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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef CBASE_H
#define CBASE_H
#ifdef _WIN32
#pragma once
#endif
// Shared header file
#include "basetypes.h"
#include "tier1/strtools.h"
#include "vstdlib/random.h"
#ifdef _WIN32
extern IUniformRandomStream *random;
#endif
#endif // CBASE_H
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