
}
//-----------------------------------------------------------------------------
// XBX_GetStorageDeviceId
//
// Returns the xbox storage device ID
//-----------------------------------------------------------------------------
DWORD XBX_GetStorageDeviceId( void )
{
return g_iStorageDeviceId;
}
//-----------------------------------------------------------------------------
// XBX_SetStorageDeviceId
//
// Sets the xbox storage device ID
//-----------------------------------------------------------------------------
void XBX_SetStorageDeviceId( DWORD id )
{
g_iStorageDeviceId = id;
}
//-----------------------------------------------------------------------------
// XBX_GetPrimaryUserId
//
// Returns the active user ID
//-----------------------------------------------------------------------------
DWORD XBX_GetPrimaryUserId( void )
{
return g_iPrimaryUserId;
}
//-----------------------------------------------------------------------------
// XBX_SetPrimaryUserId
//
// Sets the active user ID
//-----------------------------------------------------------------------------
void XBX_SetPrimaryUserId( DWORD idx )
{
g_iPrimaryUserId = idx;
}
//-----------------------------------------------------------------------------
// Purpose: Returns the stored session ID for a cross-game invite
//-----------------------------------------------------------------------------
XNKID XBX_GetInviteSessionId( void )
{
return g_InviteSessionId;
}
//-----------------------------------------------------------------------------
// Purpose: Store a session ID for an invitation
//-----------------------------------------------------------------------------
void XBX_SetInviteSessionId( XNKID nSessionId )
{
g_InviteSessionId = nSessionId;
}
//-----------------------------------------------------------------------------
// Purpose: Get the Id of the user who received an invite
//-----------------------------------------------------------------------------
DWORD XBX_GetInvitedUserId( void )
{
return g_InvitedUserId;
}
//-----------------------------------------------------------------------------
// Purpose: Set the Id of the user who received an invite
//-----------------------------------------------------------------------------
void XBX_SetInvitedUserId( DWORD nUserId )
{
g_InvitedUserId = nUserId;
}
static CXboxLaunch g_XBoxLaunch;
CXboxLaunch *XboxLaunch()
{
return &g_XBoxLaunch;
}
|