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//========= Copyright Valve Corporation, All rights reserved. ============//
//
//=======================================================================================//
#ifndef CL_PERFORMANCE_COMMON_H
#define CL_PERFORMANCE_COMMON_H
#ifdef _WIN32
#pragma once
#endif
//----------------------------------------------------------------------------------------
#include "replay/performance.h"
//----------------------------------------------------------------------------------------
enum PerformanceEventType_t
{
EVENTTYPE_INVALID,
EVENTTYPE_CAMERA_CHANGE_BEGIN,
EVENTTYPE_CAMERA_CHANGE_FIRSTPERSON = EVENTTYPE_CAMERA_CHANGE_BEGIN,
EVENTTYPE_CAMERA_CHANGE_THIRDPERSON,
EVENTTYPE_CAMERA_CHANGE_FREE,
EVENTTYPE_CAMERA_CHANGE_END = EVENTTYPE_CAMERA_CHANGE_FREE,
EVENTTYPE_CHANGEPLAYER = EVENTTYPE_CAMERA_CHANGE_END + 512, // Leave plenty of room for camera types
EVENTTYPE_CAMERA_SETVIEW,
EVENTTYPE_TIMESCALE,
};
//----------------------------------------------------------------------------------------
#endif // CL_PERFORMANCE_COMMON_H
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